Clementine-audio-player-Mac.../src/wiimotedev/shortcuts.cpp

165 lines
5.8 KiB
C++

/* This file is part of Clementine.
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#include <QSettings>
#include "wiimotedev/consts.h"
#include "wiimotedev/shortcuts.h"
const char* WiimotedevShortcuts::kActionsGroup = "WiimotedevActions";
const char* WiimotedevShortcuts::kSettingsGroup = "WiimotedevSettings";
WiimotedevShortcuts::WiimotedevShortcuts(OSD* osd, QWidget* window, QObject* parent)
:QObject(parent),
osd_(osd),
main_window_(window),
player_(qobject_cast<Player*>(parent)),
low_battery_notification_(true),
critical_battery_notification_(true),
wiimotedev_active_(true),
wiimotedev_buttons_(0),
wiimotedev_device_(1),
wiimotedev_enable_(true),
wiimotedev_focus_(false),
wiimotedev_iface_(NULL),
wiimotedev_notification_(true)
{
connect(this, SIGNAL(WiiremoteConnected(int)), osd_, SLOT(WiiremoteConnected(int)));
connect(this, SIGNAL(WiiremoteDisconnected(int)), osd_, SLOT(WiiremoteDisconnected(int)));
connect(this, SIGNAL(WiiremoteLowBattery(int,int)), osd_, SLOT(WiiremoteLowBattery(int,int)));
connect(this, SIGNAL(WiiremoteCriticalBattery(int,int)), osd_, SLOT(WiiremoteCriticalBattery(int,int)));
ReloadSettings();
}
void WiimotedevShortcuts::SetWiimotedevInterfaceActived(bool actived) {
if (!QDBusConnection::systemBus().isConnected())
return;
if (actived && !wiimotedev_iface_) {
wiimotedev_iface_.reset(new OrgWiimotedevDeviceEventsInterface(
WIIMOTEDEV_DBUS_SERVICE_NAME, WIIMOTEDEV_DBUS_EVENTS_OBJECT,
QDBusConnection::systemBus(), this));
connect(wiimotedev_iface_.get(), SIGNAL(dbusWiimoteGeneralButtons(uint,qulonglong)),
this, SLOT(DbusWiimoteGeneralButtons(uint,qulonglong)));
connect(wiimotedev_iface_.get(), SIGNAL(dbusWiimoteConnected(uint)), this,
SLOT(DbusWiimoteConnected(uint)));
connect(wiimotedev_iface_.get(), SIGNAL(dbusWiimoteDisconnected(uint)), this,
SLOT(DbusWiimoteDisconnected(uint)));
connect(wiimotedev_iface_.get(), SIGNAL(dbusWiimoteBatteryLife(uint,uchar)), this,
SLOT(DbusWiimoteBatteryLife(uint,uchar)));
if (!wiimotedev_iface_.get()->isValid())
qWarning("Error connecting to the Wiimotedev-daemon DBUS service");
}
if (!actived && wiimotedev_iface_)
wiimotedev_iface_.reset();
}
void WiimotedevShortcuts::ReloadSettings() {
settings_.sync();
actions_.clear();
settings_.beginGroup(WiimotedevShortcuts::kActionsGroup);
quint64 fvalue, svalue;
bool fvalid, svalid;
foreach (const QString& str, settings_.allKeys()) {
fvalue = str.toULongLong(&fvalid, 10);
svalue = settings_.value(str, 0).toULongLong(&svalid);
if (fvalid && svalid)
actions_[fvalue] = svalue;
}
settings_.endGroup();
settings_.beginGroup(WiimotedevShortcuts::kSettingsGroup);
wiimotedev_enable_ = settings_.value("enabled", false).toBool();
wiimotedev_device_ = settings_.value("device", 1).toInt();
wiimotedev_active_ = settings_.value("use_active_action", true).toBool();
wiimotedev_focus_ = settings_.value("only_when_focused", false).toBool();
wiimotedev_notification_ = settings_.value("use_notification", true).toBool();
settings_.endGroup();
SetWiimotedevInterfaceActived(wiimotedev_enable_);
}
void WiimotedevShortcuts::DbusWiimoteGeneralButtons(uint id, qulonglong value) {
if (id != wiimotedev_device_ || !wiimotedev_enable_ || !player_) return;
if (wiimotedev_focus_ && !main_window_->isActiveWindow())
return;
quint64 buttons = value & ~(
WIIMOTE_TILT_MASK |
NUNCHUK_TILT_MASK |
WIIMOTE_BTN_SHIFT_SHAKE |
NUNCHUK_BTN_SHIFT_SHAKE);
if (wiimotedev_buttons_ == buttons) return;
if (actions_.contains(buttons)) {
switch (actions_.value(buttons, 0xff)) {
case PlayerNextTrack: player_->Next(); break;
case PlayerPreviousTrack: player_->Previous(); break;
case PlayerPlay: player_->Play(); break;
case PlayerStop: player_->Stop(); break;
case PlayerIncVolume: player_->VolumeUp(); break;
case PlayerDecVolume: player_->VolumeDown(); break;
case PlayerMute: player_->Mute(); break;
case PlayerPause: player_->Pause(); break;
case PlayerTogglePause: player_->PlayPause(); break;
case PlayerSeekBackward: player_->SeekBackward(); break;
case PlayerSeekForward: player_->SeekForward(); break;
case PlayerStopAfter: player_->Stop(); break;
case PlayerShowOSD: player_->ShowOSD(); break;
}
}
wiimotedev_buttons_ = buttons;
}
void WiimotedevShortcuts::DbusWiimoteConnected(uint id) {
if (wiimotedev_device_ == id && wiimotedev_notification_)
emit WiiremoteConnected(id);
}
void WiimotedevShortcuts::DbusWiimoteDisconnected(uint id) {
if (wiimotedev_device_ == id && wiimotedev_notification_)
emit WiiremoteDisconnected(id);
}
void WiimotedevShortcuts::DbusWiimoteBatteryLife(uint id, uchar life) {
if (wiimotedev_device_ == id && wiimotedev_notification_) {
if (life <= 30 && life > 20 && low_battery_notification_) {
low_battery_notification_ = false;
emit WiiremoteLowBattery(id, life);
}
if (life <= 20 && critical_battery_notification_) {
critical_battery_notification_ = false;
low_battery_notification_ = false;
emit WiiremoteCriticalBattery(id, life);
}
}
}