51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
#ifndef REMOTECLIENT_H
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#define REMOTECLIENT_H
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#include <QAbstractSocket>
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#include <QTcpSocket>
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#include <QBuffer>
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#include "core/application.h"
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#include "remotecontrolmessages.pb.h"
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class RemoteClient : public QObject {
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Q_OBJECT
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public:
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RemoteClient(Application* app, QTcpSocket* client);
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~RemoteClient();
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// This method checks if client is authenticated before sending the data
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void SendData(pb::remote::Message* msg);
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QAbstractSocket::SocketState State();
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void setDownloader(bool downloader);
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bool isDownloader() { return downloader_; }
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void DisconnectClient(pb::remote::ReasonDisconnect reason);
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private slots:
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void IncomingData();
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signals:
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void Parse(const pb::remote::Message& msg);
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private:
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void ParseMessage(const QByteArray& data);
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// Sends data to client without check if authenticated
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void SendDataToClient(pb::remote::Message* msg);
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Application* app_;
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bool use_auth_code_;
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int auth_code_;
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bool authenticated_;
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bool allow_downloads_;
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bool downloader_;
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QTcpSocket* client_;
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bool reading_protobuf_;
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quint32 expected_length_;
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QBuffer buffer_;
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};
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#endif // REMOTECLIENT_H
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