Clementine-audio-player-Mac.../src/scripting/scriptmanager.h

88 lines
2.0 KiB
C++

/* This file is part of Clementine.
Copyright 2010, David Sansome <me@davidsansome.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SCRIPTMANAGER_H
#define SCRIPTMANAGER_H
#include <QAbstractItemModel>
#include <QStringList>
class LanguageEngine;
class Script;
class ScriptManager : public QAbstractListModel {
Q_OBJECT
public:
ScriptManager(QObject* parent = 0);
~ScriptManager();
enum Role {
Role_Description = Qt::UserRole,
Role_Author,
Role_Url,
Role_Language,
Role_ScriptFile,
RoleCount
};
enum Language {
Language_Unknown = 0,
Language_Python,
};
static const char* kIniFileName;
// QAbstractListModel
int rowCount(const QModelIndex& parent) const;
QVariant data(const QModelIndex& index, int role) const;
private:
struct ScriptInfo {
ScriptInfo() : language_(Language_Unknown), loaded_(NULL) {}
bool is_valid() const { return language_ != Language_Unknown; }
QString path_;
QString name_;
QString description_;
QString author_;
QString url_;
Language language_;
QString script_file_;
Script* loaded_;
};
void Reset();
ScriptInfo LoadScriptInfo(const QString& path);
LanguageEngine* EngineForLanguage(const QString& language_name) const;
LanguageEngine* EngineForLanguage(Language language) const;
private:
QList<LanguageEngine*> engines_;
QStringList search_paths_;
QList<ScriptInfo> info_;
};
#endif // SCRIPTMANAGER_H