Clementine-audio-player-Mac.../src/scripting
David Sansome 3a3cba3a85 Add bindings for Queue and PlaylistSequence 2011-01-03 15:49:41 +00:00
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python Add bindings for Queue and PlaylistSequence 2011-01-03 15:49:41 +00:00
languageengine.cpp Don't create a separate interpreter for each script (it's not very well supported), instead create a module for each one. Redirect sys.stdout and sys.stderr to the clementine console. 2011-01-02 01:07:19 +00:00
languageengine.h Let scripts register actions at predefined locations in the UI 2011-01-02 18:10:26 +00:00
script.cpp Let scripts register actions at predefined locations in the UI 2011-01-02 18:10:26 +00:00
script.h Let scripts register actions at predefined locations in the UI 2011-01-02 18:10:26 +00:00
scriptdialog.cpp Show the script console tab in red if an error has occurred 2011-01-02 02:46:16 +00:00
scriptdialog.h Don't create a separate interpreter for each script (it's not very well supported), instead create a module for each one. Redirect sys.stdout and sys.stderr to the clementine console. 2011-01-02 01:07:19 +00:00
scriptdialog.ui Show the script console tab in red if an error has occurred 2011-01-02 02:46:16 +00:00
scriptdialogtabwidget.cpp Show the script console tab in red if an error has occurred 2011-01-02 02:46:16 +00:00
scriptdialogtabwidget.h Show the script console tab in red if an error has occurred 2011-01-02 02:46:16 +00:00
scriptinterface.cpp Let scripts register actions at predefined locations in the UI 2011-01-02 18:10:26 +00:00
scriptinterface.h Let scripts register actions at predefined locations in the UI 2011-01-02 18:10:26 +00:00
scriptmanager.cpp Let scripts register actions at predefined locations in the UI 2011-01-02 18:10:26 +00:00
scriptmanager.h Add python bindings for the library 2011-01-03 15:15:51 +00:00
uiinterface.cpp Let scripts register actions at predefined locations in the UI 2011-01-02 18:10:26 +00:00
uiinterface.h Let scripts register actions at predefined locations in the UI 2011-01-02 18:10:26 +00:00