mirror of
https://github.com/clementine-player/Clementine
synced 2024-12-16 11:19:18 +01:00
412 lines
18 KiB
C++
412 lines
18 KiB
C++
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#include "fatal.h"
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#include "BuiltinParams.hpp"
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#include <cassert>
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#include <iostream>
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#include <algorithm>
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#include "InitCondUtils.hpp"
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#include <sstream>
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#include <stdio.h>
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#include "Common.hpp"
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BuiltinParams::BuiltinParams() {}
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BuiltinParams::BuiltinParams(PresetInputs & presetInputs, PresetOutputs & presetOutputs)
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{
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presetInputs.Initialize(presetOutputs.gx, presetOutputs.gy);
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int ret;
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if ((ret = init_builtin_param_db(presetInputs, presetOutputs)) != PROJECTM_SUCCESS)
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{
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std::cout << "failed to allocate builtin parameter database with error " << ret << std::endl;;
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throw ret;
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}
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}
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BuiltinParams::~BuiltinParams()
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{
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destroy_builtin_param_db();
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}
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/* Loads a float parameter into the builtin database */
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int BuiltinParams::load_builtin_param_float(const std::string & name, void * engine_val, void * matrix, short int flags,
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float init_val, float upper_bound, float lower_bound, const std::string & alt_name)
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{
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Param * param = NULL;
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CValue iv, ub, lb;
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iv.float_val = init_val;
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ub.float_val = upper_bound;
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lb.float_val = lower_bound;
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/* Create new parameter of type float */
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if (BUILTIN_PARAMS_DEBUG == 2)
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{
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printf("load_builtin_param_float: (name \"%s\") (alt_name = \"%s\") ", name.c_str(), alt_name.c_str());
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fflush(stdout);
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}
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std::string lowerName(name);
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std::transform(lowerName.begin(), lowerName.end(), lowerName.begin(), tolower);
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if ((param = new Param(lowerName, P_TYPE_DOUBLE, flags, engine_val, matrix, iv, ub, lb)) == NULL)
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{
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return PROJECTM_OUTOFMEM_ERROR;
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}
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if (BUILTIN_PARAMS_DEBUG == 2)
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{
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printf("created...");
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fflush(stdout);
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}
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/* Insert the paremeter into the database */
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if (insert_builtin_param( param ) < 0)
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{
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delete param;
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return PROJECTM_ERROR;
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}
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if (BUILTIN_PARAMS_DEBUG == 2)
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{
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printf("inserted...");
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fflush(stdout);
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}
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/* If this parameter has an alternate name, insert it into the database as link */
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if (alt_name != "")
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{
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std::string alt_lower_name(alt_name);
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std::transform(alt_lower_name.begin(), alt_lower_name.end(), alt_lower_name.begin(), tolower);
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insert_param_alt_name(param,alt_lower_name);
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if (BUILTIN_PARAMS_DEBUG == 2)
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{
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printf("alt_name inserted...");
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fflush(stdout);
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}
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}
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if (BUILTIN_PARAMS_DEBUG == 2) printf("finished\n");
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/* Finished, return success */
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return PROJECTM_SUCCESS;
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}
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/* Destroy the builtin parameter database.
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Generally, do this on projectm exit */
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int BuiltinParams::destroy_builtin_param_db()
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{
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traverse<TraverseFunctors::Delete<Param> >(builtin_param_tree);
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return PROJECTM_SUCCESS;
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}
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/* Insert a parameter into the database with an alternate name */
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int BuiltinParams::insert_param_alt_name(Param * param, const std::string & alt_name)
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{
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assert(param);
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aliasMap.insert(std::make_pair(alt_name, param->name));
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return PROJECTM_SUCCESS;
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}
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Param * BuiltinParams::find_builtin_param(const std::string & name)
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{
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AliasMap::iterator pos = aliasMap.find(name);
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Param * param = 0;
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//std::cerr << "[BuiltinParams] find_builtin_param: name is " << name << std::endl;
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if (pos == aliasMap.end())
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{
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std::map<std::string, Param*>::iterator builtinPos = builtin_param_tree.find(name);
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if (builtinPos != builtin_param_tree.end()) {
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// std::cerr << "[BuiltinParams] find_builtin_param: found it directly." << std::endl;
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param = builtinPos->second;
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}
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}
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else
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{
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std::map<std::string, Param*>::iterator builtinPos = builtin_param_tree.find(pos->second);
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if (builtinPos != builtin_param_tree.end()) {
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//std::cerr << "[BuiltinParams] find_builtin_param: found it indirectly." << std::endl;
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param = builtinPos->second;
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}
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}
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return param;
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}
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/* Loads a integer parameter into the builtin database */
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int BuiltinParams::load_builtin_param_int(const std::string & name, void * engine_val, short int flags,
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int init_val, int upper_bound, int lower_bound, const std::string &alt_name)
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{
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Param * param;
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CValue iv, ub, lb;
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iv.int_val = init_val;
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ub.int_val = upper_bound;
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lb.int_val = lower_bound;
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// normalize to lower case as milkdrop scripts depend on this
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std::string lowerName(name);
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std::transform(lowerName.begin(), lowerName.end(), lowerName.begin(), tolower);
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param = new Param(lowerName, P_TYPE_INT, flags, engine_val, NULL, iv, ub, lb);
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if (param == NULL)
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{
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return PROJECTM_OUTOFMEM_ERROR;
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}
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if (insert_builtin_param( param ) < 0)
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{
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delete param;
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return PROJECTM_ERROR;
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}
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if (alt_name != "")
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{
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std::string alt_lower_name(alt_name);
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std::transform(alt_lower_name.begin(), alt_lower_name.end(), alt_lower_name.begin(), tolower);
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insert_param_alt_name(param,alt_lower_name);
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}
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return PROJECTM_SUCCESS;
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}
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int BuiltinParams::load_builtin_param_string( const std::string & name, std::string * engine_val, short int flags) {
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/* Creates a new parameter of type string */
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Param * param = Param::new_param_string(name.c_str(), flags, engine_val);
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if (insert_builtin_param( param ) < 0)
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{
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delete param;
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return PROJECTM_ERROR;
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}
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return PROJECTM_SUCCESS;
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}
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/* Loads a boolean parameter */
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int BuiltinParams::load_builtin_param_bool(const std:: string & name, void * engine_val, short int flags,
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int init_val, const std::string &alt_name)
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{
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Param * param;
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CValue iv, ub, lb;
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iv.int_val = init_val;
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ub.int_val = TRUE;
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lb.int_val = false;
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std::string lowerName(name);
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std::transform(lowerName.begin(), lowerName.end(), lowerName.begin(), tolower);
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param = new Param(lowerName, P_TYPE_BOOL, flags, engine_val, NULL, iv, ub, lb);
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if (param == NULL)
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{
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return PROJECTM_OUTOFMEM_ERROR;
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}
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if (insert_builtin_param(param) < 0)
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{
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delete param;
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return PROJECTM_ERROR;
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}
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if (alt_name != "")
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{
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std::string alt_lower_name(alt_name);
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std::transform(alt_lower_name.begin(), alt_lower_name.end(), alt_lower_name.begin(), tolower);
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insert_param_alt_name(param,alt_lower_name);
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}
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return PROJECTM_SUCCESS;
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}
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/* Inserts a parameter into the builtin database */
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int BuiltinParams::insert_builtin_param( Param *param )
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{
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std::pair<std::map<std::string, Param*>::iterator, bool> inserteePos = builtin_param_tree.insert(std::make_pair(param->name, param));
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return inserteePos.second;
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}
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/* Initialize the builtin parameter database.
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Should only be necessary once */
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int BuiltinParams::init_builtin_param_db(const PresetInputs & presetInputs, PresetOutputs & presetOutputs)
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{
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if (BUILTIN_PARAMS_DEBUG)
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{
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printf("init_builtin_param: loading database...");
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fflush(stdout);
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}
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/* Loads all builtin parameters into the database */
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if (load_all_builtin_param(presetInputs, presetOutputs) < 0)
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{
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if (BUILTIN_PARAMS_DEBUG) printf("failed loading builtin parameters (FATAL)\n");
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return PROJECTM_ERROR;
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}
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if (BUILTIN_PARAMS_DEBUG) printf("success!\n");
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/* Finished, no errors */
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return PROJECTM_SUCCESS;
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}
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/* Loads all builtin parameters, limits are also defined here */
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int BuiltinParams::load_all_builtin_param(const PresetInputs & presetInputs, PresetOutputs & presetOutputs)
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{
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load_builtin_param_float("frating", (void*)&presetOutputs.fRating, NULL, P_FLAG_NONE, 0.0 , 5.0, 0.0, "");
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load_builtin_param_float("fwavescale", (void*)&presetOutputs.wave.scale, NULL, P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, "");
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load_builtin_param_float("gamma", (void*)&presetOutputs.fGammaAdj, NULL, P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, 0, "fGammaAdj");
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load_builtin_param_float("echo_zoom", (void*)&presetOutputs.videoEcho.zoom, NULL, P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, 0, "fVideoEchoZoom");
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load_builtin_param_float("echo_alpha", (void*)&presetOutputs.videoEcho.a, NULL, P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, 0, "fvideoechoalpha");
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load_builtin_param_float("wave_a", (void*)&presetOutputs.wave.a, NULL, P_FLAG_NONE, 0.0, 1.0, 0, "fwavealpha");
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load_builtin_param_float("fwavesmoothing", (void*)&presetOutputs.wave.smoothing, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "");
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load_builtin_param_float("fmodwavealphastart", (void*)&presetOutputs.wave.modOpacityStart, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "");
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load_builtin_param_float("fmodwavealphaend", (void*)&presetOutputs.wave.modOpacityEnd, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "");
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load_builtin_param_float("fWarpAnimSpeed", (void*)&presetOutputs.fWarpAnimSpeed, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "");
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load_builtin_param_float("fWarpScale", (void*)&presetOutputs.fWarpScale, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "");
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// load_builtin_param_float("warp", (void*)&presetOutputs.warp, warp_mesh, P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, 0, "");
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load_builtin_param_float("fshader", (void*)&presetOutputs.fShader, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "");
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load_builtin_param_float("decay", (void*)&presetOutputs.screenDecay, NULL, P_FLAG_NONE, 0.0, 1.0, 0, "fdecay");
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load_builtin_param_int("echo_orient", (void*)&presetOutputs.videoEcho.orientation, P_FLAG_NONE, 0, 3, 0, "nVideoEchoOrientation");
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load_builtin_param_int("wave_mode", (void*)&presetOutputs.wave.mode, P_FLAG_NONE, 0, 7, 0, "nwavemode");
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load_builtin_param_bool("wave_additive", (void*)&presetOutputs.wave.additive, P_FLAG_NONE, false, "bAdditiveWaves");
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load_builtin_param_bool("bmodwavealphabyvolume", (void*)&presetOutputs.wave.modulateAlphaByVolume, P_FLAG_NONE, false, "");
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load_builtin_param_bool("wave_brighten", (void*)&presetOutputs.wave.maximizeColors, P_FLAG_NONE, false, "bMaximizeWaveColor");
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load_builtin_param_bool("wrap", (void*)&presetOutputs.textureWrap, P_FLAG_NONE, false, "btexwrap");
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load_builtin_param_bool("darken_center", (void*)&presetOutputs.bDarkenCenter, P_FLAG_NONE, false, "bdarkencenter");
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load_builtin_param_bool("bredbluestereo", (void*)&presetOutputs.bRedBlueStereo, P_FLAG_NONE, false, "");
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load_builtin_param_bool("brighten", (void*)&presetOutputs.bBrighten, P_FLAG_NONE, false, "bbrighten");
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load_builtin_param_bool("darken", (void*)&presetOutputs.bDarken, P_FLAG_NONE, false, "bdarken");
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load_builtin_param_bool("solarize", (void*)&presetOutputs.bSolarize, P_FLAG_NONE, false, "bsolarize");
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load_builtin_param_bool("invert", (void*)&presetOutputs.bInvert, P_FLAG_NONE, false, "binvert");
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load_builtin_param_bool("bmotionvectorson", (void*)&presetOutputs.bMotionVectorsOn, P_FLAG_NONE, false, "");
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load_builtin_param_bool("wave_dots", (void*)&presetOutputs.wave.dots, P_FLAG_NONE, false, "bwavedots");
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load_builtin_param_bool("wave_thick", (void*)&presetOutputs.wave.thick, P_FLAG_NONE, false, "bwavethick");
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load_builtin_param_float("warp", (void*)&presetOutputs.warp, presetOutputs.warp_mesh, P_FLAG_PER_PIXEL |P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
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load_builtin_param_float("zoom", (void*)&presetOutputs.zoom, presetOutputs.zoom_mesh, P_FLAG_PER_PIXEL |P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
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load_builtin_param_float("rot", (void*)&presetOutputs.rot, presetOutputs.rot_mesh, P_FLAG_PER_PIXEL |P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
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/// @note added huge bug fix here potentially by prevening zoomexp_mesh from being freed when presets dealloc
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load_builtin_param_float("zoomexp", (void*)&presetOutputs.zoomexp, presetOutputs.zoomexp_mesh, P_FLAG_PER_PIXEL |P_FLAG_NONE , 0.0, MAX_DOUBLE_SIZE, 0, "fzoomexponent");
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load_builtin_param_float("cx", (void*)&presetOutputs.cx, presetOutputs.cx_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
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load_builtin_param_float("cy", (void*)&presetOutputs.cy, presetOutputs.cy_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
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load_builtin_param_float("dx", (void*)&presetOutputs.dx, presetOutputs.dx_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
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load_builtin_param_float("dy", (void*)&presetOutputs.dy, presetOutputs.dy_mesh, P_FLAG_PER_PIXEL |P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
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load_builtin_param_float("sx", (void*)&presetOutputs.sx, presetOutputs.sx_mesh, P_FLAG_PER_PIXEL |P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
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load_builtin_param_float("sy", (void*)&presetOutputs.sy, presetOutputs.sy_mesh, P_FLAG_PER_PIXEL |P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
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load_builtin_param_float("b1n", (void*)&presetOutputs.blur1n, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("b2n", (void*)&presetOutputs.blur2n, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("b3n", (void*)&presetOutputs.blur3n, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("b1x", (void*)&presetOutputs.blur1x, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("b2x", (void*)&presetOutputs.blur2x, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("b3x", (void*)&presetOutputs.blur3x, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("b1ed", (void*)&presetOutputs.blur1ed, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("wave_r", (void*)&presetOutputs.wave.r, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("wave_g", (void*)&presetOutputs.wave.g, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("wave_b", (void*)&presetOutputs.wave.b, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("wave_x", (void*)&presetOutputs.wave.x, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("wave_y", (void*)&presetOutputs.wave.y, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("wave_mystery", (void*)&presetOutputs.wave.mystery, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "fWaveParam");
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load_builtin_param_float("ob_size", (void*)&presetOutputs.border.outer_size, NULL, P_FLAG_NONE, 0.0, 0.5, 0, "");
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load_builtin_param_float("ob_r", (void*)&presetOutputs.border.outer_r, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("ob_g", (void*)&presetOutputs.border.outer_g, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("ob_b", (void*)&presetOutputs.border.outer_b, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("ob_a", (void*)&presetOutputs.border.outer_a, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("ib_size", (void*)&presetOutputs.border.inner_size, NULL,P_FLAG_NONE, 0.0, .5, 0.0, "");
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load_builtin_param_float("ib_r", (void*)&presetOutputs.border.inner_r, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("ib_g", (void*)&presetOutputs.border.inner_g, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("ib_b", (void*)&presetOutputs.border.inner_b, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("ib_a", (void*)&presetOutputs.border.inner_a, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("mv_r", (void*)&presetOutputs.mv.r, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("mv_g", (void*)&presetOutputs.mv.g, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("mv_b", (void*)&presetOutputs.mv.b, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("mv_x", (void*)&presetOutputs.mv.x_num, NULL,P_FLAG_NONE, 0.0, 64.0, 0.0, "nmotionvectorsx");
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load_builtin_param_float("mv_y", (void*)&presetOutputs.mv.y_num, NULL,P_FLAG_NONE, 0.0, 48.0, 0.0, "nmotionvectorsy");
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load_builtin_param_float("mv_l", (void*)&presetOutputs.mv.length, NULL,P_FLAG_NONE, 0.0, 5.0, 0.0, "");
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load_builtin_param_float("mv_dy", (void*)&presetOutputs.mv.x_offset, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "");
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load_builtin_param_float("mv_dx", (void*)&presetOutputs.mv.y_offset, NULL,P_FLAG_NONE, 0.0, 1.0, -1.0, "");
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load_builtin_param_float("mv_a", (void*)&presetOutputs.mv.a, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
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load_builtin_param_float("time", (void*)&presetInputs.time, NULL,P_FLAG_READONLY, 0.0, MAX_DOUBLE_SIZE, 0.0, "");
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load_builtin_param_float("bass", (void*)&presetInputs.bass, NULL,P_FLAG_READONLY, 0.0, MAX_DOUBLE_SIZE, 0.0, "");
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load_builtin_param_float("mid", (void*)&presetInputs.mid, NULL,P_FLAG_READONLY, 0.0, MAX_DOUBLE_SIZE, 0, "");
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load_builtin_param_float("treb", (void*)&presetInputs.treb, NULL,P_FLAG_READONLY, 0.0, MAX_DOUBLE_SIZE, 0, "");
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load_builtin_param_float("bass_att", (void*)&presetInputs.bass_att, NULL,P_FLAG_READONLY, 0.0, MAX_DOUBLE_SIZE, 0, "");
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load_builtin_param_float("mid_att", (void*)&presetInputs.mid_att, NULL, P_FLAG_READONLY, 0.0, MAX_DOUBLE_SIZE, 0, "");
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load_builtin_param_float("treb_att", (void*)&presetInputs.treb_att, NULL, P_FLAG_READONLY, 0.0, MAX_DOUBLE_SIZE, 0, "");
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load_builtin_param_int("frame", (void*)&presetInputs.frame, P_FLAG_READONLY, 0, MAX_INT_SIZE, 0, "");
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load_builtin_param_float("progress", (void*)&presetInputs.progress, NULL,P_FLAG_READONLY, 0.0, 1, 0, "");
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load_builtin_param_int("fps", (void*)&presetInputs.fps, P_FLAG_READONLY, 15, MAX_INT_SIZE, 0, "");
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load_builtin_param_float("x", (void*)&presetInputs.x_per_pixel, presetInputs.origx, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_NONE,
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0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, "");
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load_builtin_param_float("y", (void*)&presetInputs.y_per_pixel, presetInputs.origy, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX |P_FLAG_READONLY | P_FLAG_NONE,
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0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, "");
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load_builtin_param_float("ang", (void*)&presetInputs.ang_per_pixel, presetInputs.origtheta, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_NONE,
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0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, "");
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load_builtin_param_float("rad", (void*)&presetInputs.rad_per_pixel, presetInputs.origrad, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_NONE,
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0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, "");
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for (unsigned int i = 0; i < NUM_Q_VARIABLES;i++) {
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std::ostringstream os;
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os << "q" << i;
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load_builtin_param_float(os.str().c_str(), (void*)&presetOutputs.q[i], NULL, P_FLAG_PER_PIXEL |P_FLAG_QVAR, 0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, "");
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}
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/* variables added in 1.04 */
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load_builtin_param_int("meshx", (void*)&presetInputs.gx, P_FLAG_READONLY, 32, 96, 8, "");
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load_builtin_param_int("meshy", (void*)&presetInputs.gy, P_FLAG_READONLY, 24, 72, 6, "");
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return PROJECTM_SUCCESS;
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}
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