180 lines
5.4 KiB
C++
180 lines
5.4 KiB
C++
/* This file is part of Clementine.
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Copyright 2010, David Sansome <me@davidsansome.com>
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Clementine is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Clementine is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Clementine. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef DATABASE_H
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#define DATABASE_H
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#include <QMap>
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#include <QMutex>
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#include <QObject>
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#include <QSqlDatabase>
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#include <QSqlError>
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#include <QStringList>
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#include <sqlite3.h>
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#include "gtest/gtest_prod.h"
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extern "C" {
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struct sqlite3_tokenizer;
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struct sqlite3_tokenizer_cursor;
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struct sqlite3_tokenizer_module;
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}
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class Database : public QObject {
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Q_OBJECT
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public:
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Database(QObject* parent = 0, const QString& database_name = QString());
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static const int kSchemaVersion;
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static const char* kDatabaseFilename;
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static const char* kMagicAllSongsTables;
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void Stop() {}
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QSqlDatabase Connect();
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bool CheckErrors(const QSqlError& error);
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QMutex* Mutex() { return &mutex_; }
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void RecreateAttachedDb(const QString& database_name);
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void ExecFromFile(const QString& filename, QSqlDatabase &db);
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void ExecCommands(const QString& commands, QSqlDatabase &db);
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signals:
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void Error(const QString& message);
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private:
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void UpdateDatabaseSchema(int version, QSqlDatabase& db);
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QStringList SongsTables(QSqlDatabase& db) const;
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struct AttachedDatabase {
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AttachedDatabase() {}
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AttachedDatabase(const QString& filename, const QString& schema)
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: filename_(filename), schema_(schema) {}
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QString filename_;
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QString schema_;
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};
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// Alias -> filename
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QMap<QString, AttachedDatabase> attached_databases_;
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QString directory_;
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QMutex connect_mutex_;
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QMutex mutex_;
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// This ID makes the QSqlDatabase name unique to the object as well as the
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// thread
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int connection_id_;
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static QMutex sNextConnectionIdMutex;
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static int sNextConnectionId;
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// Used by tests
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QString injected_database_name_;
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uint query_hash_;
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QStringList query_cache_;
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FRIEND_TEST(DatabaseTest, LikeWorksWithAllAscii);
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FRIEND_TEST(DatabaseTest, LikeWorksWithUnicode);
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FRIEND_TEST(DatabaseTest, LikeAsciiCaseInsensitive);
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FRIEND_TEST(DatabaseTest, LikeUnicodeCaseInsensitive);
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FRIEND_TEST(DatabaseTest, LikePerformance);
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FRIEND_TEST(DatabaseTest, LikeCacheInvalidated);
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FRIEND_TEST(DatabaseTest, LikeQuerySplit);
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FRIEND_TEST(DatabaseTest, LikeDecomposes);
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FRIEND_TEST(DatabaseTest, FTSOpenParsesSimpleInput);
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FRIEND_TEST(DatabaseTest, FTSOpenParsesUTF8Input);
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FRIEND_TEST(DatabaseTest, FTSOpenParsesMultipleTokens);
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FRIEND_TEST(DatabaseTest, FTSCursorWorks);
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FRIEND_TEST(DatabaseTest, FTSOpenLeavesCyrillicQueries);
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// Do static initialisation like loading sqlite functions.
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static void StaticInit();
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// Custom LIKE() function for sqlite.
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bool Like(const char* needle, const char* haystack);
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static void SqliteLike(sqlite3_context* context, int argc, sqlite3_value** argv);
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typedef int (*Sqlite3CreateFunc) (
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sqlite3*, const char*, int, int, void*,
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void (*) (sqlite3_context*, int, sqlite3_value**),
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void (*) (sqlite3_context*, int, sqlite3_value**),
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void (*) (sqlite3_context*));
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// Sqlite3 functions. These will be loaded from the sqlite3 plugin.
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static Sqlite3CreateFunc _sqlite3_create_function;
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static int (*_sqlite3_value_type) (sqlite3_value*);
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static sqlite_int64 (*_sqlite3_value_int64) (sqlite3_value*);
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static const uchar* (*_sqlite3_value_text) (sqlite3_value*);
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static void (*_sqlite3_result_int64) (sqlite3_context*, sqlite_int64);
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static void* (*_sqlite3_user_data) (sqlite3_context*);
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static bool sStaticInitDone;
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static bool sLoadedSqliteSymbols;
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static sqlite3_tokenizer_module* sFTSTokenizer;
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static int FTSCreate(int argc, const char* const* argv, sqlite3_tokenizer** tokenizer);
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static int FTSDestroy(sqlite3_tokenizer* tokenizer);
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static int FTSOpen(sqlite3_tokenizer* tokenizer,
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const char* input,
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int bytes,
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sqlite3_tokenizer_cursor** cursor);
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static int FTSClose(sqlite3_tokenizer_cursor* cursor);
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static int FTSNext(sqlite3_tokenizer_cursor* cursor,
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const char** token,
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int* bytes,
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int* start_offset,
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int* end_offset,
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int* position);
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struct Token {
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Token(const QString& token, int start, int end);
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QString token;
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int start_offset;
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int end_offset;
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};
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// Based on sqlite3_tokenizer.
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struct UnicodeTokenizer {
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const sqlite3_tokenizer_module* pModule;
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};
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struct UnicodeTokenizerCursor {
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const sqlite3_tokenizer* pTokenizer;
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QList<Token> tokens;
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int position;
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QByteArray current_utf8;
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};
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};
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class MemoryDatabase : public Database {
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public:
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MemoryDatabase(QObject* parent = 0) : Database(parent, ":memory:") {}
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~MemoryDatabase() {
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// Make sure Qt doesn't reuse the same database
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QSqlDatabase::removeDatabase(Connect().connectionName());
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}
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};
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#endif // DATABASE_H
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