Clementine-audio-player-Mac.../spotifyblob/spotifyclient.cpp

531 lines
17 KiB
C++

/* This file is part of Clementine.
Copyright 2011, David Sansome <me@davidsansome.com>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Note: this file is licensed under the Apache License instead of GPL because
// it is used by the Spotify blob which links against libspotify and is not GPL
// compatible.
#include "spotifyclient.h"
#include "spotifykey.h"
#include "spotifymessages.pb.h"
#include "core/logging.h"
#include <QDir>
#include <QHostAddress>
#include <QTcpSocket>
#include <QTimer>
SpotifyClient::SpotifyClient(QObject* parent)
: QObject(parent),
api_key_(QByteArray::fromBase64(kSpotifyApiKey)),
protocol_socket_(new QTcpSocket(this)),
media_socket_(NULL),
session_(NULL),
events_timer_(new QTimer(this)),
media_length_msec_(-1) {
memset(&spotify_callbacks_, 0, sizeof(spotify_callbacks_));
memset(&spotify_config_, 0, sizeof(spotify_config_));
memset(&playlistcontainer_callbacks_, 0, sizeof(playlistcontainer_callbacks_));
memset(&load_playlist_callbacks_, 0, sizeof(load_playlist_callbacks_));
spotify_callbacks_.logged_in = &LoggedInCallback;
spotify_callbacks_.notify_main_thread = &NotifyMainThreadCallback;
spotify_callbacks_.log_message = &LogMessageCallback;
spotify_callbacks_.metadata_updated = &MetadataUpdatedCallback;
spotify_callbacks_.music_delivery = &MusicDeliveryCallback;
spotify_callbacks_.end_of_track = &EndOfTrackCallback;
spotify_callbacks_.streaming_error = &StreamingErrorCallback;
playlistcontainer_callbacks_.container_loaded = &PlaylistContainerLoadedCallback;
playlistcontainer_callbacks_.playlist_added = &PlaylistAddedCallback;
playlistcontainer_callbacks_.playlist_moved = &PlaylistMovedCallback;
playlistcontainer_callbacks_.playlist_removed = &PlaylistRemovedCallback;
load_playlist_callbacks_.playlist_state_changed = &PlaylistStateChanged;
spotify_config_.api_version = SPOTIFY_API_VERSION; // From libspotify/api.h
spotify_config_.cache_location = strdup(QDir::tempPath().toLocal8Bit().constData());
spotify_config_.settings_location = strdup(QDir::tempPath().toLocal8Bit().constData());
spotify_config_.application_key = api_key_.constData();
spotify_config_.application_key_size = api_key_.size();
spotify_config_.callbacks = &spotify_callbacks_;
spotify_config_.userdata = this;
spotify_config_.user_agent = "Clementine Player";
events_timer_->setSingleShot(true);
connect(events_timer_, SIGNAL(timeout()), SLOT(ProcessEvents()));
connect(protocol_socket_, SIGNAL(readyRead()), SLOT(SocketReadyRead()));
}
SpotifyClient::~SpotifyClient() {
if (session_) {
sp_session_release(session_);
}
free(const_cast<char*>(spotify_config_.cache_location));
free(const_cast<char*>(spotify_config_.settings_location));
free(const_cast<void*>(spotify_config_.application_key));
}
void SpotifyClient::Init(quint16 port) {
qLog(Debug) << "Connecting to port" << port;
protocol_socket_->connectToHost(QHostAddress::LocalHost, port);
}
void SpotifyClient::LoggedInCallback(sp_session* session, sp_error error) {
SpotifyClient* me = reinterpret_cast<SpotifyClient*>(sp_session_userdata(session));
const bool success = error == SP_ERROR_OK;
if (!success) {
qLog(Warning) << "Failed to login" << sp_error_message(error);
}
me->SendLoginCompleted(success, sp_error_message(error));
if (success) {
sp_playlistcontainer_add_callbacks(
sp_session_playlistcontainer(session),
&me->playlistcontainer_callbacks_, me);
}
}
void SpotifyClient::NotifyMainThreadCallback(sp_session* session) {
SpotifyClient* me = reinterpret_cast<SpotifyClient*>(sp_session_userdata(session));
QMetaObject::invokeMethod(me, "ProcessEvents", Qt::QueuedConnection);
}
void SpotifyClient::ProcessEvents() {
int next_timeout_ms;
sp_session_process_events(session_, &next_timeout_ms);
events_timer_->start(next_timeout_ms);
}
void SpotifyClient::LogMessageCallback(sp_session* session, const char* data) {
qLog(Debug) << "libspotify:" << QString::fromUtf8(data).trimmed();
}
void SpotifyClient::Search(const QString& query) {
sp_search_create(
session_,
query.toUtf8().constData(),
0, // track offset
10, // track count
0, // album offset
10, // album count
0, // artist offset
10, // artist count
&SearchCompleteCallback,
this);
}
void SpotifyClient::SearchCompleteCallback(sp_search* result, void* userdata) {
sp_error error = sp_search_error(result);
if (error != SP_ERROR_OK) {
qLog(Warning) << "Search failed";
sp_search_release(result);
return;
}
int artists = sp_search_num_artists(result);
for (int i = 0; i < artists; ++i) {
sp_artist* artist = sp_search_artist(result, i);
qLog(Debug) << "Found artist:" << sp_artist_name(artist);
}
sp_search_release(result);
}
void SpotifyClient::SocketReadyRead() {
protobuf::SpotifyMessage message;
if (!ReadMessage(protocol_socket_, &message)) {
protocol_socket_->deleteLater();
protocol_socket_ = NULL;
return;
}
if (message.has_login_request()) {
const protobuf::LoginRequest& r = message.login_request();
Login(QStringFromStdString(r.username()), QStringFromStdString(r.password()));
} else if (message.has_load_playlist_request()) {
LoadPlaylist(message.load_playlist_request());
} else if (message.has_playback_request()) {
StartPlayback(message.playback_request());
}
}
void SpotifyClient::Login(const QString& username, const QString& password) {
sp_error error = sp_session_create(&spotify_config_, &session_);
if (error != SP_ERROR_OK) {
qLog(Warning) << "Failed to create session" << sp_error_message(error);
SendLoginCompleted(false, sp_error_message(error));
return;
}
sp_session_login(session_, username.toUtf8().constData(), password.toUtf8().constData());
}
void SpotifyClient::SendLoginCompleted(bool success, const QString& error) {
protobuf::SpotifyMessage message;
protobuf::LoginResponse* response = message.mutable_login_response();
response->set_success(success);
response->set_error(DataCommaSizeFromQString(error));
SendMessage(protocol_socket_, message);
}
void SpotifyClient::PlaylistContainerLoadedCallback(sp_playlistcontainer* pc, void* userdata) {
SpotifyClient* me = reinterpret_cast<SpotifyClient*>(userdata);
me->GetPlaylists();
}
void SpotifyClient::PlaylistAddedCallback(sp_playlistcontainer* pc, sp_playlist* playlist, int position, void* userdata) {
SpotifyClient* me = reinterpret_cast<SpotifyClient*>(userdata);
me->GetPlaylists();
}
void SpotifyClient::PlaylistMovedCallback(sp_playlistcontainer* pc, sp_playlist* playlist, int position, int new_position, void* userdata) {
SpotifyClient* me = reinterpret_cast<SpotifyClient*>(userdata);
me->GetPlaylists();
}
void SpotifyClient::PlaylistRemovedCallback(sp_playlistcontainer* pc, sp_playlist* playlist, int position, void* userdata) {
SpotifyClient* me = reinterpret_cast<SpotifyClient*>(userdata);
me->GetPlaylists();
}
void SpotifyClient::GetPlaylists() {
protobuf::SpotifyMessage message;
protobuf::Playlists* response = message.mutable_playlists_updated();
sp_playlistcontainer* container = sp_session_playlistcontainer(session_);
if (!container) {
qLog(Warning) << "sp_session_playlistcontainer returned NULL";
return;
}
const int count = sp_playlistcontainer_num_playlists(container);
qLog(Debug) << "Playlist container has" << count << "playlists";
for (int i=0 ; i<count ; ++i) {
const int type = sp_playlistcontainer_playlist_type(container, i);
sp_playlist* playlist = sp_playlistcontainer_playlist(container, i);
qLog(Debug) << "Playlist loaded:" << sp_playlist_is_loaded(playlist);
qLog(Debug) << "Got playlist" << i << type << sp_playlist_name(playlist);
if (type != SP_PLAYLIST_TYPE_PLAYLIST) {
// Just ignore folders for now
continue;
}
protobuf::Playlists::Playlist* msg = response->add_playlist();
msg->set_index(i);
msg->set_name(sp_playlist_name(playlist));
}
SendMessage(protocol_socket_, message);
}
void SpotifyClient::LoadPlaylist(const protobuf::LoadPlaylistRequest& req) {
PendingLoadPlaylist pending_load;
pending_load.request_ = req;
pending_load.playlist_ = NULL;
switch (req.type()) {
case protobuf::LoadPlaylistRequest_Type_Inbox:
pending_load.playlist_ = sp_session_inbox_create(session_);
break;
case protobuf::LoadPlaylistRequest_Type_Starred:
pending_load.playlist_ = sp_session_starred_create(session_);
break;
case protobuf::LoadPlaylistRequest_Type_UserPlaylist: {
const int index = req.user_playlist_index();
sp_playlistcontainer* pc = sp_session_playlistcontainer(session_);
if (pc && index <= sp_playlistcontainer_num_playlists(pc)) {
if (sp_playlistcontainer_playlist_type(pc, index) == SP_PLAYLIST_TYPE_PLAYLIST) {
pending_load.playlist_ = sp_playlistcontainer_playlist(pc, index);
sp_playlist_add_ref(pending_load.playlist_);
}
}
break;
}
}
// A null playlist might mean the user wasn't logged in, or an invalid
// playlist index was requested, so we'd better return an error straight away.
if (!pending_load.playlist_) {
qLog(Warning) << "Invalid playlist requested or not logged in";
protobuf::SpotifyMessage message;
protobuf::LoadPlaylistResponse* response = message.mutable_load_playlist_response();
*response->mutable_request() = req;
SendMessage(protocol_socket_, message);
return;
}
sp_playlist_add_callbacks(pending_load.playlist_, &load_playlist_callbacks_, this);
pending_load_playlists_ << pending_load;
PlaylistStateChanged(pending_load.playlist_, this);
}
void SpotifyClient::PlaylistStateChanged(sp_playlist* pl, void* userdata) {
SpotifyClient* me = reinterpret_cast<SpotifyClient*>(userdata);
// If the playlist isn't loaded yet we have to wait
if (!sp_playlist_is_loaded(pl)) {
qLog(Debug) << "Playlist isn't loaded yet, waiting";
return;
}
// Find this playlist's pending load object
int pending_load_index = -1;
PendingLoadPlaylist* pending_load = NULL;
for (int i=0 ; i<me->pending_load_playlists_.count() ; ++i) {
if (me->pending_load_playlists_[i].playlist_ == pl) {
pending_load_index = i;
pending_load = &me->pending_load_playlists_[i];
break;
}
}
if (!pending_load) {
qLog(Warning) << "Playlist not found in pending load list";
return;
}
// If the playlist was just loaded then get all its tracks and ref them
if (pending_load->tracks_.isEmpty()) {
const int count = sp_playlist_num_tracks(pl);
for (int i=0 ; i<count ; ++i) {
sp_track* track = sp_playlist_track(pl, i);
sp_track_add_ref(track);
pending_load->tracks_ << track;
}
}
// If any of the tracks aren't loaded yet we have to wait
foreach (sp_track* track, pending_load->tracks_) {
if (!sp_track_is_loaded(track)) {
qLog(Debug) << "One or more tracks aren't loaded yet, waiting";
return;
}
}
// Everything is loaded so send the response protobuf and unref everything.
protobuf::SpotifyMessage message;
protobuf::LoadPlaylistResponse* response = message.mutable_load_playlist_response();
*response->mutable_request() = pending_load->request_;
foreach (sp_track* track, pending_load->tracks_) {
me->ConvertTrack(track, response->add_track());
sp_track_release(track);
}
me->SendMessage(me->protocol_socket_, message);
// Unref the playlist and remove our callbacks
sp_playlist_remove_callbacks(pl, &me->load_playlist_callbacks_, me);
sp_playlist_release(pl);
// Remove the pending load object
me->pending_load_playlists_.removeAt(pending_load_index);
}
void SpotifyClient::ConvertTrack(sp_track* track, protobuf::Track* pb) {
sp_album* album = sp_track_album(track);
pb->set_starred(sp_track_is_starred(session_, track));
pb->set_title(sp_track_name(track));
pb->set_album(sp_album_name(album));
pb->set_year(sp_album_year(album));
pb->set_duration_msec(sp_track_duration(track));
pb->set_popularity(sp_track_popularity(track));
pb->set_disc(sp_track_disc(track));
pb->set_track(sp_track_index(track));
for (int i=0 ; i<sp_track_num_artists(track) ; ++i) {
pb->add_artist(sp_artist_name(sp_track_artist(track, i)));
}
// Blugh
char uri[256];
sp_link* link = sp_link_create_from_track(track, 0);
sp_link_as_string(link, uri, sizeof(uri));
sp_link_release(link);
pb->set_uri(uri);
}
void SpotifyClient::MetadataUpdatedCallback(sp_session* session) {
SpotifyClient* me = reinterpret_cast<SpotifyClient*>(sp_session_userdata(session));
foreach (const PendingLoadPlaylist& load, me->pending_load_playlists_) {
PlaylistStateChanged(load.playlist_, me);
}
}
int SpotifyClient::MusicDeliveryCallback(
sp_session* session, const sp_audioformat* format,
const void* frames, int num_frames) {
SpotifyClient* me = reinterpret_cast<SpotifyClient*>(sp_session_userdata(session));
if (!me->media_socket_) {
return 0;
}
// Write the WAVE header if it hasn't been written yet.
if (me->media_length_msec_ != -1) {
qLog(Debug) << "Sending WAVE header";
QDataStream s(me->media_socket_);
s.setByteOrder(QDataStream::LittleEndian);
const int bytes_per_sample = 2;
const int byte_rate = format->sample_rate * format->channels * bytes_per_sample;
const quint32 data_size = quint64(me->media_length_msec_) * byte_rate / 1000;
qLog(Debug) << "length" << me->media_length_msec_ << "byte_rate" << byte_rate
<< "data_size" << data_size;
// RIFF header
s.writeRawData("RIFF", 4);
s << quint32(32 + data_size);
s.writeRawData("WAVE", 4);
// WAVE fmt sub-chunk
s.writeRawData("fmt ", 4);
s << quint32(16); // Subchunk1Size
s << quint16(1); // AudioFormat
s << quint16(format->channels); // NumChannels
s << quint32(format->sample_rate); // SampleRate
s << quint32(byte_rate); // ByteRate
s << quint16(format->channels * bytes_per_sample); // BlockAlign
s << quint16(bytes_per_sample * 8); // BitsPerSample
// Data sub-chunk
s.writeRawData("data", 4);
s << quint32(data_size);
me->media_length_msec_ = -1;
}
// Write the audio data.
me->media_socket_->write(reinterpret_cast<const char*>(frames),
num_frames * format->channels * 2);
return num_frames;
}
void SpotifyClient::EndOfTrackCallback(sp_session* session) {
SpotifyClient* me = reinterpret_cast<SpotifyClient*>(sp_session_userdata(session));
// Close the socket - it will get deleted when the other side has
// disconnected
me->media_socket_->close();
me->media_socket_ = NULL;
}
void SpotifyClient::StreamingErrorCallback(sp_session* session, sp_error error) {
SpotifyClient* me = reinterpret_cast<SpotifyClient*>(sp_session_userdata(session));
// Close the socket - it will get deleted when the other side has
// disconnected
me->media_socket_->close();
me->media_socket_ = NULL;
// Send the error
me->SendPlaybackError(QString::fromUtf8(sp_error_message(error)));
}
void SpotifyClient::StartPlayback(const protobuf::PlaybackRequest& req) {
// Get a link object from the URI
sp_link* link = sp_link_create_from_string(req.track_uri().c_str());
if (!link) {
SendPlaybackError("Invalid Spotify URI");
return;
}
// Get the track from the link
sp_track* track = sp_link_as_track(link);
if (!track) {
SendPlaybackError("Spotify URI was not a track");
sp_track_release(track);
return;
}
// Load the track
sp_error error = sp_session_player_load(session_, track);
if (error != SP_ERROR_OK) {
SendPlaybackError(QString::fromUtf8(sp_error_message(error)));
sp_track_release(track);
return;
}
// Create the media socket
QTcpSocket* old_media_socket = media_socket_;
media_socket_ = new QTcpSocket(this);
media_socket_->connectToHost(QHostAddress::LocalHost, req.media_port());
connect(media_socket_, SIGNAL(disconnected()), SLOT(MediaSocketDisconnected()));
if (old_media_socket) {
old_media_socket->close();
}
qLog(Info) << "Starting playback of uri" << req.track_uri().c_str()
<< "to port" << req.media_port();
// Set the track length - this will trigger MusicDeliveryCallback to send
// a WAVE header.
media_length_msec_ = sp_track_duration(track);
// Start playback
sp_session_player_play(session_, true);
sp_track_release(track);
}
void SpotifyClient::SendPlaybackError(const QString& error) {
protobuf::SpotifyMessage message;
protobuf::PlaybackError* msg = message.mutable_playback_error();
msg->set_error(DataCommaSizeFromQString(error));
SendMessage(protocol_socket_, message);
}
void SpotifyClient::MediaSocketDisconnected() {
QTcpSocket* socket = qobject_cast<QTcpSocket*>(sender());
if (!socket) {
return;
}
qLog(Info) << "Media socket disconnected";
socket->deleteLater();
if (socket == media_socket_) {
sp_session_player_unload(session_);
media_socket_ = NULL;
}
}