Clementine-audio-player-Mac.../src/core/player.cpp

468 lines
12 KiB
C++

/* This file is part of Clementine.
Copyright 2010, David Sansome <me@davidsansome.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include "player.h"
#include "engines/enginebase.h"
#include "playlist/playlist.h"
#include "playlist/playlistitem.h"
#include "playlist/playlistmanager.h"
#include "radio/lastfmservice.h"
#include "mpris_common.h"
#ifdef HAVE_GSTREAMER
# include "engines/gstengine.h"
#endif
#ifdef HAVE_LIBVLC
# include "engines/vlcengine.h"
#endif
#ifdef HAVE_LIBXINE
# include "engines/xine-engine.h"
#endif
#ifdef HAVE_QT_PHONON
# include "engines/phononengine.h"
#endif
#ifdef Q_WS_X11
# include "mpris.h"
# include "mpris2.h"
# include <QDBusConnection>
# include <QImage>
#endif
#include <QtDebug>
#include <QtConcurrentRun>
#include <boost/bind.hpp>
using boost::shared_ptr;
Player::Player(MainWindow* main_window, PlaylistManager* playlists,
LastFMService* lastfm, Engine::Type engine, QObject* parent)
: QObject(parent),
art_loader_(new mpris::ArtLoader(this)),
mpris1_(NULL),
mpris2_(NULL),
playlists_(playlists),
lastfm_(lastfm),
engine_(CreateEngine(engine)),
stream_change_type_(Engine::First),
volume_before_mute_(50)
{
// Loads album art and saves it to a file in /tmp for MPRIS clients and those
// objects which need cover art's filepath, not the image itself
connect(playlists, SIGNAL(CurrentSongChanged(Song)),
art_loader_, SLOT(LoadArt(Song)));
#ifdef Q_WS_X11
// MPRIS DBus interface.
qDBusRegisterMetaType<QImage>();
qDBusRegisterMetaType<TrackMetadata>();
qDBusRegisterMetaType<TrackIds>();
//MPRIS 1.0 implementation
mpris1_ = new mpris::Mpris1(this, art_loader_, this);
//MPRIS 2.0 implementation
mpris2_ = new mpris::Mpris2(main_window, this, art_loader_, mpris1_, this);
#endif
settings_.beginGroup("Player");
SetVolume(settings_.value("volume", 50).toInt());
connect(engine_.get(), SIGNAL(Error(QString)), SIGNAL(Error(QString)));
}
Player::~Player() {
}
EngineBase* Player::CreateEngine(Engine::Type engine) {
switch(engine) {
#ifdef HAVE_GSTREAMER
case Engine::Type_GStreamer:
return new GstEngine();
break;
#endif
#ifdef HAVE_LIBVLC
case Engine::Type_VLC:
return new VlcEngine();
break;
#endif
#ifdef HAVE_LIBXINE
case Engine::Type_Xine:
return new XineEngine();
break;
#endif
#ifdef HAVE_QT_PHONON
case Engine::Type_QtPhonon:
return new PhononEngine();
break;
#endif
default:
qFatal("Selected engine not compiled in");
break;
}
/* NOT REACHED */
return NULL;
}
void Player::Init() {
if (!engine_->Init())
qFatal("Error initialising audio engine");
connect(engine_.get(), SIGNAL(StateChanged(Engine::State)), SLOT(EngineStateChanged(Engine::State)));
connect(engine_.get(), SIGNAL(TrackAboutToEnd()), SLOT(TrackAboutToEnd()));
connect(engine_.get(), SIGNAL(TrackEnded()), SLOT(TrackEnded()));
connect(engine_.get(), SIGNAL(MetaData(Engine::SimpleMetaBundle)),
SLOT(EngineMetadataReceived(Engine::SimpleMetaBundle)));
engine_->SetVolume(settings_.value("volume", 50).toInt());
}
void Player::ReloadSettings() {
engine_->ReloadSettings();
}
void Player::HandleSpecialLoad(const PlaylistItem::SpecialLoadResult &result) {
switch (result.type_) {
case PlaylistItem::SpecialLoadResult::NoMoreTracks:
loading_async_ = QUrl();
NextItem(Engine::Auto);
break;
case PlaylistItem::SpecialLoadResult::TrackAvailable: {
// Might've been an async load, so check we're still on the same item
int current_index = playlists_->active()->current_index();
if (current_index == -1)
return;
shared_ptr<PlaylistItem> item = playlists_->active()->item_at(current_index);
if (!item || item->Url() != result.original_url_)
return;
engine_->Play(result.media_url_, stream_change_type_);
current_item_ = item;
loading_async_ = QUrl();
break;
}
case PlaylistItem::SpecialLoadResult::WillLoadAsynchronously:
// We'll get called again later with either NoMoreTracks or TrackAvailable
loading_async_ = result.original_url_;
break;
}
}
void Player::Next() {
NextInternal(Engine::Manual);
}
void Player::NextInternal(Engine::TrackChangeType change) {
if (change == Engine::Manual) {
emit TrackSkipped(current_item_);
}
if (playlists_->active()->stop_after_current()) {
playlists_->active()->StopAfter(-1);
Stop();
return;
}
if (playlists_->active()->current_item() &&
playlists_->active()->current_item()->options() & PlaylistItem::ContainsMultipleTracks) {
// The next track is already being loaded
if (playlists_->active()->current_item()->Url() == loading_async_)
return;
stream_change_type_ = change;
HandleSpecialLoad(playlists_->active()->current_item()->LoadNext());
return;
}
NextItem(change);
}
void Player::NextItem(Engine::TrackChangeType change) {
int i = playlists_->active()->next_index();
if (i == -1) {
playlists_->active()->set_current_index(i);
emit PlaylistFinished();
Stop();
return;
}
PlayAt(i, change, false);
}
void Player::TrackEnded() {
if (playlists_->active()->stop_after_current()) {
playlists_->active()->StopAfter(-1);
Stop();
return;
}
NextInternal(Engine::Auto);
}
void Player::PlayPause() {
switch (engine_->state()) {
case Engine::Paused:
engine_->Unpause();
break;
case Engine::Playing: {
// We really shouldn't pause last.fm streams
// Stopping seems like a reasonable thing to do (especially on mac where there
// is no media key for stop).
if (current_item_->options() & PlaylistItem::PauseDisabled) {
engine_->Stop();
} else {
engine_->Pause();
}
break;
}
case Engine::Empty:
case Engine::Idle: {
playlists_->SetActivePlaylist(playlists_->current_id());
if (playlists_->active()->rowCount() == 0)
break;
int i = playlists_->active()->current_index();
if (i == -1) i = playlists_->active()->last_played_index();
if (i == -1) i = 0;
PlayAt(i, Engine::First, true);
break;
}
}
}
void Player::Stop() {
engine_->Stop();
playlists_->active()->set_current_index(-1);
current_item_.reset();
}
void Player::Previous() {
int i = playlists_->active()->previous_index();
playlists_->active()->set_current_index(i);
if (i == -1) {
Stop();
return;
}
PlayAt(i, Engine::Manual, false);
}
void Player::EngineStateChanged(Engine::State state) {
switch (state) {
case Engine::Paused: emit Paused(); break;
case Engine::Playing: emit Playing(); break;
case Engine::Empty:
case Engine::Idle: emit Stopped(); break;
}
}
void Player::SetVolume(int value) {
int old_volume = engine_->volume();
int volume = qBound(0, value, 100);
settings_.setValue("volume", volume);
engine_->SetVolume(volume);
if (volume != old_volume){
emit VolumeChanged(volume);
}
}
int Player::GetVolume() const {
return engine_->volume();
}
Engine::State Player::GetState() const {
return engine_->state();
}
void Player::PlayAt(int index, Engine::TrackChangeType change, bool reshuffle) {
if (reshuffle)
playlists_->active()->set_current_index(-1);
playlists_->active()->set_current_index(index);
current_item_ = playlists_->active()->current_item();
if (current_item_->options() & PlaylistItem::SpecialPlayBehaviour) {
// It's already loading
if (current_item_->Url() == loading_async_)
return;
stream_change_type_ = change;
HandleSpecialLoad(current_item_->StartLoading());
}
else {
loading_async_ = QUrl();
engine_->Play(current_item_->Url(), change);
if (lastfm_->IsScrobblingEnabled())
lastfm_->NowPlaying(current_item_->Metadata());
}
}
void Player::CurrentMetadataChanged(const Song& metadata) {
lastfm_->NowPlaying(metadata);
}
void Player::Seek(int seconds) {
int msec = qBound(0, seconds * 1000, int(engine_->length()));
engine_->Seek(msec);
// If we seek the track we don't want to submit it to last.fm
playlists_->active()->set_scrobbled(true);
}
void Player::EngineMetadataReceived(const Engine::SimpleMetaBundle& bundle) {
PlaylistItemPtr item = playlists_->active()->current_item();
if (!item)
return;
Engine::SimpleMetaBundle bundle_copy = bundle;
// Maybe the metadata is from icycast and has "Artist - Title" shoved
// together in the title field.
int dash_pos = bundle_copy.title.indexOf('-');
if (dash_pos != -1 && bundle_copy.artist.isEmpty()) {
bundle_copy.artist = bundle_copy.title.mid(dash_pos + 1).trimmed();
bundle_copy.title = bundle_copy.title.left(dash_pos).trimmed();
}
// Hack as SomaFM's and icecast's artist/title descriptions are backwards.
if (item->Url().host().contains("somafm.com") ||
item->Url().fragment() == "icecast") {
qSwap(bundle_copy.artist, bundle_copy.title);
}
Song song = item->Metadata();
song.MergeFromSimpleMetaBundle(bundle_copy);
// Ignore useless metadata
if (song.title().isEmpty() && song.artist().isEmpty())
return;
playlists_->active()->SetStreamMetadata(item->Url(), song);
}
PlaylistItemPtr Player::GetItemAt(int pos) const {
if (pos < 0 || pos >= playlists_->active()->rowCount())
return PlaylistItemPtr();
return playlists_->active()->item_at(pos);
}
void Player::Mute() {
const int current_volume = engine_->volume();
if (current_volume == 0) {
SetVolume(volume_before_mute_);
} else {
volume_before_mute_ = current_volume;
SetVolume(0);
}
}
void Player::Pause() {
switch (GetState()) {
case Engine::Playing:
engine_->Pause();
break;
case Engine::Paused:
engine_->Unpause();
break;
default:
return;
}
}
void Player::Play() {
switch (GetState()) {
case Engine::Playing:
Seek(0);
break;
case Engine::Paused:
engine_->Unpause();
break;
default:
PlayPause();
break;
}
}
void Player::ShowOSD() {
if (current_item_)
emit ForceShowOSD(current_item_->Metadata());
}
void Player::TrackAboutToEnd() {
if (engine_->is_autocrossfade_enabled()) {
// Crossfade is on, so just start playing the next track. The current one
// will fade out, and the new one will fade in
// But, if there's no next track and we don't want to fade out, then do
// nothing and just let the track finish to completion.
if (!engine_->is_fadeout_enabled() &&
playlists_->active()->next_index() == -1)
return;
NextInternal(Engine::Auto);
} else {
// Crossfade is off, so start preloading the next track so we don't get a
// gap between songs.
if (current_item_->options() & PlaylistItem::ContainsMultipleTracks)
return;
if (playlists_->active()->next_index() == -1)
return;
shared_ptr<PlaylistItem> item = playlists_->active()->item_at(
playlists_->active()->next_index());
if (!item)
return;
QUrl url = item->Url();
// Get the actual track URL rather than the stream URL.
if (item->options() & PlaylistItem::ContainsMultipleTracks) {
PlaylistItem::SpecialLoadResult result = item->LoadNext();
switch (result.type_) {
case PlaylistItem::SpecialLoadResult::NoMoreTracks:
return;
case PlaylistItem::SpecialLoadResult::WillLoadAsynchronously:
loading_async_ = item->Url();
return;
case PlaylistItem::SpecialLoadResult::TrackAvailable:
url = result.media_url_;
break;
}
}
engine_->StartPreloading(url);
}
}