Clementine-audio-player-Mac.../src/scripting/uiinterface.cpp

96 lines
2.7 KiB
C++

/* This file is part of Clementine.
Copyright 2010, David Sansome <me@davidsansome.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#include "uiinterface.h"
#include "core/logging.h"
#include <QAction>
#include <QMenu>
#include <QtDebug>
UIInterface::UIInterface(QObject* parent)
: QObject(parent)
{
}
void UIInterface::RegisterActionLocation(const QString& id, QMenu* menu, QAction* before) {
if (locations_.contains(id)) {
qLog(Warning) << "A location with ID" << id << "was already registered";
return;
}
locations_[id] = Location(menu, before);
connect(menu, SIGNAL(destroyed()), SLOT(MenuDestroyed()));
if (before) {
connect(before, SIGNAL(destroyed()), SLOT(MenuActionDestroyed()));
}
// Add any actions that were waiting
foreach (const IdAndAction& id_action, pending_actions_) {
if (id_action.first == id) {
DoAddAction(id_action.first, id_action.second);
pending_actions_.removeAll(id_action);
}
}
}
void UIInterface::AddAction(const QString& id, QAction* action) {
if (locations_.contains(id)) {
DoAddAction(id, action);
} else {
// Maybe that part of the UI hasn't been lazy created yet
pending_actions_ << IdAndAction(id, action);
connect(action, SIGNAL(destroyed()), SLOT(ActionDestroyed()));
}
}
void UIInterface::DoAddAction(const QString& id, QAction* action) {
const Location& location = locations_[id];
if (location.menu_) {
location.menu_->insertAction(location.before_, action);
}
}
void UIInterface::MenuDestroyed() {
QMenu* menu = qobject_cast<QMenu*>(sender());
foreach (const QString& id, locations_.keys()) {
if (locations_[id].menu_ == menu) {
locations_.remove(id);
}
}
}
void UIInterface::MenuActionDestroyed() {
QAction* action = qobject_cast<QAction*>(sender());
foreach (const QString& id, locations_.keys()) {
if (locations_[id].before_ == action) {
locations_.remove(id);
}
}
}
void UIInterface::ActionDestroyed() {
QAction* action = qobject_cast<QAction*>(sender());
foreach (const IdAndAction& id_action, pending_actions_) {
if (id_action.second == action) {
pending_actions_.removeAll(id_action);
}
}
}