379 lines
12 KiB
C++
379 lines
12 KiB
C++
/* This file is part of Clementine.
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Copyright 2012, Andreas Muttscheller <asfa194@gmail.com>
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Clementine is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Clementine is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Clementine. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "outgoingdatacreator.h"
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#include <cmath>
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#include "networkremote.h"
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#include "core/logging.h"
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#include "core/timeconstants.h"
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OutgoingDataCreator::OutgoingDataCreator(Application* app)
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: app_(app)
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{
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// Create Keep Alive Timer
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keep_alive_timer_ = new QTimer(this);
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connect(keep_alive_timer_, SIGNAL(timeout()), this, SLOT(SendKeepAlive()));
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keep_alive_timeout_ = 10000;
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// Create the song position timer
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track_position_timer_ = new QTimer(this);
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connect(track_position_timer_, SIGNAL(timeout()), this, SLOT(UpdateTrackPosition()));
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}
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OutgoingDataCreator::~OutgoingDataCreator() {
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}
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void OutgoingDataCreator::SetClients(QList<RemoteClient*>* clients) {
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clients_ = clients;
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// After we got some clients, start the keep alive timer
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// Default: every 10 seconds
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keep_alive_timer_->start(keep_alive_timeout_);
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}
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void OutgoingDataCreator::SendDataToClients(pb::remote::Message* msg) {
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// Check if we have clients to send data to
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if (clients_->empty()) {
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return;
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}
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// Send the default version
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msg->set_version(msg->default_instance().version());
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RemoteClient* client;
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foreach(client, *clients_) {
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// Check if the client is still active
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if (client->State() == QTcpSocket::ConnectedState) {
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client->SendData(msg);
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} else {
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clients_->removeAt(clients_->indexOf(client));
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delete client;
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}
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}
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}
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void OutgoingDataCreator::SendClementineInfo() {
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// Create the general message and set the message type
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pb::remote::Message msg;
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msg.set_type(pb::remote::INFO);
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// Now add the message specific data
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pb::remote::ResponseClementineInfo* info =
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msg.mutable_response_clementine_info();
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SetEngineState(info);
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QString version = QString("%1 %2").arg(QCoreApplication::applicationName(),
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QCoreApplication::applicationVersion());
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info->set_version(version.toAscii());
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SendDataToClients(&msg);
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}
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void OutgoingDataCreator::SetEngineState(pb::remote::ResponseClementineInfo* msg) {
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switch(app_->player()->GetState()) {
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case Engine::Idle: msg->set_state(pb::remote::Idle);
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break;
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case Engine::Empty: msg->set_state(pb::remote::Empty);
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break;
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case Engine::Playing: msg->set_state(pb::remote::Playing);
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break;
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case Engine::Paused: msg->set_state(pb::remote::Paused);
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break;
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}
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}
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void OutgoingDataCreator::SendAllPlaylists() {
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// Get all Playlists
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QList<Playlist*> app_playlists = app_->playlist_manager()->GetAllPlaylists();
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int active_playlist = app_->playlist_manager()->active_id();
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// Create message
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pb::remote::Message msg;
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msg.set_type(pb::remote::PLAYLISTS);
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pb::remote::ResponsePlaylists* playlists = msg.mutable_response_playlists();
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QListIterator<Playlist*> it(app_playlists);
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while(it.hasNext()) {
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// Get the next Playlist
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Playlist* p = it.next();
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QString playlist_name = app_->playlist_manager()->GetPlaylistName(p->id());
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// Create a new playlist
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pb::remote::Playlist* playlist = playlists->add_playlist();
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playlist->set_name(DataCommaSizeFromQString(playlist_name));
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playlist->set_id(p->id());
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playlist->set_active((p->id() == active_playlist));
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playlist->set_item_count(p->rowCount());
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}
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SendDataToClients(&msg);
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}
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void OutgoingDataCreator::ActiveChanged(Playlist*) {
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// When a playlist was changed, send the new list
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SendAllPlaylists();
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}
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void OutgoingDataCreator::PlaylistAdded(int id, const QString& name) {
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SendAllPlaylists();
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}
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void OutgoingDataCreator::PlaylistDeleted(int id) {
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SendAllPlaylists();
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}
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void OutgoingDataCreator::PlaylistClosed(int id) {
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SendAllPlaylists();
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}
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void OutgoingDataCreator::PlaylistRenamed(int id, const QString& new_name) {
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SendAllPlaylists();
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}
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void OutgoingDataCreator::SendFirstData() {
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// First Send the current song
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PlaylistItemPtr item = app_->player()->GetCurrentItem();
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if (!item) {
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qLog(Info) << "No current item found!";
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}
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CurrentSongChanged(current_song_, current_uri_, current_image_);
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// then the current volume
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VolumeChanged(app_->player()->GetVolume());
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// And the current track position
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UpdateTrackPosition();
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// And the current playlists
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SendAllPlaylists();
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// Send the current random and repeat mode
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SendShuffleMode(app_->playlist_manager()->sequence()->shuffle_mode());
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SendRepeatMode(app_->playlist_manager()->sequence()->repeat_mode());
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}
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void OutgoingDataCreator::CurrentSongChanged(const Song& song, const QString& uri, const QImage& img) {
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current_song_ = song;
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current_uri_ = uri;
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current_image_ = img;
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if (!clients_->empty()) {
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// Create the message
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pb::remote::Message msg;
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msg.set_type(pb::remote::CURRENT_METAINFO);
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// If there is no song, create an empty node, otherwise fill it with data
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int i = app_->playlist_manager()->active()->current_row();
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CreateSong(
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current_song_, img, i,
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msg.mutable_response_current_metadata()->mutable_song_metadata());
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SendDataToClients(&msg);
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}
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}
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void OutgoingDataCreator::CreateSong(
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const Song& song,
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const QImage& art,
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const int index,
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pb::remote::SongMetadata* song_metadata) {
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if (song.is_valid()) {
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song_metadata->set_id(song.id());
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song_metadata->set_index(index);
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song_metadata->set_title(DataCommaSizeFromQString(song.PrettyTitle()));
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song_metadata->set_artist(DataCommaSizeFromQString(song.artist()));
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song_metadata->set_album(DataCommaSizeFromQString(song.album()));
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song_metadata->set_albumartist(DataCommaSizeFromQString(song.albumartist()));
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song_metadata->set_length(song.length_nanosec() / kNsecPerSec);
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song_metadata->set_pretty_length(DataCommaSizeFromQString(song.PrettyLength()));
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song_metadata->set_genre(DataCommaSizeFromQString(song.genre()));
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song_metadata->set_pretty_year(DataCommaSizeFromQString(song.PrettyYear()));
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song_metadata->set_track(song.track());
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song_metadata->set_disc(song.disc());
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song_metadata->set_playcount(song.playcount());
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// Append coverart
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if (!art.isNull()) {
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QImage small;
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// Check if we resize the image
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if (art.width() > 1000) {
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small = art.scaled(1000, 1000, Qt::KeepAspectRatio);
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} else {
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small = art;
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}
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// Read the image in a buffer and compress it
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QByteArray data;
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QBuffer buf(&data);
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buf.open(QIODevice::WriteOnly);
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small.save(&buf, "JPG");
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// Append the Data in the protocol buffer
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song_metadata->set_art(data.constData(), data.size());
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}
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}
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}
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void OutgoingDataCreator::VolumeChanged(int volume) {
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// Create the message
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pb::remote::Message msg;
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msg.set_type(pb::remote::SET_VOLUME);
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msg.mutable_request_set_volume()->set_volume(volume);
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SendDataToClients(&msg);
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}
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void OutgoingDataCreator::SendPlaylistSongs(int id) {
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// Get the PlaylistQByteArray(data.data(), data.size()
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Playlist* playlist = app_->playlist_manager()->playlist(id);
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if(!playlist) {
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qLog(Info) << "Could not find playlist with id = " << id;
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return;
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}
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// Create the message and the playlist
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pb::remote::Message msg;
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msg.set_type(pb::remote::PLAYLIST_SONGS);
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// Create the Response message
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pb::remote::ResponsePlaylistSongs* pb_response_playlist_songs =
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msg.mutable_response_playlist_songs();
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// Create a new playlist
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pb::remote::Playlist* pb_playlist =
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pb_response_playlist_songs->mutable_requested_playlist();
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pb_playlist->set_id(id);
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// Send all songs
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int index = 0;
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SongList song_list = playlist->GetAllSongs();
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QListIterator<Song> it(song_list);
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QImage null_img;
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while(it.hasNext()) {
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Song song = it.next();
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pb::remote::SongMetadata* pb_song = pb_response_playlist_songs->add_songs();
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CreateSong(song, null_img, index, pb_song);
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++index;
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}
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SendDataToClients(&msg);
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}
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void OutgoingDataCreator::PlaylistChanged(Playlist* playlist) {
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// If a playlist changed, then send the new songs to the client
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SendPlaylistSongs(playlist->id());
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}
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void OutgoingDataCreator::StateChanged(Engine::State state) {
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// Send state only if it changed
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// When selecting next song, StateChanged is emitted, but we already know
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// that we are playing
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if (state == last_state_) {
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return;
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}
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last_state_ = state;
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pb::remote::Message msg;
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switch (state) {
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case Engine::Playing: msg.set_type(pb::remote::PLAY);
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track_position_timer_->start(1000);
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break;
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case Engine::Paused: msg.set_type(pb::remote::PAUSE);
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track_position_timer_->stop();
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break;
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case Engine::Empty: msg.set_type(pb::remote::STOP); // Empty is called when player stopped
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track_position_timer_->stop();
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break;
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default: msg.set_type(pb::remote::STOP);
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track_position_timer_->stop();
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break;
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};
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SendDataToClients(&msg);
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}
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void OutgoingDataCreator::SendRepeatMode(PlaylistSequence::RepeatMode mode) {
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pb::remote::Message msg;
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msg.set_type(pb::remote::REPEAT);
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switch (mode) {
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case PlaylistSequence::Repeat_Off:
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msg.mutable_repeat()->set_repeat_mode(pb::remote::Repeat_Off);
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break;
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case PlaylistSequence::Repeat_Track:
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msg.mutable_repeat()->set_repeat_mode(pb::remote::Repeat_Track);
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break;
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case PlaylistSequence::Repeat_Album:
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msg.mutable_repeat()->set_repeat_mode(pb::remote::Repeat_Album);
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break;
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case PlaylistSequence::Repeat_Playlist:
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msg.mutable_repeat()->set_repeat_mode(pb::remote::Repeat_Playlist);
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break;
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}
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SendDataToClients(&msg);
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}
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void OutgoingDataCreator::SendShuffleMode(PlaylistSequence::ShuffleMode mode) {
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pb::remote::Message msg;
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msg.set_type(pb::remote::SHUFFLE);
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switch (mode) {
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case PlaylistSequence::Shuffle_Off:
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msg.mutable_shuffle()->set_shuffle_mode(pb::remote::Shuffle_Off);
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break;
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case PlaylistSequence::Shuffle_All:
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msg.mutable_shuffle()->set_shuffle_mode(pb::remote::Shuffle_All);
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break;
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case PlaylistSequence::Shuffle_InsideAlbum:
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msg.mutable_shuffle()->set_shuffle_mode(pb::remote::Shuffle_InsideAlbum);
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break;
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case PlaylistSequence::Shuffle_Albums:
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msg.mutable_shuffle()->set_shuffle_mode(pb::remote::Shuffle_Albums);
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break;
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}
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SendDataToClients(&msg);
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}
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void OutgoingDataCreator::SendKeepAlive() {
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pb::remote::Message msg;
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msg.set_type(pb::remote::KEEP_ALIVE);
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SendDataToClients(&msg);
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}
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void OutgoingDataCreator::UpdateTrackPosition() {
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pb::remote::Message msg;
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msg.set_type(pb::remote::UPDATE_TRACK_POSITION);
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const int position = std::floor(
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float(app_->player()->engine()->position_nanosec()) / kNsecPerSec + 0.5);
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msg.mutable_response_update_track_position()->set_position(position);
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SendDataToClients(&msg);
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}
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void OutgoingDataCreator::DisconnectAllClients() {
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pb::remote::Message msg;
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msg.set_type(pb::remote::DISCONNECT);
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msg.mutable_response_disconnect()->set_reason_disconnect(pb::remote::Server_Shutdown);
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SendDataToClients(&msg);
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}
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