Clementine-audio-player-Mac.../src/moodbar/moodbarloader.cpp

182 lines
5.5 KiB
C++

/* This file is part of Clementine.
Copyright 2012, David Sansome <me@davidsansome.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#include "moodbarloader.h"
#include <memory>
#include <QCoreApplication>
#include <QDir>
#include <QFileInfo>
#include <QNetworkDiskCache>
#include <QTimer>
#include <QThread>
#include <QUrl>
#include "moodbarpipeline.h"
#include "core/application.h"
#include "core/closure.h"
#include "core/logging.h"
#include "core/qhash_qurl.h"
#include "core/utilities.h"
MoodbarLoader::MoodbarLoader(Application* app, QObject* parent)
: QObject(parent),
cache_(new QNetworkDiskCache(this)),
thread_(new QThread(this)),
kMaxActiveRequests(qMax(1, QThread::idealThreadCount() / 2)),
save_alongside_originals_(false),
disable_moodbar_calculation_(false) {
cache_->setCacheDirectory(
Utilities::GetConfigPath(Utilities::Path_MoodbarCache));
cache_->setMaximumCacheSize(60 * 1024 *
1024); // 60MB - enough for 20,000 moodbars
connect(app, SIGNAL(SettingsChanged()), SLOT(ReloadSettings()));
ReloadSettings();
}
MoodbarLoader::~MoodbarLoader() {
thread_->quit();
thread_->wait(1000);
}
void MoodbarLoader::ReloadSettings() {
QSettings s;
s.beginGroup("Moodbar");
save_alongside_originals_ =
s.value("save_alongside_originals", false).toBool();
disable_moodbar_calculation_ = !s.value("calculate", true).toBool();
MaybeTakeNextRequest();
}
QStringList MoodbarLoader::MoodFilenames(const QString& song_filename) {
const QFileInfo file_info(song_filename);
const QString dir_path(file_info.dir().path());
QStringList parts(file_info.fileName().split('.'));
parts.removeLast();
parts.append("mood");
const QString mood_filename(parts.join("."));
return QStringList() << dir_path + "/." + mood_filename
<< dir_path + "/" + mood_filename;
}
MoodbarLoader::Result MoodbarLoader::Load(const QUrl& url, QByteArray* data,
MoodbarPipeline** async_pipeline) {
if (url.scheme() != "file") {
return CannotLoad;
}
// Are we in the middle of loading this moodbar already?
if (requests_.contains(url)) {
*async_pipeline = requests_[url];
return WillLoadAsync;
}
// Check if a mood file exists for this file already
const QString filename(url.toLocalFile());
for (const QString& possible_mood_file : MoodFilenames(filename)) {
QFile f(possible_mood_file);
if (f.open(QIODevice::ReadOnly)) {
qLog(Info) << "Loading moodbar data from" << possible_mood_file;
*data = f.readAll();
return Loaded;
}
}
// Maybe it exists in the cache?
std::unique_ptr<QIODevice> cache_device(cache_->data(url));
if (cache_device) {
qLog(Info) << "Loading cached moodbar data for" << filename;
*data = cache_device->readAll();
if (!data->isEmpty()) {
return Loaded;
}
}
if (!thread_->isRunning()) thread_->start(QThread::IdlePriority);
// There was no existing file, analyze the audio file and create one.
MoodbarPipeline* pipeline = new MoodbarPipeline(url);
pipeline->moveToThread(thread_);
NewClosure(pipeline, SIGNAL(Finished(bool)), this,
SLOT(RequestFinished(MoodbarPipeline*, QUrl)), pipeline, url);
requests_[url] = pipeline;
queued_requests_ << url;
MaybeTakeNextRequest();
*async_pipeline = pipeline;
return WillLoadAsync;
}
void MoodbarLoader::MaybeTakeNextRequest() {
Q_ASSERT(QThread::currentThread() == qApp->thread());
if (active_requests_.count() >= kMaxActiveRequests ||
queued_requests_.isEmpty() || disable_moodbar_calculation_) {
return;
}
const QUrl url = queued_requests_.takeFirst();
active_requests_ << url;
qLog(Info) << "Creating moodbar data for" << url.toLocalFile();
QMetaObject::invokeMethod(requests_[url], "Start", Qt::QueuedConnection);
}
void MoodbarLoader::RequestFinished(MoodbarPipeline* request, const QUrl& url) {
Q_ASSERT(QThread::currentThread() == qApp->thread());
if (request->success()) {
qLog(Info) << "Moodbar data generated successfully for"
<< url.toLocalFile();
// Save the data in the cache
QNetworkCacheMetaData metadata;
metadata.setUrl(url);
QIODevice* cache_file = cache_->prepare(metadata);
cache_file->write(request->data());
cache_->insert(cache_file);
// Save the data alongside the original as well if we're configured to.
if (save_alongside_originals_) {
const QString mood_filename(MoodFilenames(url.toLocalFile())[0]);
QFile mood_file(mood_filename);
if (mood_file.open(QIODevice::WriteOnly)) {
mood_file.write(request->data());
} else {
qLog(Warning) << "Error opening mood file for writing" << mood_filename;
}
}
}
// Remove the request from the active list and delete it
requests_.remove(url);
active_requests_.remove(url);
QTimer::singleShot(1000, request, SLOT(deleteLater()));
MaybeTakeNextRequest();
}