Clementine-audio-player-Mac.../src/moodbar/moodbaritemdelegate.cpp

274 lines
7.7 KiB
C++

/* This file is part of Clementine.
Copyright 2012, David Sansome <me@davidsansome.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#include "moodbaritemdelegate.h"
#include "moodbarloader.h"
#include "moodbarpipeline.h"
#include "moodbarrenderer.h"
#include "core/application.h"
#include "core/closure.h"
#include "core/qhash_qurl.h"
#include "playlist/playlist.h"
#include "playlist/playlistview.h"
#include <QApplication>
#include <QPainter>
#include <QSettings>
#include <QSortFilterProxyModel>
#include <QtConcurrentRun>
MoodbarItemDelegate::Data::Data() : state_(State_None) {}
MoodbarItemDelegate::MoodbarItemDelegate(Application* app, PlaylistView* view,
QObject* parent)
: QItemDelegate(parent),
app_(app),
view_(view),
style_(MoodbarRenderer::Style_Normal) {
connect(app_, SIGNAL(SettingsChanged()), SLOT(ReloadSettings()));
ReloadSettings();
}
void MoodbarItemDelegate::ReloadSettings() {
QSettings s;
s.beginGroup("Moodbar");
MoodbarRenderer::MoodbarStyle new_style =
static_cast<MoodbarRenderer::MoodbarStyle>(
s.value("style", MoodbarRenderer::Style_Normal).toInt());
if (new_style != style_) {
style_ = new_style;
ReloadAllColors();
}
}
void MoodbarItemDelegate::paint(QPainter* painter,
const QStyleOptionViewItem& option,
const QModelIndex& index) const {
QPixmap pixmap = const_cast<MoodbarItemDelegate*>(this)
->PixmapForIndex(index, option.rect.size());
drawBackground(painter, option, index);
if (!pixmap.isNull()) {
// Make a little border for the moodbar
const QRect moodbar_rect(option.rect.adjusted(1, 1, -1, -1));
painter->drawPixmap(moodbar_rect, pixmap);
}
}
QPixmap MoodbarItemDelegate::PixmapForIndex(const QModelIndex& index,
const QSize& size) {
// Pixmaps are keyed off URL.
const QUrl url(
index.sibling(index.row(), Playlist::Column_Filename).data().toUrl());
Data* data = data_[url];
if (!data) {
data = new Data;
data_.insert(url, data);
}
data->indexes_.insert(index);
data->desired_size_ = size;
switch (data->state_) {
case Data::State_CannotLoad:
case Data::State_LoadingData:
case Data::State_LoadingColors:
case Data::State_LoadingImage:
return data->pixmap_;
case Data::State_Loaded:
// Is the pixmap the right size?
if (data->pixmap_.size() != size) {
StartLoadingImage(url, data);
}
return data->pixmap_;
case Data::State_None:
break;
}
// We have to start loading the data from scratch.
StartLoadingData(url, data);
return QPixmap();
}
void MoodbarItemDelegate::StartLoadingData(const QUrl& url, Data* data) {
data->state_ = Data::State_LoadingData;
// Load a mood file for this song and generate some colors from it
QByteArray bytes;
MoodbarPipeline* pipeline = nullptr;
switch (app_->moodbar_loader()->Load(url, &bytes, &pipeline)) {
case MoodbarLoader::CannotLoad:
data->state_ = Data::State_CannotLoad;
break;
case MoodbarLoader::Loaded:
// We got the data immediately.
StartLoadingColors(url, bytes, data);
break;
case MoodbarLoader::WillLoadAsync:
// Maybe in a little while.
NewClosure(pipeline, SIGNAL(Finished(bool)), this,
SLOT(DataLoaded(QUrl, MoodbarPipeline*)), url, pipeline);
break;
}
}
bool MoodbarItemDelegate::RemoveFromCacheIfIndexesInvalid(const QUrl& url,
Data* data) {
for (const QPersistentModelIndex& index : data->indexes_) {
if (index.isValid()) {
return false;
}
}
data_.remove(url);
return true;
}
void MoodbarItemDelegate::ReloadAllColors() {
for (const QUrl& url : data_.keys()) {
Data* data = data_[url];
if (data->state_ == Data::State_Loaded) {
StartLoadingData(url, data);
}
}
}
void MoodbarItemDelegate::DataLoaded(const QUrl& url,
MoodbarPipeline* pipeline) {
Data* data = data_[url];
if (!data) {
return;
}
if (RemoveFromCacheIfIndexesInvalid(url, data)) {
return;
}
if (!pipeline->success()) {
data->state_ = Data::State_CannotLoad;
return;
}
// Load the colors next.
StartLoadingColors(url, pipeline->data(), data);
}
void MoodbarItemDelegate::StartLoadingColors(const QUrl& url,
const QByteArray& bytes,
Data* data) {
data->state_ = Data::State_LoadingColors;
QFutureWatcher<ColorVector>* watcher = new QFutureWatcher<ColorVector>();
NewClosure(watcher, SIGNAL(finished()), this,
SLOT(ColorsLoaded(QUrl, QFutureWatcher<ColorVector>*)), url,
watcher);
QFuture<ColorVector> future = QtConcurrent::run(
MoodbarRenderer::Colors, bytes, style_, qApp->palette());
watcher->setFuture(future);
}
void MoodbarItemDelegate::ColorsLoaded(const QUrl& url,
QFutureWatcher<ColorVector>* watcher) {
watcher->deleteLater();
Data* data = data_[url];
if (!data) {
return;
}
if (RemoveFromCacheIfIndexesInvalid(url, data)) {
return;
}
data->colors_ = watcher->result();
// Load the image next.
StartLoadingImage(url, data);
}
void MoodbarItemDelegate::StartLoadingImage(const QUrl& url, Data* data) {
data->state_ = Data::State_LoadingImage;
QFutureWatcher<QImage>* watcher = new QFutureWatcher<QImage>();
NewClosure(watcher, SIGNAL(finished()), this,
SLOT(ImageLoaded(QUrl, QFutureWatcher<QImage>*)), url, watcher);
QFuture<QImage> future = QtConcurrent::run(
MoodbarRenderer::RenderToImage, data->colors_, data->desired_size_);
watcher->setFuture(future);
}
void MoodbarItemDelegate::ImageLoaded(const QUrl& url,
QFutureWatcher<QImage>* watcher) {
watcher->deleteLater();
Data* data = data_[url];
if (!data) {
return;
}
if (RemoveFromCacheIfIndexesInvalid(url, data)) {
return;
}
QImage image(watcher->result());
// If the desired size changed then don't even bother converting the image
// to a pixmap, just reload it at the new size.
if (!image.isNull() && data->desired_size_ != image.size()) {
StartLoadingImage(url, data);
return;
}
data->pixmap_ = QPixmap::fromImage(image);
data->state_ = Data::State_Loaded;
Playlist* playlist = view_->playlist();
const QSortFilterProxyModel* filter = playlist->proxy();
// Update all the indices with the new pixmap.
for (const QPersistentModelIndex& index : data->indexes_) {
if (index.isValid() &&
index.sibling(index.row(), Playlist::Column_Filename).data().toUrl() ==
url) {
QModelIndex source_index = index;
if (index.model() == filter) {
source_index = filter->mapToSource(source_index);
}
if (source_index.model() != playlist) {
// The pixmap was for an index in a different playlist, maybe the user
// switched to a different one.
continue;
}
playlist->MoodbarUpdated(source_index);
}
}
}