84 lines
2.1 KiB
Plaintext
84 lines
2.1 KiB
Plaintext
[preset00]
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fRating=3.000000
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fGammaAdj=1.000000
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fDecay=0.981000
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fVideoEchoZoom=1.008098
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fVideoEchoAlpha=0.500000
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nVideoEchoOrientation=1
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nWaveMode=2
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bAdditiveWaves=1
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bWaveDots=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=1
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bTexWrap=1
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=2.916265
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fWaveScale=0.999496
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fWaveSmoothing=0.666000
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fWaveParam=0.020000
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fModWaveAlphaStart=0.750000
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fModWaveAlphaEnd=1.079900
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fWarpAnimSpeed=0.941900
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fWarpScale=0.712962
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fZoomExponent=0.999788
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fShader=0.830000
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zoom=1.006500
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rot=1.000000
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cx=1.280000
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cy=0.470000
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dx=0.000000
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dy=0.000000
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warp=1.728309
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sx=0.999600
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sy=0.999899
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wave_r=0.500000
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wave_g=0.500000
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wave_b=0.500000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.010000
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ob_r=0.250000
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ob_g=0.650000
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ob_b=0.250000
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ob_a=1.000000
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ib_size=0.010000
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ib_r=0.650000
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ib_g=0.250001
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ib_b=0.250001
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ib_a=1.000000
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nMotionVectorsX=26.719893
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nMotionVectorsY=48.000000
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mv_l=0.050000
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mv_r=1.000000
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mv_g=1.000000
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mv_b=1.000000
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mv_a=1.000000
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per_frame_1=wave_r = sin(5*ff/bass)/2+0.5;
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per_frame_2=wave_g = cos(ff/mid)/2+0.5;
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per_frame_3=wave_b = cos(3*ff/treb)/2+0.5;
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per_frame_4=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
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per_frame_5=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
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per_frame_6=ib_r = ib_r + 0.2*sin(time*0.5413);
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per_frame_7=ib_g = ib_g + 0.2*sin(time*0.6459);
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per_frame_8=ib_b = ib_b + 0.2*sin(time*0.4354);
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per_frame_9=ob_r=wave_r;
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per_frame_10=ob_g=wave_g;
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per_frame_11=ob_b=wave_b;
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per_frame_12=mv_x = lastingbass*30+24;
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per_frame_13=mv_y= madtreb*48+8;
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per_frame_14=mv_r = 0.7-bass_att;
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per_frame_15=mv_b = 0.6-treb_att;
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per_frame_16=mv_g = 0.5-mid_att;
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per_frame_17=rot = rot + 0.040*( 0.60*sin(0.381*time) + 0.40*sin(0.539*time) );
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per_frame_18=zoom=max(0.98, min(0.15+0.8*bass_att, 1.75 ));
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per_frame_19=ff = frame/100;
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per_frame_20=monitor = wave_r;
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per_pixel_1=pre_zoom=zoom-.07*acos(y*2-1)*sin(time*1.2*q1)*zoom-.07*acos(x*2-1)*sin(time*1.1*q1);
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per_pixel_2=zoom=if(above(abs(zoom-1),.04),pre_zoom,.99);
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per_pixel_3=rot=if(above(abs(zoom-1),2),-.4+.2*q1,0);
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