Clementine-audio-player-Mac.../3rdparty/libprojectm/presets/Unchained & Illusion - Logi...

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[preset00]
fRating=1.000000
fGammaAdj=2
fDecay=0.98
fVideoEchoZoom=1.00649
fVideoEchoAlpha=0.5
nVideoEchoOrientation=3
nWaveMode=1
bAdditiveWaves=1
bWaveDots=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=2
nMotionVectorsY=1
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.9681
fWaveScale=0.7063
fWaveSmoothing=0
fWaveParam=-
fModWaveAlphaStart=0.55
fModWaveAlphaEnd=1.15
fWarpAnimSpeed=1.53
fWarpScale=1.731
fZoomExponent=1.208145
fShader=0
zoom=1.000223
rot=0
cx=0.5
cy=0.5
dx=0
dy=0
warp=0.263
sx=1
sy=1
wave_r=0.5
wave_g=0.5
wave_b=0.5
wave_x=0.5
wave_y=0.5
ob_size=0.005
ob_r=0
ob_g=0
ob_b=0
ob_a=1
ib_size=0.301
ib_r=0.25
ib_g=0.25
ib_b=0.25
ib_a=1
per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) );
per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) );
per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) );
per_frame_4=rot = rot + 0.030*( 0.60*sin(0.381*time) + 0.40*sin(0.479*time) );
per_frame_5=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
per_frame_6=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
per_frame_7=zoom=zoom+0.05+0.05*sin(time*0.133);
per_frame_8=decay=decay-0.01*(frame%2);
per_frame_9=dx = dx + dx_residual;
per_frame_10=dy = dy + dy_residual;
per_frame_11=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
per_frame_12=dx_residual = equal(bass_thresh,2)*0.016*sin(time*7) + (1-equal(bass_thresh,2))*dx_residual;
per_frame_13=dy_residual = equal(bass_thresh,2)*0.012*sin(time*9) + (1-equal(bass_thresh,2))*dy_residual;
per_frame_14=q1=dx_residual;
per_frame_15=q2=dy_residual;
per_frame_16=rot=rot+(dy_residual-dx_residual)*4;
per_frame_17=cy=cy+dy_residual*4;
per_frame_18=cx=cx+dx_residual*4;
per_frame_19=wave_x=wave_x+dx_residual*10;
per_frame_20=wave_y=wave_y+dy_residual*10;
per_frame_21=ob_r=wave_g;
per_frame_22=ob_g=wave_b;
per_frame_23=ob_b=wave_r;
per_frame_24=ib_r=wave_b;
per_frame_25=ib_g=wave_r;
per_frame_26=ib_b=wave_g;
per_frame_27=ob_size=dy_residual;
per_frame_28=ib_size=dx_residual;
per_pixel_1=zoom=1-zoom*rad*sin(time)*(q1+q2)*cos(rad*20*sin(time*.5))*10;
per_pixel_2=rot=rot-(1-zoom);