91 lines
2.2 KiB
Plaintext
91 lines
2.2 KiB
Plaintext
[preset00]
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fRating=2
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fGammaAdj=2.994
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fDecay=0.981
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fVideoEchoZoom=0.999609
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fVideoEchoAlpha=1
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nVideoEchoOrientation=0
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nWaveMode=7
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bAdditiveWaves=0
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bWaveDots=1
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bWaveThick=1
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=0
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bTexWrap=0
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=1
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bSolarize=0
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bInvert=0
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fWaveAlpha=1
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fWaveScale=0.634243
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fWaveSmoothing=0.1
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fWaveParam=0
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fModWaveAlphaStart=0.75
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fModWaveAlphaEnd=0.95
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fWarpAnimSpeed=1
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fWarpScale=1.331
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fZoomExponent=1
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fShader=0
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zoom=1.00496
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rot=0
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cx=0.5
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cy=0.5
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dx=0
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dy=0
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warp=0.000156
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sx=0.999666
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sy=0.9999
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wave_r=0.55
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wave_g=0.55
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wave_b=0.55
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wave_x=0.5
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wave_y=0.36
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ob_size=0.01
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ob_r=0
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ob_g=0
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ob_b=0
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ob_a=0
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ib_size=0.01
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ib_r=0.25
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ib_g=0.25
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ib_b=0.25
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ib_a=0
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nMotionVectorsX=64
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nMotionVectorsY=2.016
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mv_dx=0
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mv_dy=-0.1
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mv_l=5
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mv_r=0
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mv_g=0
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mv_b=0.7
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mv_a=0
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per_frame_1=wave_r = wave_r + 0.40*( 0.60*sin(1.980*time) + 0.40*sin(1.047*time) );
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per_frame_2=wave_g = wave_g + 0.40*( 0.60*sin(1.835*time) + 0.40*sin(1.081*time) );
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per_frame_3=wave_b = wave_b + 0.40*( 0.60*sin(1.714*time) + 0.40*sin(1.011*time) );
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per_frame_4=q8 = oldq8+if(above(bass+bass_att,2.8),q8+0.005*pow((bass+bass_att),5),0);
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per_frame_5=oldq8 = q8;
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per_frame_6=q7 =0.005*(pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
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per_frame_7=q1 = 0.62*( 0.60*sin(0.374*q8) + 0.40*sin(0.294*q8) );
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per_frame_8=q2 = 0.62*( 0.60*sin(0.393*q8) + 0.40*sin(0.223*q8) );
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per_frame_9=q3 = 0.62*( 0.60*sin(0.174*-q8) + 0.40*sin(0.364*q8) );
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per_frame_10=q4 = 0.62*( 0.60*sin(0.234*q8) + 0.40*sin(0.271*-q8) );
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per_frame_11=echo_zoom = 1+ q7;
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per_frame_12=zoom = 1+q7;
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per_pixel_1=du = x*2-1 - q1;
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per_pixel_2=dv = y*2-1 - q2;
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per_pixel_3=dist = sqrt(du*du+dv*dv);
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per_pixel_4=ang2 = atan2(du,dv);
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per_pixel_5=mult = 0.008/(dist+0.4);
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per_pixel_6=dx = mult*sin(ang2-1.5);
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per_pixel_7=dy = mult*cos(ang2-1.5);
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per_pixel_8=du = x*2-1 - q3;
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per_pixel_9=dv = y*2-1 - q4;
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per_pixel_10=dist = sqrt(du*du+dv*dv);
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per_pixel_11=ang2 = atan2(du,dv);
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per_pixel_12=mult = 0.008*sin(q8)/(dist+0.4);
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per_pixel_13=dx = dx + mult*sin(ang2+1.5);
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per_pixel_14=dy = dy + mult*cos(ang2+1.5);
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per_pixel_15=rot = -0.01*rad*sin(q8);
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