86 lines
2.3 KiB
Plaintext
86 lines
2.3 KiB
Plaintext
[preset00]
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fRating=2.000000
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fGammaAdj=2.000000
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fDecay=1.000000
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fVideoEchoZoom=1.000000
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fVideoEchoAlpha=0.500000
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nVideoEchoOrientation=3
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nWaveMode=0
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bAdditiveWaves=0
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bWaveDots=0
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bWaveThick=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=1
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bTexWrap=0
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bDarkenCenter=1
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=1.000000
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fWaveScale=0.999996
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fWaveSmoothing=0.750000
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fWaveParam=-0.499900
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fModWaveAlphaStart=0.750000
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fModWaveAlphaEnd=0.950000
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fWarpAnimSpeed=1.000000
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fWarpScale=1.000000
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fZoomExponent=1.000000
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fShader=0.000000
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zoom=0.999900
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rot=0.020000
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cx=0.500000
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cy=0.500000
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dx=0.000000
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dy=0.000000
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warp=1.000000
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sx=1.000000
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sy=1.000000
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wave_r=0.500000
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wave_g=0.500000
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wave_b=0.500000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.010000
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ob_r=0.000000
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ob_g=0.000000
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ob_b=0.000000
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ob_a=0.100000
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ib_size=0.010000
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ib_r=0.000000
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ib_g=0.000000
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ib_b=0.000000
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ib_a=0.000000
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nMotionVectorsX=12.000000
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nMotionVectorsY=9.000000
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=0.900000
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mv_r=1.000000
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mv_g=1.000000
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mv_b=1.000000
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mv_a=0.000000
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per_frame_1=warp=0;
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per_frame_2=wave_r = wave_r + 0.45*(0.5*sin(time*0.701)+ 0.3*cos(time*0.438));
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per_frame_3=wave_b = wave_b - 0.4*(0.5*sin(time*4.782)+0.5*cos(time*0.522));
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per_frame_4=wave_g = wave_g + 0.4*sin(time*1.731);
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per_frame_5=decay = decay - equal(frame%100,0)*0.1;
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per_frame_6=vol = 0.167*(bass+mid);
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per_frame_7=xamptarg = if(equal(frame%15,0),min(0.5*vol*bass_att,0.5),xamptarg);
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per_frame_8=xamp = xamp + 0.5*(xamptarg-xamp);
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per_frame_9=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir));
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per_frame_10=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
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per_frame_11=xpos = xpos + 0.001*xspeed;
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per_frame_12=wave_x = 1.5*xpos + 0.5;
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per_frame_13=yamptarg = if(equal(frame%15,0),min(0.3*vol*treb_att,0.5),yamptarg);
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per_frame_14=yamp = yamp + 0.5*(yamptarg-yamp);
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per_frame_15=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir));
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per_frame_16=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp);
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per_frame_17=ypos = ypos + 0.001*yspeed;
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per_frame_18=wave_y = 1.5*ypos + 0.5;
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per_frame_19=q1 = xpos;
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per_frame_20=q2 = -ypos;
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per_pixel_1=cx = (0&(x+q1))-q1;
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per_pixel_2=cy = (0&(y+q2))-q2;
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