80 lines
1.9 KiB
Plaintext
80 lines
1.9 KiB
Plaintext
[preset00]
|
|
fRating=2
|
|
fGammaAdj=2
|
|
fDecay=0.9
|
|
fVideoEchoZoom=1
|
|
fVideoEchoAlpha=0
|
|
nVideoEchoOrientation=0
|
|
nWaveMode=6
|
|
bAdditiveWaves=0
|
|
bWaveDots=0
|
|
bModWaveAlphaByVolume=0
|
|
bMaximizeWaveColor=0
|
|
bTexWrap=0
|
|
bDarkenCenter=0
|
|
bRedBlueStereo=0
|
|
bBrighten=0
|
|
bDarken=0
|
|
bSolarize=0
|
|
bInvert=0
|
|
fWaveAlpha=1
|
|
fWaveScale=0.3697
|
|
fWaveSmoothing=0.75
|
|
fWaveParam=0
|
|
fModWaveAlphaStart=0.75
|
|
fModWaveAlphaEnd=0.95
|
|
fWarpAnimSpeed=53.523884
|
|
fWarpScale=0.408391
|
|
fZoomExponent=1
|
|
fShader=0
|
|
zoom=1
|
|
rot=0
|
|
cx=0.5
|
|
cy=0.5
|
|
dx=0
|
|
dy=0
|
|
warp=1
|
|
sx=1
|
|
sy=1
|
|
wave_r=0.6999
|
|
wave_g=0.6
|
|
wave_b=0.8
|
|
wave_x=0
|
|
wave_y=0.5
|
|
ob_size=0
|
|
ob_r=0
|
|
ob_g=0
|
|
ob_b=0
|
|
ob_a=0
|
|
ib_size=0
|
|
ib_r=0
|
|
ib_g=0
|
|
ib_b=0
|
|
ib_a=0
|
|
nMotionVectorsX=12
|
|
nMotionVectorsY=9
|
|
mv_l=0.9
|
|
mv_r=1
|
|
mv_g=1
|
|
mv_b=1
|
|
mv_a=0
|
|
per_frame_1=q1 = (bass_att + mid_att + treb_att) /3;
|
|
per_frame_2=q2 = time + 1000;
|
|
per_frame_3=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.4)*0.95+1.4);
|
|
per_frame_4=treb_thresh = above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.5)*0.85+1.2);
|
|
per_frame_5=bass_on = above(bass_thresh,1.9);
|
|
per_frame_6=treb_on = above(treb_thresh,1.9);
|
|
per_frame_7=swapcolour = bass_on - treb_on;
|
|
per_frame_8=red_aim = if(equal(swapcolour,1),1,if(equal(swapcolour,0),0.9,0.7));
|
|
per_frame_9=green_aim = if(equal(swapcolour,1),0.7,if(equal(swapcolour,0),0.3,0.6));
|
|
per_frame_10=blue_aim = if(equal(swapcolour,1),0,if(equal(swapcolour,0),0.2,0.8));
|
|
per_frame_11=red = red + (red_aim - red)*0.5;
|
|
per_frame_12=green = green + (green_aim - green)*0.5;
|
|
per_frame_13=blue = blue + (blue_aim - blue)*0.5;
|
|
per_frame_14=wave_r = red;
|
|
per_frame_15=wave_g = green;
|
|
per_frame_16=wave_b = blue;
|
|
per_pixel_1=dy = -0.1*(q1-1)*log(2-(abs(y*2 - 1.8)));
|
|
per_pixel_2=dy = below(dy,0.02)*dy - 0.02;
|
|
per_pixel_3=dy = dy + 0.01*(sin((x*q2*0.483) + (y*q2*1.238)) + sin((x*q2*1.612) + (y*q2*0.648)));
|