91 lines
2.4 KiB
Plaintext
91 lines
2.4 KiB
Plaintext
[preset00]
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fRating=3.000000
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fGammaAdj=2.693000
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fDecay=0.970000
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fVideoEchoZoom=1.628259
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fVideoEchoAlpha=0.000000
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nVideoEchoOrientation=0
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nWaveMode=6
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bAdditiveWaves=0
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bWaveDots=0
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bWaveThick=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=1
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bTexWrap=0
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=0.200000
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fWaveScale=1.093260
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fWaveSmoothing=0.100000
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fWaveParam=-0.400000
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fModWaveAlphaStart=0.750000
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fModWaveAlphaEnd=0.950000
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fWarpAnimSpeed=1.000000
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fWarpScale=3.259127
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fZoomExponent=1.000000
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fShader=1.000000
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zoom=1.004960
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000000
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dy=0.000000
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warp=0.180378
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sx=0.999666
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sy=0.999900
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wave_r=0.650000
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wave_g=0.650000
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wave_b=0.650000
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wave_x=0.500000
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wave_y=0.380000
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ob_size=0.010000
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ob_r=0.000000
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ob_g=0.000000
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ob_b=0.000000
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ob_a=0.100000
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ib_size=0.010000
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ib_r=0.550000
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ib_g=0.250000
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ib_b=0.250000
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ib_a=0.100000
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nMotionVectorsX=57.599998
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nMotionVectorsY=44.160000
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mv_dx=0.002000
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mv_dy=0.002000
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mv_l=5.000000
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mv_r=0.700000
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mv_g=0.400000
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mv_b=0.500000
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mv_a=0.100000
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per_frame_1=mv_r = wave_r + 0.35*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) );
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per_frame_2=mv_g = wave_g + 0.35*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) );
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per_frame_3=mv_b = wave_b + 0.35*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time));
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per_frame_4=q1 = (cx*2-1) + 0.62*( 0.60*sin(0.474*time) + 0.40*sin(0.394*time) );
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per_frame_5=q2 = (cy*2-1) + 0.62*( 0.60*sin(0.413*time) + 0.40*sin(0.323*time) );
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per_frame_6=q3 = (cx*2-1) + 0.62*( 0.60*sin(0.274*-time) + 0.40*sin(0.464*time) );
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per_frame_7=q4 = (cy*2-1) + 0.62*( 0.60*sin(0.334*time) + 0.40*sin(0.371*-time) );
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per_frame_8=decay = decay - 0.01*equal(frame%5,0);
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per_frame_9=cy = cy + 0.1*sin(time*0.245);
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per_frame_10=cx = cx + 0.1*cos(time*0341);
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per_frame_11=wave_mystery = 2;
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per_frame_12=//mv_l = 2*max(max(bass,bass_att)-1.2,0);
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per_frame_13=warp = warp * pow(2, 0.6*sin(time*0.194));
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per_pixel_1=du = x*2-1 - q1;
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per_pixel_2=dv = y*2-1 - q2;
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per_pixel_3=dist = sqrt(du*du+dv*dv);
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per_pixel_4=ang2 = atan2(du,dv);
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per_pixel_5=mult = 0.008/(dist+0.4);
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per_pixel_6=dx = mult*sin(ang2-1.5);
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per_pixel_7=dy = mult*cos(ang2-1.5);
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per_pixel_8=du = x*2-1 - q3;
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per_pixel_9=dv = y*2-1 - q4;
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per_pixel_10=dist = sqrt(du*du+dv*dv);
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per_pixel_11=ang2 = atan2(du,dv);
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per_pixel_12=mult = 0.008/(dist+0.7);
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per_pixel_13=dx = dx + mult*sin(ang2+1.5);
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per_pixel_14=dy = dy + mult*cos(ang2+1.5);
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