Clementine-audio-player-Mac.../3rdparty/libprojectm/MilkdropPresetFactory/BuiltinParams.cpp

412 lines
18 KiB
C++

#include "fatal.h"
#include "BuiltinParams.hpp"
#include <cassert>
#include <iostream>
#include <algorithm>
#include "InitCondUtils.hpp"
#include <sstream>
#include <stdio.h>
#include "Common.hpp"
BuiltinParams::BuiltinParams() {}
BuiltinParams::BuiltinParams(PresetInputs & presetInputs, PresetOutputs & presetOutputs)
{
presetInputs.Initialize(presetOutputs.gx, presetOutputs.gy);
int ret;
if ((ret = init_builtin_param_db(presetInputs, presetOutputs)) != PROJECTM_SUCCESS)
{
std::cout << "failed to allocate builtin parameter database with error " << ret << std::endl;;
throw ret;
}
}
BuiltinParams::~BuiltinParams()
{
destroy_builtin_param_db();
}
/* Loads a float parameter into the builtin database */
int BuiltinParams::load_builtin_param_float(const std::string & name, void * engine_val, void * matrix, short int flags,
float init_val, float upper_bound, float lower_bound, const std::string & alt_name)
{
Param * param = NULL;
CValue iv, ub, lb;
iv.float_val = init_val;
ub.float_val = upper_bound;
lb.float_val = lower_bound;
/* Create new parameter of type float */
if (BUILTIN_PARAMS_DEBUG == 2)
{
printf("load_builtin_param_float: (name \"%s\") (alt_name = \"%s\") ", name.c_str(), alt_name.c_str());
fflush(stdout);
}
std::string lowerName(name);
std::transform(lowerName.begin(), lowerName.end(), lowerName.begin(), tolower);
if ((param = new Param(lowerName, P_TYPE_DOUBLE, flags, engine_val, matrix, iv, ub, lb)) == NULL)
{
return PROJECTM_OUTOFMEM_ERROR;
}
if (BUILTIN_PARAMS_DEBUG == 2)
{
printf("created...");
fflush(stdout);
}
/* Insert the paremeter into the database */
if (insert_builtin_param( param ) < 0)
{
delete param;
return PROJECTM_ERROR;
}
if (BUILTIN_PARAMS_DEBUG == 2)
{
printf("inserted...");
fflush(stdout);
}
/* If this parameter has an alternate name, insert it into the database as link */
if (alt_name != "")
{
std::string alt_lower_name(alt_name);
std::transform(alt_lower_name.begin(), alt_lower_name.end(), alt_lower_name.begin(), tolower);
insert_param_alt_name(param,alt_lower_name);
if (BUILTIN_PARAMS_DEBUG == 2)
{
printf("alt_name inserted...");
fflush(stdout);
}
}
if (BUILTIN_PARAMS_DEBUG == 2) printf("finished\n");
/* Finished, return success */
return PROJECTM_SUCCESS;
}
/* Destroy the builtin parameter database.
Generally, do this on projectm exit */
int BuiltinParams::destroy_builtin_param_db()
{
traverse<TraverseFunctors::Delete<Param> >(builtin_param_tree);
return PROJECTM_SUCCESS;
}
/* Insert a parameter into the database with an alternate name */
int BuiltinParams::insert_param_alt_name(Param * param, const std::string & alt_name)
{
assert(param);
aliasMap.insert(std::make_pair(alt_name, param->name));
return PROJECTM_SUCCESS;
}
Param * BuiltinParams::find_builtin_param(const std::string & name)
{
AliasMap::iterator pos = aliasMap.find(name);
Param * param = 0;
//std::cerr << "[BuiltinParams] find_builtin_param: name is " << name << std::endl;
if (pos == aliasMap.end())
{
std::map<std::string, Param*>::iterator builtinPos = builtin_param_tree.find(name);
if (builtinPos != builtin_param_tree.end()) {
// std::cerr << "[BuiltinParams] find_builtin_param: found it directly." << std::endl;
param = builtinPos->second;
}
}
else
{
std::map<std::string, Param*>::iterator builtinPos = builtin_param_tree.find(pos->second);
if (builtinPos != builtin_param_tree.end()) {
//std::cerr << "[BuiltinParams] find_builtin_param: found it indirectly." << std::endl;
param = builtinPos->second;
}
}
return param;
}
/* Loads a integer parameter into the builtin database */
int BuiltinParams::load_builtin_param_int(const std::string & name, void * engine_val, short int flags,
int init_val, int upper_bound, int lower_bound, const std::string &alt_name)
{
Param * param;
CValue iv, ub, lb;
iv.int_val = init_val;
ub.int_val = upper_bound;
lb.int_val = lower_bound;
// normalize to lower case as milkdrop scripts depend on this
std::string lowerName(name);
std::transform(lowerName.begin(), lowerName.end(), lowerName.begin(), tolower);
param = new Param(lowerName, P_TYPE_INT, flags, engine_val, NULL, iv, ub, lb);
if (param == NULL)
{
return PROJECTM_OUTOFMEM_ERROR;
}
if (insert_builtin_param( param ) < 0)
{
delete param;
return PROJECTM_ERROR;
}
if (alt_name != "")
{
std::string alt_lower_name(alt_name);
std::transform(alt_lower_name.begin(), alt_lower_name.end(), alt_lower_name.begin(), tolower);
insert_param_alt_name(param,alt_lower_name);
}
return PROJECTM_SUCCESS;
}
int BuiltinParams::load_builtin_param_string( const std::string & name, std::string * engine_val, short int flags) {
/* Creates a new parameter of type string */
Param * param = Param::new_param_string(name.c_str(), flags, engine_val);
if (insert_builtin_param( param ) < 0)
{
delete param;
return PROJECTM_ERROR;
}
return PROJECTM_SUCCESS;
}
/* Loads a boolean parameter */
int BuiltinParams::load_builtin_param_bool(const std:: string & name, void * engine_val, short int flags,
int init_val, const std::string &alt_name)
{
Param * param;
CValue iv, ub, lb;
iv.int_val = init_val;
ub.int_val = TRUE;
lb.int_val = false;
std::string lowerName(name);
std::transform(lowerName.begin(), lowerName.end(), lowerName.begin(), tolower);
param = new Param(lowerName, P_TYPE_BOOL, flags, engine_val, NULL, iv, ub, lb);
if (param == NULL)
{
return PROJECTM_OUTOFMEM_ERROR;
}
if (insert_builtin_param(param) < 0)
{
delete param;
return PROJECTM_ERROR;
}
if (alt_name != "")
{
std::string alt_lower_name(alt_name);
std::transform(alt_lower_name.begin(), alt_lower_name.end(), alt_lower_name.begin(), tolower);
insert_param_alt_name(param,alt_lower_name);
}
return PROJECTM_SUCCESS;
}
/* Inserts a parameter into the builtin database */
int BuiltinParams::insert_builtin_param( Param *param )
{
std::pair<std::map<std::string, Param*>::iterator, bool> inserteePos = builtin_param_tree.insert(std::make_pair(param->name, param));
return inserteePos.second;
}
/* Initialize the builtin parameter database.
Should only be necessary once */
int BuiltinParams::init_builtin_param_db(const PresetInputs & presetInputs, PresetOutputs & presetOutputs)
{
if (BUILTIN_PARAMS_DEBUG)
{
printf("init_builtin_param: loading database...");
fflush(stdout);
}
/* Loads all builtin parameters into the database */
if (load_all_builtin_param(presetInputs, presetOutputs) < 0)
{
if (BUILTIN_PARAMS_DEBUG) printf("failed loading builtin parameters (FATAL)\n");
return PROJECTM_ERROR;
}
if (BUILTIN_PARAMS_DEBUG) printf("success!\n");
/* Finished, no errors */
return PROJECTM_SUCCESS;
}
/* Loads all builtin parameters, limits are also defined here */
int BuiltinParams::load_all_builtin_param(const PresetInputs & presetInputs, PresetOutputs & presetOutputs)
{
load_builtin_param_float("frating", (void*)&presetOutputs.fRating, NULL, P_FLAG_NONE, 0.0 , 5.0, 0.0, "");
load_builtin_param_float("fwavescale", (void*)&presetOutputs.wave.scale, NULL, P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, "");
load_builtin_param_float("gamma", (void*)&presetOutputs.fGammaAdj, NULL, P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, 0, "fGammaAdj");
load_builtin_param_float("echo_zoom", (void*)&presetOutputs.videoEcho.zoom, NULL, P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, 0, "fVideoEchoZoom");
load_builtin_param_float("echo_alpha", (void*)&presetOutputs.videoEcho.a, NULL, P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, 0, "fvideoechoalpha");
load_builtin_param_float("wave_a", (void*)&presetOutputs.wave.a, NULL, P_FLAG_NONE, 0.0, 1.0, 0, "fwavealpha");
load_builtin_param_float("fwavesmoothing", (void*)&presetOutputs.wave.smoothing, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "");
load_builtin_param_float("fmodwavealphastart", (void*)&presetOutputs.wave.modOpacityStart, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "");
load_builtin_param_float("fmodwavealphaend", (void*)&presetOutputs.wave.modOpacityEnd, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "");
load_builtin_param_float("fWarpAnimSpeed", (void*)&presetOutputs.fWarpAnimSpeed, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "");
load_builtin_param_float("fWarpScale", (void*)&presetOutputs.fWarpScale, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "");
// load_builtin_param_float("warp", (void*)&presetOutputs.warp, warp_mesh, P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, 0, "");
load_builtin_param_float("fshader", (void*)&presetOutputs.fShader, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "");
load_builtin_param_float("decay", (void*)&presetOutputs.screenDecay, NULL, P_FLAG_NONE, 0.0, 1.0, 0, "fdecay");
load_builtin_param_int("echo_orient", (void*)&presetOutputs.videoEcho.orientation, P_FLAG_NONE, 0, 3, 0, "nVideoEchoOrientation");
load_builtin_param_int("wave_mode", (void*)&presetOutputs.wave.mode, P_FLAG_NONE, 0, 7, 0, "nwavemode");
load_builtin_param_bool("wave_additive", (void*)&presetOutputs.wave.additive, P_FLAG_NONE, false, "bAdditiveWaves");
load_builtin_param_bool("bmodwavealphabyvolume", (void*)&presetOutputs.wave.modulateAlphaByVolume, P_FLAG_NONE, false, "");
load_builtin_param_bool("wave_brighten", (void*)&presetOutputs.wave.maximizeColors, P_FLAG_NONE, false, "bMaximizeWaveColor");
load_builtin_param_bool("wrap", (void*)&presetOutputs.textureWrap, P_FLAG_NONE, false, "btexwrap");
load_builtin_param_bool("darken_center", (void*)&presetOutputs.bDarkenCenter, P_FLAG_NONE, false, "bdarkencenter");
load_builtin_param_bool("bredbluestereo", (void*)&presetOutputs.bRedBlueStereo, P_FLAG_NONE, false, "");
load_builtin_param_bool("brighten", (void*)&presetOutputs.bBrighten, P_FLAG_NONE, false, "bbrighten");
load_builtin_param_bool("darken", (void*)&presetOutputs.bDarken, P_FLAG_NONE, false, "bdarken");
load_builtin_param_bool("solarize", (void*)&presetOutputs.bSolarize, P_FLAG_NONE, false, "bsolarize");
load_builtin_param_bool("invert", (void*)&presetOutputs.bInvert, P_FLAG_NONE, false, "binvert");
load_builtin_param_bool("bmotionvectorson", (void*)&presetOutputs.bMotionVectorsOn, P_FLAG_NONE, false, "");
load_builtin_param_bool("wave_dots", (void*)&presetOutputs.wave.dots, P_FLAG_NONE, false, "bwavedots");
load_builtin_param_bool("wave_thick", (void*)&presetOutputs.wave.thick, P_FLAG_NONE, false, "bwavethick");
load_builtin_param_float("warp", (void*)&presetOutputs.warp, presetOutputs.warp_mesh, P_FLAG_PER_PIXEL |P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
load_builtin_param_float("zoom", (void*)&presetOutputs.zoom, presetOutputs.zoom_mesh, P_FLAG_PER_PIXEL |P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
load_builtin_param_float("rot", (void*)&presetOutputs.rot, presetOutputs.rot_mesh, P_FLAG_PER_PIXEL |P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
/// @note added huge bug fix here potentially by prevening zoomexp_mesh from being freed when presets dealloc
load_builtin_param_float("zoomexp", (void*)&presetOutputs.zoomexp, presetOutputs.zoomexp_mesh, P_FLAG_PER_PIXEL |P_FLAG_NONE , 0.0, MAX_DOUBLE_SIZE, 0, "fzoomexponent");
load_builtin_param_float("cx", (void*)&presetOutputs.cx, presetOutputs.cx_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
load_builtin_param_float("cy", (void*)&presetOutputs.cy, presetOutputs.cy_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
load_builtin_param_float("dx", (void*)&presetOutputs.dx, presetOutputs.dx_mesh, P_FLAG_PER_PIXEL | P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
load_builtin_param_float("dy", (void*)&presetOutputs.dy, presetOutputs.dy_mesh, P_FLAG_PER_PIXEL |P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
load_builtin_param_float("sx", (void*)&presetOutputs.sx, presetOutputs.sx_mesh, P_FLAG_PER_PIXEL |P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
load_builtin_param_float("sy", (void*)&presetOutputs.sy, presetOutputs.sy_mesh, P_FLAG_PER_PIXEL |P_FLAG_NONE, 0.0, MAX_DOUBLE_SIZE, MIN_DOUBLE_SIZE, "");
load_builtin_param_float("b1n", (void*)&presetOutputs.blur1n, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("b2n", (void*)&presetOutputs.blur2n, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("b3n", (void*)&presetOutputs.blur3n, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("b1x", (void*)&presetOutputs.blur1x, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("b2x", (void*)&presetOutputs.blur2x, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("b3x", (void*)&presetOutputs.blur3x, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("b1ed", (void*)&presetOutputs.blur1ed, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("wave_r", (void*)&presetOutputs.wave.r, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("wave_g", (void*)&presetOutputs.wave.g, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("wave_b", (void*)&presetOutputs.wave.b, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("wave_x", (void*)&presetOutputs.wave.x, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("wave_y", (void*)&presetOutputs.wave.y, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("wave_mystery", (void*)&presetOutputs.wave.mystery, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "fWaveParam");
load_builtin_param_float("ob_size", (void*)&presetOutputs.border.outer_size, NULL, P_FLAG_NONE, 0.0, 0.5, 0, "");
load_builtin_param_float("ob_r", (void*)&presetOutputs.border.outer_r, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("ob_g", (void*)&presetOutputs.border.outer_g, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("ob_b", (void*)&presetOutputs.border.outer_b, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("ob_a", (void*)&presetOutputs.border.outer_a, NULL, P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("ib_size", (void*)&presetOutputs.border.inner_size, NULL,P_FLAG_NONE, 0.0, .5, 0.0, "");
load_builtin_param_float("ib_r", (void*)&presetOutputs.border.inner_r, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("ib_g", (void*)&presetOutputs.border.inner_g, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("ib_b", (void*)&presetOutputs.border.inner_b, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("ib_a", (void*)&presetOutputs.border.inner_a, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("mv_r", (void*)&presetOutputs.mv.r, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("mv_g", (void*)&presetOutputs.mv.g, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("mv_b", (void*)&presetOutputs.mv.b, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("mv_x", (void*)&presetOutputs.mv.x_num, NULL,P_FLAG_NONE, 0.0, 64.0, 0.0, "nmotionvectorsx");
load_builtin_param_float("mv_y", (void*)&presetOutputs.mv.y_num, NULL,P_FLAG_NONE, 0.0, 48.0, 0.0, "nmotionvectorsy");
load_builtin_param_float("mv_l", (void*)&presetOutputs.mv.length, NULL,P_FLAG_NONE, 0.0, 5.0, 0.0, "");
load_builtin_param_float("mv_dy", (void*)&presetOutputs.mv.x_offset, NULL, P_FLAG_NONE, 0.0, 1.0, -1.0, "");
load_builtin_param_float("mv_dx", (void*)&presetOutputs.mv.y_offset, NULL,P_FLAG_NONE, 0.0, 1.0, -1.0, "");
load_builtin_param_float("mv_a", (void*)&presetOutputs.mv.a, NULL,P_FLAG_NONE, 0.0, 1.0, 0.0, "");
load_builtin_param_float("time", (void*)&presetInputs.time, NULL,P_FLAG_READONLY, 0.0, MAX_DOUBLE_SIZE, 0.0, "");
load_builtin_param_float("bass", (void*)&presetInputs.bass, NULL,P_FLAG_READONLY, 0.0, MAX_DOUBLE_SIZE, 0.0, "");
load_builtin_param_float("mid", (void*)&presetInputs.mid, NULL,P_FLAG_READONLY, 0.0, MAX_DOUBLE_SIZE, 0, "");
load_builtin_param_float("treb", (void*)&presetInputs.treb, NULL,P_FLAG_READONLY, 0.0, MAX_DOUBLE_SIZE, 0, "");
load_builtin_param_float("bass_att", (void*)&presetInputs.bass_att, NULL,P_FLAG_READONLY, 0.0, MAX_DOUBLE_SIZE, 0, "");
load_builtin_param_float("mid_att", (void*)&presetInputs.mid_att, NULL, P_FLAG_READONLY, 0.0, MAX_DOUBLE_SIZE, 0, "");
load_builtin_param_float("treb_att", (void*)&presetInputs.treb_att, NULL, P_FLAG_READONLY, 0.0, MAX_DOUBLE_SIZE, 0, "");
load_builtin_param_int("frame", (void*)&presetInputs.frame, P_FLAG_READONLY, 0, MAX_INT_SIZE, 0, "");
load_builtin_param_float("progress", (void*)&presetInputs.progress, NULL,P_FLAG_READONLY, 0.0, 1, 0, "");
load_builtin_param_int("fps", (void*)&presetInputs.fps, P_FLAG_READONLY, 15, MAX_INT_SIZE, 0, "");
load_builtin_param_float("x", (void*)&presetInputs.x_per_pixel, presetInputs.origx, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_NONE,
0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, "");
load_builtin_param_float("y", (void*)&presetInputs.y_per_pixel, presetInputs.origy, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX |P_FLAG_READONLY | P_FLAG_NONE,
0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, "");
load_builtin_param_float("ang", (void*)&presetInputs.ang_per_pixel, presetInputs.origtheta, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_NONE,
0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, "");
load_builtin_param_float("rad", (void*)&presetInputs.rad_per_pixel, presetInputs.origrad, P_FLAG_PER_PIXEL |P_FLAG_ALWAYS_MATRIX | P_FLAG_READONLY | P_FLAG_NONE,
0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, "");
for (unsigned int i = 0; i < NUM_Q_VARIABLES;i++) {
std::ostringstream os;
os << "q" << i;
load_builtin_param_float(os.str().c_str(), (void*)&presetOutputs.q[i], NULL, P_FLAG_PER_PIXEL |P_FLAG_QVAR, 0, MAX_DOUBLE_SIZE, -MAX_DOUBLE_SIZE, "");
}
/* variables added in 1.04 */
load_builtin_param_int("meshx", (void*)&presetInputs.gx, P_FLAG_READONLY, 32, 96, 8, "");
load_builtin_param_int("meshy", (void*)&presetInputs.gy, P_FLAG_READONLY, 24, 72, 6, "");
return PROJECTM_SUCCESS;
}