198 lines
5.4 KiB
C++
198 lines
5.4 KiB
C++
/* This file is part of Clementine.
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Copyright 2010, David Sansome <me@davidsansome.com>
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Clementine is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Clementine is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Clementine. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef DEVICEMANAGER_H
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#define DEVICEMANAGER_H
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#include "devicedatabasebackend.h"
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#include "library/librarymodel.h"
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#include <QAbstractListModel>
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#include <QIcon>
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#include <QThreadPool>
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#include <boost/shared_ptr.hpp>
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class Application;
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class ConnectedDevice;
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class Database;
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class DeviceLister;
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class DeviceStateFilterModel;
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class TaskManager;
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class DeviceManager : public QAbstractListModel {
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Q_OBJECT
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public:
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DeviceManager(Application* app, QObject* parent = 0);
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~DeviceManager();
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enum Role {
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Role_State = LibraryModel::LastRole,
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Role_UniqueId,
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Role_FriendlyName,
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Role_Capacity,
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Role_FreeSpace,
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Role_IconName,
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Role_UpdatingPercentage,
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Role_MountPath,
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Role_TranscodeMode,
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Role_TranscodeFormat,
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Role_SongCount,
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LastRole,
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};
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enum State {
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State_Remembered,
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State_NotMounted,
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State_NotConnected,
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State_Connected,
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};
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static const int kDeviceIconSize;
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static const int kDeviceIconOverlaySize;
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DeviceStateFilterModel* connected_devices_model() const { return connected_devices_model_; }
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// Get info about devices
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int GetDatabaseId(int row) const;
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DeviceLister* GetLister(int row) const;
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boost::shared_ptr<ConnectedDevice> GetConnectedDevice(int row) const;
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int FindDeviceById(const QString& id) const;
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int FindDeviceByUrl(const QList<QUrl>& url) const;
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// Actions on devices
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boost::shared_ptr<ConnectedDevice> Connect(int row);
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void Disconnect(int row);
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void Forget(int row);
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void UnmountAsync(int row);
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void SetDeviceOptions(int row,
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const QString& friendly_name, const QString& icon_name,
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MusicStorage::TranscodeMode mode, Song::FileType format);
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// QAbstractListModel
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int rowCount(const QModelIndex &parent) const;
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QVariant data(const QModelIndex &index, int role) const;
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public slots:
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void Unmount(int row);
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signals:
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void DeviceConnected(int row);
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void DeviceDisconnected(int row);
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private slots:
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void PhysicalDeviceAdded(const QString& id);
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void PhysicalDeviceRemoved(const QString& id);
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void PhysicalDeviceChanged(const QString& id);
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void DeviceTaskStarted(int id);
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void TasksChanged();
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void DeviceSongCountUpdated(int count);
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void LoadAllDevices();
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private:
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// Devices can be in three different states:
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// 1) Remembered in the database but not physically connected at the moment.
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// database_id valid, lister null, device null
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// 2) Physically connected but the user hasn't "connected" it to Clementine
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// yet.
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// database_id == -1, lister valid, device null
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// 3) Physically connected and connected to Clementine
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// database_id valid, lister valid, device valid
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// Devices in all states will have a unique_id.
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struct DeviceInfo {
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DeviceInfo();
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// A device can be discovered in different ways (devicekit, gio, etc.)
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// Sometimes the same device is discovered more than once. In this case
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// the device will have multiple "backends".
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struct Backend {
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Backend(DeviceLister* lister = NULL, const QString& id = QString())
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: lister_(lister), unique_id_(id) {}
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DeviceLister* lister_; // NULL if not physically connected
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QString unique_id_;
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};
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// Serialising to the database
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void InitFromDb(const DeviceDatabaseBackend::Device& dev);
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DeviceDatabaseBackend::Device SaveToDb() const;
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// Tries to load a good icon for the device. Sets icon_name_ and icon_.
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void LoadIcon(const QVariantList& icons, const QString& name_hint);
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// Gets the best backend available (the one with the highest priority)
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const Backend* BestBackend() const;
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int database_id_; // -1 if not remembered in the database
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boost::shared_ptr<ConnectedDevice> device_; // NULL if not connected to clementine
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QList<Backend> backends_;
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QString friendly_name_;
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quint64 size_;
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QString icon_name_;
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QIcon icon_;
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MusicStorage::TranscodeMode transcode_mode_;
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Song::FileType transcode_format_;
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int task_percentage_;
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};
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void AddLister(DeviceLister* lister);
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template <typename T> void AddDeviceClass();
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DeviceDatabaseBackend::Device InfoToDatabaseDevice(const DeviceInfo& info) const;
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private:
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Application* app_;
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DeviceDatabaseBackend* backend_;
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DeviceStateFilterModel* connected_devices_model_;
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QIcon not_connected_overlay_;
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QList<DeviceLister*> listers_;
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QList<DeviceInfo> devices_;
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QMultiMap<QString, QMetaObject> device_classes_;
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// Map of task ID to device index
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QMap<int, QPersistentModelIndex> active_tasks_;
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QThreadPool thread_pool_;
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};
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template <typename T>
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void DeviceManager::AddDeviceClass() {
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QStringList schemes = T::url_schemes();
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QMetaObject obj = T::staticMetaObject;
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foreach (const QString& scheme, schemes) {
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device_classes_.insert(scheme, obj);
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}
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}
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#endif // DEVICEMANAGER_H
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