Clementine-audio-player-Mac.../src/internet/oauthenticator.h

64 lines
1.7 KiB
C++

#ifndef OAUTHENTICATOR_H
#define OAUTHENTICATOR_H
#include <QDateTime>
#include <QObject>
#include "core/network.h"
class LocalRedirectServer;
class QTcpSocket;
class OAuthenticator : public QObject {
Q_OBJECT
public:
enum class RedirectStyle {
// Redirect to localhost immediately.
LOCALHOST = 0,
// Redirect via data.clementine-player.org for when localhost is
// unsupported (eg. Skydrive).
REMOTE = 1,
};
OAuthenticator(const QString& client_id, const QString& client_secret,
RedirectStyle redirect, QObject* parent = nullptr);
void StartAuthorisation(const QString& oauth_endpoint,
const QString& token_endpoint, const QString& scope);
void RefreshAuthorisation(const QString& token_endpoint,
const QString& refresh_token);
// Token to use now.
const QString& access_token() const { return access_token_; }
// Token to use to get a new access token when it expires.
const QString& refresh_token() const { return refresh_token_; }
const QDateTime& expiry_time() const { return expiry_time_; }
signals:
void Finished();
private slots:
void RedirectArrived(LocalRedirectServer* server, QUrl url);
void FetchAccessTokenFinished(QNetworkReply* reply);
void RefreshAccessTokenFinished(QNetworkReply* reply);
private:
QByteArray ParseHttpRequest(const QByteArray& request) const;
void RequestAccessToken(const QByteArray& code, const QUrl& url);
void SetExpiryTime(int expires_in_seconds);
NetworkAccessManager network_;
QString access_token_;
QString refresh_token_;
QDateTime expiry_time_;
const QString client_id_;
const QString client_secret_;
QUrl token_endpoint_;
RedirectStyle redirect_style_;
};
#endif