Clementine-audio-player-Mac.../src/devices/devicemanager.h

201 lines
5.5 KiB
C++

/* This file is part of Clementine.
Copyright 2010, David Sansome <me@davidsansome.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DEVICEMANAGER_H
#define DEVICEMANAGER_H
#include "devicedatabasebackend.h"
#include <memory>
#include <QAbstractListModel>
#include <QIcon>
#include <QThreadPool>
#include "library/librarymodel.h"
class Application;
class ConnectedDevice;
class Database;
class DeviceLister;
class DeviceStateFilterModel;
class TaskManager;
class DeviceManager : public QAbstractListModel {
Q_OBJECT
public:
DeviceManager(Application* app, QObject* parent = nullptr);
~DeviceManager();
enum Role {
Role_State = LibraryModel::LastRole,
Role_UniqueId,
Role_FriendlyName,
Role_Capacity,
Role_FreeSpace,
Role_IconName,
Role_UpdatingPercentage,
Role_MountPath,
Role_TranscodeMode,
Role_TranscodeFormat,
Role_SongCount,
LastRole,
};
enum State {
State_Remembered,
State_NotMounted,
State_NotConnected,
State_Connected,
};
static const int kDeviceIconSize;
static const int kDeviceIconOverlaySize;
DeviceStateFilterModel* connected_devices_model() const {
return connected_devices_model_;
}
// Get info about devices
int GetDatabaseId(int row) const;
DeviceLister* GetLister(int row) const;
std::shared_ptr<ConnectedDevice> GetConnectedDevice(int row) const;
int FindDeviceById(const QString& id) const;
int FindDeviceByUrl(const QList<QUrl>& url) const;
// Actions on devices
std::shared_ptr<ConnectedDevice> Connect(int row);
void Disconnect(int row);
void Forget(int row);
void UnmountAsync(int row);
void SetDeviceOptions(int row, const QString& friendly_name,
const QString& icon_name,
MusicStorage::TranscodeMode mode,
Song::FileType format);
// QAbstractListModel
int rowCount(const QModelIndex& parent) const;
QVariant data(const QModelIndex& index, int role) const;
public slots:
void Unmount(int row);
signals:
void DeviceConnected(int row);
void DeviceDisconnected(int row);
private slots:
void PhysicalDeviceAdded(const QString& id);
void PhysicalDeviceRemoved(const QString& id);
void PhysicalDeviceChanged(const QString& id);
void DeviceTaskStarted(int id);
void TasksChanged();
void DeviceSongCountUpdated(int count);
void LoadAllDevices();
private:
// Devices can be in three different states:
// 1) Remembered in the database but not physically connected at the moment.
// database_id valid, lister null, device null
// 2) Physically connected but the user hasn't "connected" it to Clementine
// yet.
// database_id == -1, lister valid, device null
// 3) Physically connected and connected to Clementine
// database_id valid, lister valid, device valid
// Devices in all states will have a unique_id.
struct DeviceInfo {
DeviceInfo();
// A device can be discovered in different ways (devicekit, gio, etc.)
// Sometimes the same device is discovered more than once. In this case
// the device will have multiple "backends".
struct Backend {
Backend(DeviceLister* lister = NULL, const QString& id = QString())
: lister_(lister), unique_id_(id) {}
DeviceLister* lister_; // NULL if not physically connected
QString unique_id_;
};
// Serialising to the database
void InitFromDb(const DeviceDatabaseBackend::Device& dev);
DeviceDatabaseBackend::Device SaveToDb() const;
// Tries to load a good icon for the device. Sets icon_name_ and icon_.
void LoadIcon(const QVariantList& icons, const QString& name_hint);
// Gets the best backend available (the one with the highest priority)
const Backend* BestBackend() const;
int database_id_; // -1 if not remembered in the database
std::shared_ptr<ConnectedDevice>
device_; // NULL if not connected to clementine
QList<Backend> backends_;
QString friendly_name_;
quint64 size_;
QString icon_name_;
QIcon icon_;
MusicStorage::TranscodeMode transcode_mode_;
Song::FileType transcode_format_;
int task_percentage_;
};
void AddLister(DeviceLister* lister);
template <typename T>
void AddDeviceClass();
DeviceDatabaseBackend::Device InfoToDatabaseDevice(const DeviceInfo& info)
const;
private:
Application* app_;
DeviceDatabaseBackend* backend_;
DeviceStateFilterModel* connected_devices_model_;
QIcon not_connected_overlay_;
QList<DeviceLister*> listers_;
QList<DeviceInfo> devices_;
QMultiMap<QString, QMetaObject> device_classes_;
// Map of task ID to device index
QMap<int, QPersistentModelIndex> active_tasks_;
QThreadPool thread_pool_;
};
template <typename T>
void DeviceManager::AddDeviceClass() {
QStringList schemes = T::url_schemes();
QMetaObject obj = T::staticMetaObject;
for (const QString& scheme : schemes) {
device_classes_.insert(scheme, obj);
}
}
#endif // DEVICEMANAGER_H