83 lines
3.0 KiB
C++
83 lines
3.0 KiB
C++
/***************************************************************************
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copyright : (C) 2002 - 2008 by Scott Wheeler
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email : wheeler@kde.org
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***************************************************************************/
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/***************************************************************************
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* This library is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License version *
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* 2.1 as published by the Free Software Foundation. *
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* *
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* This library is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; if not, write to the Free Software *
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA *
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* 02110-1301 USA *
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* *
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* Alternatively, this file is available under the Mozilla Public *
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* License Version 1.1. You may obtain a copy of the License at *
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* http://www.mozilla.org/MPL/ *
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***************************************************************************/
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#ifndef TAGLIB_ID3V2FOOTER_H
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#define TAGLIB_ID3V2FOOTER_H
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#include "taglib_export.h"
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#include "tbytevector.h"
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namespace TagLib {
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namespace ID3v2 {
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class Header;
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//! ID3v2 footer implementation
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/*!
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* Per the ID3v2 specification, the tag's footer is just a copy of the
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* information in the header. As such there is no API for reading the
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* data from the header, it can just as easily be done from the header.
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*
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* In fact, at this point, TagLib does not even parse the footer since
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* it is not useful internally. However, if the flag to include a footer
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* has been set in the ID3v2::Tag, TagLib will render a footer.
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*/
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class TAGLIB_EXPORT Footer
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{
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public:
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/*!
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* Constructs an empty ID3v2 footer.
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*/
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Footer();
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/*!
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* Destroys the footer.
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*/
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virtual ~Footer();
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/*!
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* Returns the size of the footer. Presently this is always 10 bytes.
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*/
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static uint size();
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/*!
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* Renders the footer based on the data in \a header.
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*/
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ByteVector render(const Header *header) const;
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private:
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Footer(const Footer &);
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Footer &operator=(const Footer &);
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class FooterPrivate;
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FooterPrivate *d;
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};
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}
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}
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#endif
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