mirror of
https://github.com/clementine-player/Clementine
synced 2024-12-29 19:11:18 +01:00
85 lines
2.2 KiB
Plaintext
85 lines
2.2 KiB
Plaintext
[preset00]
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fRating=2.000000
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fGammaAdj=1.700000
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fDecay=0.990000
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fVideoEchoZoom=0.451116
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fVideoEchoAlpha=0.000000
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nVideoEchoOrientation=3
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nWaveMode=5
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bAdditiveWaves=0
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bWaveDots=0
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bWaveThick=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=1
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bTexWrap=1
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=100.000000
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fWaveScale=0.535239
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fWaveSmoothing=0.000000
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fWaveParam=-0.800000
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fModWaveAlphaStart=0.500000
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fModWaveAlphaEnd=1.000000
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fWarpAnimSpeed=1.000000
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fWarpScale=1.000000
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fZoomExponent=1.000000
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fShader=0.000000
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zoom=1.000000
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000010
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dy=0.000010
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warp=0.010000
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sx=1.000000
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sy=1.000000
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wave_r=0.500000
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wave_g=0.500000
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wave_b=0.500000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.005000
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ob_r=0.000000
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ob_g=0.000000
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ob_b=0.000000
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ob_a=0.000000
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ib_size=0.005000
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ib_r=0.000000
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ib_g=0.000000
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ib_b=0.000000
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ib_a=1.000000
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nMotionVectorsX=0.000000
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nMotionVectorsY=0.000000
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=1.000000
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mv_r=1.000000
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mv_g=1.000000
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mv_b=1.000000
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mv_a=0.000000
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per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
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per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
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per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
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per_frame_4=warp = 0;
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per_frame_5=
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per_frame_6=ob_r = wave_b;
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per_frame_7=ob_g = wave_r;
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per_frame_8=ob_b = wave_g;
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per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
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per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
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per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
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per_pixel_4=
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per_pixel_5=orb = ((0.5 - 0.5*sin(12*(sin(rad*time+ang))*(ang*time+rad)*time+rad))-2*rad);
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per_pixel_6=
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per_pixel_7=zoom = zoom + 0.1*sin(0.6*cos(0.33*(0.6*sin(1.52*time)*orb + (orb*0.8*cos(2.2*time))+ ((cos(orb))*0.7*sin(time)))))*(above(zoom,0.3)*0);
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per_pixel_8=
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per_pixel_9=sx = sx + (orb)*0.2*abs((above(sin(1.2*time),0))*sin(0.8*time));
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per_pixel_10=sy = sy + (-orb)*0.2*abs((below(sin(1.45*time),0))*cos(0.63*time));
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per_pixel_11=
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per_pixel_12=dx = dx + 2*dx_r;
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per_pixel_13=dy = dy+ 2*dy_r;
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