mirror of
https://github.com/clementine-player/Clementine
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129 lines
3.2 KiB
C++
Executable File
129 lines
3.2 KiB
C++
Executable File
/**
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* projectM -- Milkdrop-esque visualisation SDK
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* Copyright (C)2003-2007 projectM Team
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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* See 'LICENSE.txt' included within this release
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*
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*/
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/**
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* $Id$
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*
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* Encapsulation of a custom wave
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*
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* $Log$
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*/
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#ifndef _CUSTOM_WAVE_H
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#define _CUSTOM_WAVE_H
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#define CUSTOM_WAVE_DEBUG 0
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class CustomWave;
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class GenExpr;
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class PerPointEqn;
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class Preset;
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#include <vector>
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#include "Common.hpp"
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#include "Param.hpp"
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#include "PerFrameEqn.hpp"
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#include "Renderer/Waveform.hpp"
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#include <map>
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class CustomWave : public Waveform
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{
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public:
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/** Empty constructor leaves wave in undefined state **/
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//CustomWave() {}
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/** Initializes a custom wave id given the integer id */
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CustomWave(int id);
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/** Destructor is necessary so we can free the per point matrices **/
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~CustomWave();
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ColoredPoint PerPoint(ColoredPoint p, const WaveformContext context);
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/* Numerical id */
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int id;
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int per_frame_count;
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/* Parameter tree associated with this custom wave */
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std::map<std::string,Param*> param_tree;
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/* Engine variables */
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float x; /* x position for per point equations */
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float y; /* y position for per point equations */
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float r; /* red color value */
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float g; /* green color value */
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float b; /* blue color value */
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float a; /* alpha color value */
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float * x_mesh;
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float * y_mesh;
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float * r_mesh;
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float * b_mesh;
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float * g_mesh;
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float * a_mesh;
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float * value1;
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float * value2;
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float * sample_mesh;
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bool enabled; /* if true then wave is visible, hidden otherwise */
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float sample;
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/* stupid t variables */
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float t1;
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float t2;
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float t3;
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float t4;
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float t5;
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float t6;
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float t7;
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float t8;
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/* stupider q variables */
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float q[NUM_Q_VARIABLES];
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float v1,v2;
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/* Data structures to hold per frame and per point equations */
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std::map<std::string,InitCond*> init_cond_tree;
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std::vector<PerFrameEqn*> per_frame_eqn_tree;
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std::vector<PerPointEqn*> per_point_eqn_tree;
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std::map<std::string,InitCond*> per_frame_init_eqn_tree;
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/* Denotes the index of the last character for each string buffer */
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int per_point_eqn_string_index;
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int per_frame_eqn_string_index;
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int per_frame_init_eqn_string_index;
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int add_per_point_eqn(char * name, GenExpr * gen_expr);
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void evalCustomWaveInitConditions(Preset *preset);
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void loadUnspecInitConds();
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void evalInitConds();
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};
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#endif /** !_CUSTOM_WAVE_H */
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