mirror of
https://github.com/clementine-player/Clementine
synced 2024-12-26 01:22:40 +01:00
336 lines
7.2 KiB
C++
336 lines
7.2 KiB
C++
// (C) Copyright Greg Colvin and Beman Dawes 1998, 1999.
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// Copyright (c) 2001, 2002 Peter Dimov
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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// See http://www.boost.org/libs/smart_ptr/scoped_ptr.htm for documentation.
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//
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// scoped_ptr mimics a built-in pointer except that it guarantees deletion
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// of the object pointed to, either on destruction of the scoped_ptr or via
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// an explicit reset(). scoped_ptr is a simple solution for simple needs;
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// use shared_ptr or std::auto_ptr if your needs are more complex.
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// *** NOTE ***
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// If your scoped_ptr is a class member of class FOO pointing to a
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// forward declared type BAR (as shown below), then you MUST use a non-inlined
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// version of the destructor. The destructor of a scoped_ptr (called from
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// FOO's destructor) must have a complete definition of BAR in order to
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// destroy it. Example:
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//
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// -- foo.h --
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// class BAR;
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//
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// class FOO {
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// public:
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// FOO();
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// ~FOO(); // Required for sources that instantiate class FOO to compile!
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//
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// private:
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// scoped_ptr<BAR> bar_;
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// };
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//
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// -- foo.cc --
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// #include "foo.h"
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// FOO::~FOO() {} // Empty, but must be non-inlined to FOO's class definition.
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// scoped_ptr_malloc added by Google
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// When one of these goes out of scope, instead of doing a delete or
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// delete[], it calls free(). scoped_ptr_malloc<char> is likely to see
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// much more use than any other specializations.
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// release() added by Google
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// Use this to conditionally transfer ownership of a heap-allocated object
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// to the caller, usually on method success.
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#ifndef PROCESSOR_SCOPED_PTR_H__
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#define PROCESSOR_SCOPED_PTR_H__
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#include <cstddef> // for std::ptrdiff_t
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#include <assert.h> // for assert
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#include <stdlib.h> // for free() decl
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namespace google_breakpad {
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template <typename T>
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class scoped_ptr {
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private:
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T* ptr;
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scoped_ptr(scoped_ptr const &);
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scoped_ptr & operator=(scoped_ptr const &);
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public:
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typedef T element_type;
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explicit scoped_ptr(T* p = 0): ptr(p) {}
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~scoped_ptr() {
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typedef char type_must_be_complete[sizeof(T)];
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delete ptr;
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}
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void reset(T* p = 0) {
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typedef char type_must_be_complete[sizeof(T)];
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if (ptr != p) {
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delete ptr;
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ptr = p;
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}
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}
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T& operator*() const {
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assert(ptr != 0);
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return *ptr;
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}
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T* operator->() const {
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assert(ptr != 0);
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return ptr;
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}
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bool operator==(T* p) const {
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return ptr == p;
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}
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bool operator!=(T* p) const {
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return ptr != p;
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}
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T* get() const {
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return ptr;
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}
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void swap(scoped_ptr & b) {
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T* tmp = b.ptr;
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b.ptr = ptr;
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ptr = tmp;
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}
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T* release() {
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T* tmp = ptr;
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ptr = 0;
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return tmp;
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}
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private:
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// no reason to use these: each scoped_ptr should have its own object
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template <typename U> bool operator==(scoped_ptr<U> const& p) const;
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template <typename U> bool operator!=(scoped_ptr<U> const& p) const;
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};
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template<typename T> inline
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void swap(scoped_ptr<T>& a, scoped_ptr<T>& b) {
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a.swap(b);
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}
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template<typename T> inline
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bool operator==(T* p, const scoped_ptr<T>& b) {
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return p == b.get();
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}
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template<typename T> inline
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bool operator!=(T* p, const scoped_ptr<T>& b) {
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return p != b.get();
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}
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// scoped_array extends scoped_ptr to arrays. Deletion of the array pointed to
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// is guaranteed, either on destruction of the scoped_array or via an explicit
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// reset(). Use shared_array or std::vector if your needs are more complex.
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template<typename T>
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class scoped_array {
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private:
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T* ptr;
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scoped_array(scoped_array const &);
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scoped_array & operator=(scoped_array const &);
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public:
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typedef T element_type;
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explicit scoped_array(T* p = 0) : ptr(p) {}
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~scoped_array() {
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typedef char type_must_be_complete[sizeof(T)];
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delete[] ptr;
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}
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void reset(T* p = 0) {
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typedef char type_must_be_complete[sizeof(T)];
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if (ptr != p) {
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delete [] ptr;
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ptr = p;
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}
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}
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T& operator[](std::ptrdiff_t i) const {
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assert(ptr != 0);
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assert(i >= 0);
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return ptr[i];
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}
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bool operator==(T* p) const {
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return ptr == p;
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}
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bool operator!=(T* p) const {
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return ptr != p;
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}
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T* get() const {
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return ptr;
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}
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void swap(scoped_array & b) {
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T* tmp = b.ptr;
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b.ptr = ptr;
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ptr = tmp;
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}
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T* release() {
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T* tmp = ptr;
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ptr = 0;
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return tmp;
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}
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private:
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// no reason to use these: each scoped_array should have its own object
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template <typename U> bool operator==(scoped_array<U> const& p) const;
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template <typename U> bool operator!=(scoped_array<U> const& p) const;
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};
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template<class T> inline
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void swap(scoped_array<T>& a, scoped_array<T>& b) {
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a.swap(b);
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}
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template<typename T> inline
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bool operator==(T* p, const scoped_array<T>& b) {
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return p == b.get();
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}
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template<typename T> inline
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bool operator!=(T* p, const scoped_array<T>& b) {
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return p != b.get();
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}
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// This class wraps the c library function free() in a class that can be
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// passed as a template argument to scoped_ptr_malloc below.
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class ScopedPtrMallocFree {
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public:
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inline void operator()(void* x) const {
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free(x);
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}
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};
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// scoped_ptr_malloc<> is similar to scoped_ptr<>, but it accepts a
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// second template argument, the functor used to free the object.
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template<typename T, typename FreeProc = ScopedPtrMallocFree>
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class scoped_ptr_malloc {
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private:
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T* ptr;
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scoped_ptr_malloc(scoped_ptr_malloc const &);
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scoped_ptr_malloc & operator=(scoped_ptr_malloc const &);
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public:
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typedef T element_type;
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explicit scoped_ptr_malloc(T* p = 0): ptr(p) {}
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~scoped_ptr_malloc() {
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typedef char type_must_be_complete[sizeof(T)];
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free_((void*) ptr);
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}
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void reset(T* p = 0) {
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typedef char type_must_be_complete[sizeof(T)];
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if (ptr != p) {
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free_((void*) ptr);
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ptr = p;
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}
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}
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T& operator*() const {
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assert(ptr != 0);
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return *ptr;
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}
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T* operator->() const {
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assert(ptr != 0);
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return ptr;
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}
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bool operator==(T* p) const {
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return ptr == p;
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}
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bool operator!=(T* p) const {
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return ptr != p;
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}
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T* get() const {
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return ptr;
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}
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void swap(scoped_ptr_malloc & b) {
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T* tmp = b.ptr;
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b.ptr = ptr;
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ptr = tmp;
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}
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T* release() {
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T* tmp = ptr;
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ptr = 0;
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return tmp;
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}
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private:
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// no reason to use these: each scoped_ptr_malloc should have its own object
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template <typename U, typename GP>
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bool operator==(scoped_ptr_malloc<U, GP> const& p) const;
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template <typename U, typename GP>
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bool operator!=(scoped_ptr_malloc<U, GP> const& p) const;
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static FreeProc const free_;
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};
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template<typename T, typename FP>
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FP const scoped_ptr_malloc<T,FP>::free_ = FP();
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template<typename T, typename FP> inline
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void swap(scoped_ptr_malloc<T,FP>& a, scoped_ptr_malloc<T,FP>& b) {
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a.swap(b);
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}
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template<typename T, typename FP> inline
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bool operator==(T* p, const scoped_ptr_malloc<T,FP>& b) {
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return p == b.get();
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}
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template<typename T, typename FP> inline
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bool operator!=(T* p, const scoped_ptr_malloc<T,FP>& b) {
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return p != b.get();
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}
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} // namespace google_breakpad
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#endif // PROCESSOR_SCOPED_PTR_H__
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