mirror of
https://github.com/clementine-player/Clementine
synced 2024-12-17 12:02:48 +01:00
93 lines
2.4 KiB
Plaintext
93 lines
2.4 KiB
Plaintext
[preset00]
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fRating=3.000000
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fGammaAdj=1.000000
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fDecay=1.000000
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fVideoEchoZoom=1.000000
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fVideoEchoAlpha=0.000000
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nVideoEchoOrientation=1
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nWaveMode=1
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bAdditiveWaves=0
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bWaveDots=0
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bWaveThick=1
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=0
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bTexWrap=0
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=1
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bSolarize=0
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bInvert=0
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fWaveAlpha=100.000000
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fWaveScale=0.535234
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fWaveSmoothing=0.500000
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fWaveParam=-0.500000
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fModWaveAlphaStart=0.500000
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fModWaveAlphaEnd=1.000000
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fWarpAnimSpeed=1.000000
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fWarpScale=1.000000
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fZoomExponent=1.000000
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fShader=1.000000
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zoom=1.000000
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000010
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dy=0.000010
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warp=0.010000
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sx=1.000000
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sy=1.000000
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wave_r=1.000000
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wave_g=1.000000
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wave_b=1.000000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.005000
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ob_r=0.400000
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ob_g=0.300000
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ob_b=0.000000
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ob_a=1.000000
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ib_size=0.010000
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ib_r=1.000000
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ib_g=0.600000
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ib_b=0.000000
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ib_a=1.000000
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nMotionVectorsX=64.000000
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nMotionVectorsY=2.000000
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mv_dx=0.000000
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mv_dy=-0.100000
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mv_l=5.000000
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mv_r=0.200000
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mv_g=1.000000
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mv_b=1.000000
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mv_a=0.500000
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per_frame_1=warp = 0;
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per_frame_2=wave_r = 0.5 + 0.3*sin(time*0.894);
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per_frame_3=wave_g = 0.53 + 0.33*sin(time*1.14);
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per_frame_4=wave_b = 0.4 + 0.1*(1-bass);
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per_frame_5=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
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per_frame_6=test = equal(thresh,2);
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per_frame_7=dx_r = test*0.002*sin(5*time)+(1-test)*dx_r;
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per_frame_8=dy_r = test*0.002*sin(6*time)+(1-test)*dy_r;
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per_frame_9=zoom = zoom -0.01*thresh;
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per_frame_10=dx = 1.1* dx_r;
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per_frame_11=dy = 1.1* dy_r;
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per_frame_12=dx = dx + if (above(bass,1.3), 21*dx_r, 0);
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per_frame_13=mv_x = if(test,2,64);
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per_frame_14=mv_y = if(test,64,2);
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per_frame_15=mv_dx = if(test,-0.1,0);
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per_frame_16=mv_dy = if(test,0,-0.1);
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per_frame_17=mv_a = if(test,1,0.5);
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per_frame_18=xpos = xpos + 0.05*(80*dx_r - xpos);
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per_frame_19=ypos = ypos + 0.05*(80*dy_r - ypos);
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per_frame_20=wave_x = 0.5 - xpos + 0.1*sin(2*time);
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per_frame_21=wave_y = 0.5 - ypos + 0.1*cos(2*time);
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per_frame_22=q1 = wave_x;
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per_frame_23=q2 = 1 - wave_y;
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per_pixel_1=newx = x - q1;
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per_pixel_2=newy = y - q2;
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per_pixel_3=newrad = sqrt((newx)*(newx)+0.5625*(newy)*(newy))*2;
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per_pixel_4=newzoom = pow(1.03, pow(0.01+sin(newrad*newrad), newrad*2-1));
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per_pixel_5=dx = min(5*newrad,1)*dx + max(-newrad*5+1,0)*((newx)*newzoom - newx);
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per_pixel_6=dy = min(5*newrad,1)*dy + max(-newrad*5+1,0)*((newy)*newzoom - newy);
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