mirror of
https://github.com/clementine-player/Clementine
synced 2024-12-17 12:02:48 +01:00
78 lines
2.1 KiB
Plaintext
78 lines
2.1 KiB
Plaintext
[preset00]
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fRating=2.000000
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fGammaAdj=1.490000
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fDecay=1.000000
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fVideoEchoZoom=1.000000
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fVideoEchoAlpha=0.500000
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nVideoEchoOrientation=3
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nWaveMode=3
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bAdditiveWaves=0
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bWaveDots=0
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bWaveThick=1
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=0
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bTexWrap=0
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=100.000000
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fWaveScale=0.972362
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fWaveSmoothing=0.500000
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fWaveParam=0.000000
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fModWaveAlphaStart=0.500000
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fModWaveAlphaEnd=1.000000
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fWarpAnimSpeed=1.000000
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fWarpScale=1.000000
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fZoomExponent=0.999998
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fShader=0.000000
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zoom=0.999998
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000010
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dy=0.000010
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warp=0.010000
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sx=1.000000
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sy=1.000000
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wave_r=0.500000
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wave_g=0.500000
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wave_b=0.500000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.005000
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ob_r=0.000000
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ob_g=0.000000
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ob_b=0.000000
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ob_a=1.000000
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ib_size=0.000000
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ib_r=0.000000
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ib_g=0.000000
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ib_b=0.000000
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ib_a=0.000000
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nMotionVectorsX=64.000000
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nMotionVectorsY=48.000000
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=1.050000
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mv_r=0.000000
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mv_g=0.000000
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mv_b=0.800000
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mv_a=0.000000
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per_frame_1=wave_r = wave_r + 0.4*(0.25*sin(1.4*time)) + 0.25*sin(7.25*time);
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per_frame_2=wave_g = wave_g + 0.34*(0.25*sin(1.7*time)) + 0.25*sin(6.11*time);
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per_frame_3=wave_b = wave_b + 0.3*(0.25*sin(1.84*time)) + 0.25*sin(9.3*time);
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per_frame_4=warp = 0;
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per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
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per_pixel_2=dx_r = equal(thresh,2)*0.025*sin(5*time)+(1-equal(thresh,2))*dx_r;
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per_pixel_3=dy_r = equal(thresh,2)*0.025*sin(6*time)+(1-equal(thresh,2))*dy_r;
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per_pixel_4=
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per_pixel_5=dx = dx + dx_r*(above(x,0.45+0.45*sin(1.5*time))*below(x,0.55+0.45*sin(1.5*time)));
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per_pixel_6=dy = dy + dy_r*(above(y,0.45+0.45*cos(1.25*time))*below(y,0.55+0.45*cos(1.25*time)));
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per_pixel_7=cx = cx + bass*(above(x,0.35+0.45*sin(1.05*time))*below(x,0.65+0.45*sin(1.05*time)));
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per_pixel_8=cy = cy + bass*(above(y,0.35+0.45*cos(1.75*time))*below(y,0.65+0.45*cos(1.75*time)));
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per_pixel_9=rot = rot + 0.15*((0.43*rad)*(5*cos(dx*dy-bass_att+(0.5-rad))*2-rad))*abs(0.5*(2*sin(0.2*time)));
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per_pixel_10=zoom = zoom - 0.02*(abs(cos(12*ang))+0.4*rad);
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