Clementine-audio-player-Mac.../src/engines
Jim Broadus 236cfa7adf Don't include cdda code if HAVE_AUDIOCD isn't defined 2020-06-01 22:09:46 +01:00
..
alsadevicefinder.cpp Add ALSA Device Finder (#6079) 2018-06-13 09:56:42 +01:00
alsadevicefinder.h Add ALSA Device Finder (#6079) 2018-06-13 09:56:42 +01:00
bufferconsumer.h Reformat all non-3rd-party C/C++/Objective-C++. 2014-02-07 16:34:20 +01:00
devicefinder.cpp Get audio device names on Windows too. 2014-03-29 23:48:26 +11:00
devicefinder.h Get audio device names on Windows too. 2014-03-29 23:48:26 +11:00
directsounddevicefinder.cpp Get audio device names on Windows too. 2014-03-29 23:48:26 +11:00
directsounddevicefinder.h Get audio device names on Windows too. 2014-03-29 23:48:26 +11:00
engine_fwd.h Remove extra ';' 2019-11-10 00:30:18 +01:00
enginebase.cpp Add MediaPlaybackRequest class. 2020-03-11 10:57:21 +00:00
enginebase.h Add MediaPlaybackRequest class. 2020-03-11 10:57:21 +00:00
gstelementdeleter.cpp Reformat all non-3rd-party C/C++/Objective-C++. 2014-02-07 16:34:20 +01:00
gstelementdeleter.h Use nullptr as parent parameter default everywhere 2014-02-10 16:03:54 +01:00
gstengine.cpp gstengine: Clean up buffer references in error cases 2020-05-23 11:07:34 +01:00
gstengine.h Add MediaPlaybackRequest class. 2020-03-11 10:57:21 +00:00
gstenginepipeline.cpp Don't include cdda code if HAVE_AUDIOCD isn't defined 2020-06-01 22:09:46 +01:00
gstenginepipeline.h Don't include cdda code if HAVE_AUDIOCD isn't defined 2020-06-01 22:09:46 +01:00
osxdevicefinder.cpp Device fixes for MacOs (#6098) 2018-07-06 10:04:40 +01:00
osxdevicefinder.h Get audio device names on OS X too. 2014-03-29 22:44:08 +11:00
playbackrequest.h Add headers to MediaPlaybackRequest. 2020-03-12 18:08:14 +00:00
pulsedevicefinder.cpp Fix name of pulse audio gstreamer sink. 2015-02-03 13:32:41 +01:00
pulsedevicefinder.h Get a list of available audio devices from pulseaudio, and let the user choose 2014-03-29 19:31:38 +11:00