Clementine-audio-player-Mac.../3rdparty/qsqlite
David Sansome 9a739a3346 Add a DBus interface onto the global search engine, and add a KDE krunner plugin that performs global searches in Clementine.
This is optional and is not compiled unless you have the plasma developer packages installed.
2011-10-19 23:17:24 +01:00
..
CMakeLists.txt Add a DBus interface onto the global search engine, and add a KDE krunner plugin that performs global searches in Clementine. 2011-10-19 23:17:24 +01:00
LICENSE.LGPL Add license headers to all our source files 2010-03-23 23:11:46 +00:00
README Bring the QSQLITE plugin into the source tree and statically link it on Windows. 2010-03-22 18:35:31 +00:00
clementinesqlcachedresult.cpp Use static version of qsqlite plugin on mac as well & disable qxt for mac. 2010-04-13 19:43:08 +00:00
clementinesqlcachedresult.h Use static version of qsqlite plugin on mac as well & disable qxt for mac. 2010-04-13 19:43:08 +00:00
qsql_sqlite.cpp Use static version of qsqlite plugin on mac as well & disable qxt for mac. 2010-04-13 19:43:08 +00:00
qsql_sqlite.h Use static version of qsqlite plugin on mac as well & disable qxt for mac. 2010-04-13 19:43:08 +00:00
qsqlite_resource.rc Bring the QSQLITE plugin into the source tree and statically link it on Windows. 2010-03-22 18:35:31 +00:00
smain.cpp Bring the QSQLITE plugin into the source tree and statically link it on Windows. 2010-03-22 18:35:31 +00:00
smain.patch Bring the QSQLITE plugin into the source tree and statically link it on Windows. 2010-03-22 18:35:31 +00:00
sqlite3.c Bring the QSQLITE plugin into the source tree and statically link it on Windows. 2010-03-22 18:35:31 +00:00
sqlite3.h Bring the QSQLITE plugin into the source tree and statically link it on Windows. 2010-03-22 18:35:31 +00:00

README

This is the qsqlite plugin from the Qt SDK.  It's built statically on Windows
and linked with libclementine.  This is so librarybackend.cpp can use QLibrary
to load the symbols from sqlite (like sqlite3_create_function) which by
default aren't exported from the .dll on windows.

See the individual files for licensing information.