Adding ifdefs to make cdio detection on compile time

This commit is contained in:
asiviero 2014-01-22 23:11:41 -02:00
parent 7cebf23bba
commit d07174c1d4
1 changed files with 7 additions and 1 deletions

View File

@ -86,7 +86,9 @@
#include "ui/organisedialog.h"
#include "ui/organiseerrordialog.h"
#include "ui/qtsystemtrayicon.h"
#ifdef HAVE_AUDIOCD
#include "ui/ripcd.h"
#endif
#include "ui/settingsdialog.h"
#include "ui/systemtrayicon.h"
#include "ui/trackselectiondialog.h"
@ -346,7 +348,11 @@ MainWindow::MainWindow(Application* app,
connect(ui_->action_shuffle, SIGNAL(triggered()), app_->playlist_manager(), SLOT(ShuffleCurrent()));
connect(ui_->action_open_media, SIGNAL(triggered()), SLOT(AddFile()));
connect(ui_->action_open_cd, SIGNAL(triggered()), SLOT(AddCDTracks()));
connect(ui_->action_rip_audio_cd, SIGNAL(triggered()), SLOT(OpenRipCD()));
#ifdef HAVE_AUDIOCD
connect(ui_->action_rip_audio_cd, SIGNAL(triggered()), SLOT(OpenRipCD()));
#else
ui_->action_rip_audio_cd->setVisible(false);
#endif
connect(ui_->action_add_file, SIGNAL(triggered()), SLOT(AddFile()));
connect(ui_->action_add_folder, SIGNAL(triggered()), SLOT(AddFolder()));
connect(ui_->action_add_stream, SIGNAL(triggered()), SLOT(AddStream()));