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https://github.com/clementine-player/Clementine
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More mingw fixes
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@ -3,6 +3,7 @@
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#include <math.h>
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#include <cassert>
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#include <iostream>
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#include <cmath>
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#include "Renderer/BeatDetect.hpp"
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PresetInputs::PresetInputs() : PipelineContext()
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@ -195,7 +196,7 @@ void PresetOutputs::PerPixelMath(const PipelineContext &context)
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{
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for (y = 0; y < gy; y++)
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{
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fZoom2 = powf(this->zoom_mesh[x][y], powf(this->zoomexp_mesh[x][y],
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fZoom2 = std::pow(this->zoom_mesh[x][y], std::pow(this->zoomexp_mesh[x][y],
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rad_mesh[x][y] * 2.0f - 1.0f));
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fZoom2Inv = 1.0f / fZoom2;
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this->x_mesh[x][y] = this->orig_x[x][y] * 0.5f * fZoom2Inv + 0.5f;
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@ -16,6 +16,8 @@
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#include <OpenGL/gl.h>
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#endif
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#include <cmath>
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#include "MilkdropWaveform.hpp"
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#include "math.h"
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#include "BeatDetect.hpp"
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@ -124,7 +126,7 @@ void MilkdropWaveform::MaximizeColors(RenderContext &context)
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case 2048: temp_a *= 0.33f; break;
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}
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temp_a*=1.3f;
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temp_a*=powf(context.beatDetect->treb , 2.0f);
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temp_a*=std::pow(context.beatDetect->treb , 2.0f);
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}
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if (maximizeColors==true)
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