Fix the scope when playing cue files. Fixes issue #1291
This commit is contained in:
parent
c2445edad5
commit
cce41f1372
@ -813,7 +813,7 @@ qint64 GstEngine::PruneScope() {
|
||||
return 0;
|
||||
|
||||
// get the position playing in the audio device
|
||||
const qint64 pos = position_nanosec();
|
||||
const qint64 pos = current_pipeline_->position();
|
||||
const qint64 segment_start = current_pipeline_->segment_start();
|
||||
|
||||
GstBuffer *buf = 0;
|
||||
|
Loading…
x
Reference in New Issue
Block a user