Move MPRIS setup to a background thread

This commit is contained in:
David Sansome 2011-01-08 15:31:14 +00:00
parent 7a089faa29
commit b3c211e26a
8 changed files with 617 additions and 493 deletions

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@ -565,13 +565,13 @@ if(HAVE_DBUS)
# MPRIS DBUS interfaces
qt4_add_dbus_adaptor(SOURCES
dbus/org.freedesktop.MediaPlayer.player.xml
core/mpris.h mpris::Mpris1Player core/mpris_player MprisPlayer)
core/mpris1.h mpris::Mpris1Player core/mpris_player MprisPlayer)
qt4_add_dbus_adaptor(SOURCES
dbus/org.freedesktop.MediaPlayer.root.xml
core/mpris.h mpris::Mpris1Root core/mpris_root MprisRoot)
core/mpris1.h mpris::Mpris1Root core/mpris_root MprisRoot)
qt4_add_dbus_adaptor(SOURCES
dbus/org.freedesktop.MediaPlayer.tracklist.xml
core/mpris.h mpris::Mpris1TrackList core/mpris_tracklist MprisTrackList)
core/mpris1.h mpris::Mpris1TrackList core/mpris_tracklist MprisTrackList)
# MPRIS 2.0 DBUS interfaces
qt4_add_dbus_adaptor(SOURCES
@ -600,8 +600,8 @@ if(HAVE_DBUS)
endif(HAVE_DEVICEKIT)
# MPRIS source
list(APPEND SOURCES core/mpris.cpp core/mpris2.cpp)
list(APPEND HEADERS core/mpris.h core/mpris2.h)
list(APPEND SOURCES core/mpris.cpp core/mpris1.cpp core/mpris2.cpp)
list(APPEND HEADERS core/mpris.h core/mpris1.h core/mpris2.h)
# Wiimotedev interface classes
if(ENABLE_WIIMOTEDEV)
@ -735,6 +735,8 @@ list(APPEND OTHER_SOURCES
core/modelfuturewatcher.h
core/mpris.cpp
core/mpris.h
core/mpris1.cpp
core/mpris1.h
core/mpris2.cpp
core/mpris2.h
devices/afcdevice.cpp

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@ -16,342 +16,45 @@
*/
#include "mpris.h"
#include "mpris_common.h"
#include "mpris1.h"
#include "mpris2.h"
#include <QCoreApplication>
#include <QDBusConnection>
#include "core/mpris_player.h"
#include "core/mpris_root.h"
#include "core/mpris_tracklist.h"
#include "engines/enginebase.h"
#include "playlist/playlist.h"
#include "playlist/playlistmanager.h"
#include "playlist/playlistsequence.h"
#include <QFuture>
#include <QFutureWatcher>
#include <QtConcurrentRun>
namespace mpris {
Mpris1::Mpris1(Player* player, ArtLoader* art_loader, QObject* parent)
: QObject(parent)
Mpris::Mpris(Player* player, ArtLoader* art_loader, QObject* parent)
: QObject(parent),
player_(player),
art_loader_(art_loader),
mpris1_(NULL),
mpris2_(NULL)
{
qDBusRegisterMetaType<DBusStatus>();
qDBusRegisterMetaType<Version>();
QFuture<void> future = QtConcurrent::run(this, &Mpris::Init);
QDBusConnection::sessionBus().registerService("org.mpris.clementine");
root_ = new Mpris1Root(player, this);
player_ = new Mpris1Player(player, this);
tracklist_ = new Mpris1TrackList(player, this);
QFutureWatcher<void>* watcher = new QFutureWatcher<void>(this);
watcher->setFuture(future);
connect(art_loader, SIGNAL(ArtLoaded(Song,QString)),
player_, SLOT(CurrentSongChanged(Song,QString)));
connect(watcher, SIGNAL(finished()), SLOT(Initialised()));
}
Mpris1Root::Mpris1Root(Player* player, QObject* parent)
: QObject(parent), player_(player) {
new MprisRoot(this);
QDBusConnection::sessionBus().registerObject("/", this);
void Mpris::Init() {
mpris1_ = new mpris::Mpris1(player_, art_loader_);
mpris2_ = new mpris::Mpris2(player_, art_loader_, mpris1_);
mpris1_->moveToThread(thread());
mpris2_->moveToThread(thread());
mpris1_->setParent(this);
mpris2_->setParent(this);
connect(mpris2_, SIGNAL(RaiseMainWindow()), SIGNAL(RaiseMainWindow()));
}
Mpris1Player::Mpris1Player(Player* player, QObject* parent)
: QObject(parent), player_(player) {
new MprisPlayer(this);
QDBusConnection::sessionBus().registerObject("/Player", this);
connect(player->engine(), SIGNAL(StateChanged(Engine::State)), SLOT(EngineStateChanged(Engine::State)));
connect(player_->playlists(), SIGNAL(PlaylistManagerInitialized()), SLOT(PlaylistManagerInitialized()));
}
// when PlaylistManager gets it ready, we connect PlaylistSequence with this
void Mpris1Player::PlaylistManagerInitialized() {
connect(player_->playlists()->sequence(), SIGNAL(ShuffleModeChanged(PlaylistSequence::ShuffleMode)),
SLOT(ShuffleModeChanged()));
connect(player_->playlists()->sequence(), SIGNAL(RepeatModeChanged(PlaylistSequence::RepeatMode)),
SLOT(RepeatModeChanged()));
}
Mpris1TrackList::Mpris1TrackList(Player* player, QObject* parent)
: QObject(parent), player_(player) {
new MprisTrackList(this);
QDBusConnection::sessionBus().registerObject("/TrackList", this);
connect(player->playlists(), SIGNAL(PlaylistChanged(Playlist*)), SLOT(PlaylistChanged(Playlist*)));
}
void Mpris1TrackList::PlaylistChanged(Playlist* playlist) {
emit TrackListChange(playlist->rowCount());
}
// we use the state from event and don't try to obtain it from Player
// later because only the event's version is really the current one
void Mpris1Player::EngineStateChanged(Engine::State state) {
emit StatusChange(GetStatus(state));
emit CapsChange(GetCaps(state));
}
void Mpris1Player::CurrentSongChanged(const Song& song, const QString& art_uri) {
last_metadata_ = Mpris1::GetMetadata(song);
if (!art_uri.isEmpty()) {
AddMetadata("arturl", art_uri, &last_metadata_);
}
emit TrackChange(last_metadata_);
emit StatusChange(GetStatus());
emit CapsChange(GetCaps());
}
QString Mpris1Root::Identity() {
return QString("%1 %2").arg(
QCoreApplication::applicationName(),
QCoreApplication::applicationVersion());
}
Version Mpris1Root::MprisVersion() {
Version version;
version.major = 1;
version.minor = 0;
return version;
}
void Mpris1Root::Quit() {
qApp->quit();
}
void Mpris1Player::Pause() {
player_->Pause();
}
void Mpris1Player::Stop() {
player_->Stop();
}
void Mpris1Player::Prev() {
player_->Previous();
}
void Mpris1Player::Play() {
player_->Play();
}
void Mpris1Player::Next() {
player_->Next();
}
void Mpris1Player::Repeat(bool repeat) {
player_->playlists()->sequence()->SetRepeatMode(
repeat ? PlaylistSequence::Repeat_Track : PlaylistSequence::Repeat_Off);
}
void Mpris1Player::ShuffleModeChanged() {
emit StatusChange(GetStatus());
}
void Mpris1Player::RepeatModeChanged() {
emit StatusChange(GetStatus());
}
DBusStatus Mpris1Player::GetStatus() const {
return GetStatus(player_->GetState());
}
DBusStatus Mpris1Player::GetStatus(Engine::State state) const {
DBusStatus status;
switch (state) {
case Engine::Empty:
case Engine::Idle:
status.play = DBusStatus::Mpris_Stopped;
break;
case Engine::Playing:
status.play = DBusStatus::Mpris_Playing;
break;
case Engine::Paused:
status.play = DBusStatus::Mpris_Paused;
break;
}
PlaylistManager* playlists_ = player_->playlists();
PlaylistSequence::RepeatMode repeat_mode = playlists_->sequence()->repeat_mode();
status.random = playlists_->sequence()->shuffle_mode() == PlaylistSequence::Shuffle_Off ? 0 : 1;
status.repeat = repeat_mode == PlaylistSequence::Repeat_Track ? 1 : 0;
status.repeat_playlist = (repeat_mode == PlaylistSequence::Repeat_Album ||
repeat_mode == PlaylistSequence::Repeat_Playlist ||
repeat_mode == PlaylistSequence::Repeat_Track) ? 1 : 0;
return status;
}
void Mpris1Player::VolumeSet(int volume) {
player_->SetVolume(volume);
}
int Mpris1Player::VolumeGet() const {
return player_->GetVolume();
}
void Mpris1Player::PositionSet(int pos) {
player_->Seek(pos/1000);
}
int Mpris1Player::PositionGet() const {
return player_->engine()->position();
}
QVariantMap Mpris1Player::GetMetadata() const {
return last_metadata_;
}
int Mpris1Player::GetCaps() const {
return GetCaps(player_->GetState());
}
int Mpris1Player::GetCaps(Engine::State state) const {
int caps = CAN_HAS_TRACKLIST;
PlaylistItemPtr current_item = player_->GetCurrentItem();
PlaylistManager* playlists = player_->playlists();
// play is disabled when playlist is empty or when last.fm stream is already playing
if (playlists->active()->rowCount() != 0
&& !(state == Engine::Playing && (player_->GetCurrentItem()->options() & PlaylistItem::LastFMControls))) {
caps |= CAN_PLAY;
}
if (current_item) {
caps |= CAN_PROVIDE_METADATA;
if (state == Engine::Playing && !(current_item->options() & PlaylistItem::PauseDisabled)) {
caps |= CAN_PAUSE;
}
if (state != Engine::Empty && current_item->Metadata().filetype() != Song::Type_Stream) {
caps |= CAN_SEEK;
}
}
if (playlists->active()->next_row() != -1 ||
playlists->active()->current_item_options() & PlaylistItem::ContainsMultipleTracks) {
caps |= CAN_GO_NEXT;
}
if (playlists->active()->previous_row() != -1) {
caps |= CAN_GO_PREV;
}
return caps;
}
void Mpris1Player::VolumeUp(int change) {
VolumeSet(VolumeGet() + change);
}
void Mpris1Player::VolumeDown(int change) {
VolumeSet(VolumeGet() - change);
}
void Mpris1Player::Mute() {
player_->Mute();
}
void Mpris1Player::ShowOSD() {
player_->ShowOSD();
}
int Mpris1TrackList::AddTrack(const QString& track, bool play) {
player_->playlists()->active()->InsertUrls(
QList<QUrl>() << QUrl(track), play);
return 0;
}
void Mpris1TrackList::DelTrack(int index) {
player_->playlists()->active()->removeRows(index, 1);
}
int Mpris1TrackList::GetCurrentTrack() const {
return player_->playlists()->active()->current_row();
}
int Mpris1TrackList::GetLength() const {
return player_->playlists()->active()->rowCount();
}
QVariantMap Mpris1TrackList::GetMetadata(int pos) const {
PlaylistItemPtr item = player_->GetItemAt(pos);
if (!item)
return QVariantMap();
return Mpris1::GetMetadata(item->Metadata());
}
void Mpris1TrackList::SetLoop(bool enable) {
player_->playlists()->active()->sequence()->SetRepeatMode(
enable ? PlaylistSequence::Repeat_Playlist : PlaylistSequence::Repeat_Off);
}
void Mpris1TrackList::SetRandom(bool enable) {
player_->playlists()->active()->sequence()->SetShuffleMode(
enable ? PlaylistSequence::Shuffle_All : PlaylistSequence::Shuffle_Off);
}
void Mpris1TrackList::PlayTrack(int index) {
player_->PlayAt(index, Engine::Manual, true);
}
QVariantMap Mpris1::GetMetadata(const Song& song) {
QVariantMap ret;
AddMetadata("location", song.filename(), &ret);
AddMetadata("title", song.PrettyTitle(), &ret);
AddMetadata("artist", song.artist(), &ret);
AddMetadata("album", song.album(), &ret);
AddMetadata("time", song.length(), &ret);
AddMetadata("mtime", song.length() * 1000, &ret);
AddMetadata("tracknumber", song.track(), &ret);
AddMetadata("year", song.year(), &ret);
AddMetadata("genre", song.genre(), &ret);
AddMetadata("disc", song.disc(), &ret);
AddMetadata("comment", song.comment(), &ret);
AddMetadata("audio-bitrate", song.bitrate(), &ret);
AddMetadata("audio-samplerate", song.samplerate(), &ret);
AddMetadata("bpm", song.bpm(), &ret);
AddMetadata("composer", song.composer(), &ret);
if (song.rating() != -1.0) {
AddMetadata("rating", song.rating() * 5, &ret);
}
return ret;
void Mpris::Initialised() {
mpris2_->InitLibIndicate();
}
} // namespace mpris
QDBusArgument& operator<< (QDBusArgument& arg, const Version& version) {
arg.beginStructure();
arg << version.major << version.minor;
arg.endStructure();
return arg;
}
const QDBusArgument& operator>> (const QDBusArgument& arg, Version& version) {
arg.beginStructure();
arg >> version.major >> version.minor;
arg.endStructure();
return arg;
}
QDBusArgument& operator<< (QDBusArgument& arg, const DBusStatus& status) {
arg.beginStructure();
arg << status.play;
arg << status.random;
arg << status.repeat;
arg << status.repeat_playlist;
arg.endStructure();
return arg;
}
const QDBusArgument& operator>> (const QDBusArgument& arg, DBusStatus& status) {
arg.beginStructure();
arg >> status.play;
arg >> status.random;
arg >> status.repeat;
arg >> status.repeat_playlist;
arg.endStructure();
return arg;
}

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@ -18,176 +18,37 @@
#ifndef MPRIS_H
#define MPRIS_H
#include "core/player.h"
#include <QDateTime>
#include <QDBusArgument>
#include <QObject>
class Player;
class Playlist;
struct DBusStatus { // From Amarok.
int play; // Playing = 0, Paused = 1, Stopped = 2
int random; // Linearly = 0, Randomly = 1
int repeat; // Go_To_Next = 0, Repeat_Current = 1
int repeat_playlist; // Stop_When_Finished = 0, Never_Give_Up_Playing = 1, Never_Let_You_Down = 42
enum MprisPlayState {
Mpris_Playing = 0,
Mpris_Paused = 1,
Mpris_Stopped = 2,
};
};
Q_DECLARE_METATYPE(DBusStatus);
QDBusArgument& operator <<(QDBusArgument& arg, const DBusStatus& status);
const QDBusArgument& operator >>(const QDBusArgument& arg, DBusStatus& status);
struct Version {
quint16 minor;
quint16 major;
};
Q_DECLARE_METATYPE(Version);
QDBusArgument& operator <<(QDBusArgument& arg, const Version& version);
const QDBusArgument& operator >>(const QDBusArgument& arg, Version& version);
namespace mpris {
enum DBusCaps {
NONE = 0,
CAN_GO_NEXT = 1 << 0,
CAN_GO_PREV = 1 << 1,
CAN_PAUSE = 1 << 2,
CAN_PLAY = 1 << 3,
CAN_SEEK = 1 << 4,
CAN_PROVIDE_METADATA = 1 << 5,
CAN_HAS_TRACKLIST = 1 << 6,
};
class ArtLoader;
class Mpris1Root;
class Mpris1Player;
class Mpris1TrackList;
class Mpris1;
class Mpris2;
class Mpris1 : public QObject {
class Mpris : public QObject {
Q_OBJECT
public:
Mpris1(Player* player, ArtLoader* art_loader, QObject* parent = 0);
static QVariantMap GetMetadata(const Song& song);
Mpris1Root* root() const { return root_; }
Mpris1Player* player() const { return player_; }
Mpris1TrackList* tracklist() const { return tracklist_; }
private:
Mpris1Root* root_;
Mpris1Player* player_;
Mpris1TrackList* tracklist_;
};
class Mpris1Root : public QObject {
Q_OBJECT
public:
Mpris1Root(Player* player, QObject* parent);
QString Identity();
void Quit();
Version MprisVersion();
private:
Player* player_;
};
class Mpris1Player : public QObject {
Q_OBJECT
public:
Mpris1Player(Player* player, QObject* parent);
void Pause();
void Stop();
void Prev();
void Play();
void Next();
void Repeat(bool);
// those methods will use engine's state obtained with player->GetState() method
DBusStatus GetStatus() const;
int GetCaps() const;
// those methods will use engine's state provided as an argument
DBusStatus GetStatus(Engine::State state) const;
int GetCaps(Engine::State state) const;
void VolumeSet(int volume);
int VolumeGet() const;
void PositionSet(int pos);
int PositionGet() const;
QVariantMap GetMetadata() const;
// Amarok extensions
void VolumeUp(int vol);
void VolumeDown(int vol);
void Mute();
void ShowOSD();
public slots:
void CurrentSongChanged(const Song& song, const QString& art_uri);
Mpris(Player* player, ArtLoader* art_loader, QObject* parent = 0);
signals:
void CapsChange(int);
void TrackChange(const QVariantMap&);
void StatusChange(DBusStatus);
void RaiseMainWindow();
private slots:
void PlaylistManagerInitialized();
void Initialised();
void EngineStateChanged(Engine::State state);
void ShuffleModeChanged();
void RepeatModeChanged();
private:
void Init();
private:
Player* player_;
ArtLoader* art_loader_;
QVariantMap last_metadata_;
};
class Mpris1TrackList : public QObject {
Q_OBJECT
public:
Mpris1TrackList(Player* player, QObject* parent);
int AddTrack(const QString&, bool);
void DelTrack(int index);
int GetCurrentTrack() const;
int GetLength() const;
QVariantMap GetMetadata(int) const;
void SetLoop(bool enable);
void SetRandom(bool enable);
// Amarok extension
void PlayTrack(int index);
signals:
void TrackListChange(int i);
private slots:
void PlaylistChanged(Playlist* playlist);
private:
Player* player_;
Mpris1* mpris1_;
Mpris2* mpris2_;
};
} // namespace mpris

358
src/core/mpris1.cpp Normal file
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@ -0,0 +1,358 @@
/* This file is part of Clementine.
Copyright 2010, David Sansome <me@davidsansome.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#include "mpris1.h"
#include "mpris_common.h"
#include <QCoreApplication>
#include <QDBusConnection>
#include "core/mpris_player.h"
#include "core/mpris_root.h"
#include "core/mpris_tracklist.h"
#include "engines/enginebase.h"
#include "playlist/playlist.h"
#include "playlist/playlistmanager.h"
#include "playlist/playlistsequence.h"
namespace mpris {
Mpris1::Mpris1(Player* player, ArtLoader* art_loader, QObject* parent)
: QObject(parent)
{
qDBusRegisterMetaType<DBusStatus>();
qDBusRegisterMetaType<Version>();
QDBusConnection::sessionBus().registerService("org.mpris.clementine");
root_ = new Mpris1Root(player, this);
player_ = new Mpris1Player(player, this);
tracklist_ = new Mpris1TrackList(player, this);
connect(art_loader, SIGNAL(ArtLoaded(Song,QString)),
player_, SLOT(CurrentSongChanged(Song,QString)));
}
Mpris1Root::Mpris1Root(Player* player, QObject* parent)
: QObject(parent), player_(player) {
new MprisRoot(this);
QDBusConnection::sessionBus().registerObject("/", this);
}
Mpris1Player::Mpris1Player(Player* player, QObject* parent)
: QObject(parent), player_(player) {
new MprisPlayer(this);
QDBusConnection::sessionBus().registerObject("/Player", this);
connect(player->engine(), SIGNAL(StateChanged(Engine::State)), SLOT(EngineStateChanged(Engine::State)));
connect(player_->playlists(), SIGNAL(PlaylistManagerInitialized()), SLOT(PlaylistManagerInitialized()));
}
// when PlaylistManager gets it ready, we connect PlaylistSequence with this
void Mpris1Player::PlaylistManagerInitialized() {
connect(player_->playlists()->sequence(), SIGNAL(ShuffleModeChanged(PlaylistSequence::ShuffleMode)),
SLOT(ShuffleModeChanged()));
connect(player_->playlists()->sequence(), SIGNAL(RepeatModeChanged(PlaylistSequence::RepeatMode)),
SLOT(RepeatModeChanged()));
}
Mpris1TrackList::Mpris1TrackList(Player* player, QObject* parent)
: QObject(parent), player_(player) {
new MprisTrackList(this);
QDBusConnection::sessionBus().registerObject("/TrackList", this);
connect(player->playlists(), SIGNAL(PlaylistChanged(Playlist*)), SLOT(PlaylistChanged(Playlist*)));
}
void Mpris1TrackList::PlaylistChanged(Playlist* playlist) {
emit TrackListChange(playlist->rowCount());
}
// we use the state from event and don't try to obtain it from Player
// later because only the event's version is really the current one
void Mpris1Player::EngineStateChanged(Engine::State state) {
emit StatusChange(GetStatus(state));
emit CapsChange(GetCaps(state));
}
void Mpris1Player::CurrentSongChanged(const Song& song, const QString& art_uri) {
last_metadata_ = Mpris1::GetMetadata(song);
if (!art_uri.isEmpty()) {
AddMetadata("arturl", art_uri, &last_metadata_);
}
emit TrackChange(last_metadata_);
emit StatusChange(GetStatus());
emit CapsChange(GetCaps());
}
QString Mpris1Root::Identity() {
return QString("%1 %2").arg(
QCoreApplication::applicationName(),
QCoreApplication::applicationVersion());
}
Version Mpris1Root::MprisVersion() {
Version version;
version.major = 1;
version.minor = 0;
return version;
}
void Mpris1Root::Quit() {
qApp->quit();
}
void Mpris1Player::Pause() {
player_->Pause();
}
void Mpris1Player::Stop() {
player_->Stop();
}
void Mpris1Player::Prev() {
player_->Previous();
}
void Mpris1Player::Play() {
player_->Play();
}
void Mpris1Player::Next() {
player_->Next();
}
void Mpris1Player::Repeat(bool repeat) {
player_->playlists()->sequence()->SetRepeatMode(
repeat ? PlaylistSequence::Repeat_Track : PlaylistSequence::Repeat_Off);
}
void Mpris1Player::ShuffleModeChanged() {
emit StatusChange(GetStatus());
}
void Mpris1Player::RepeatModeChanged() {
emit StatusChange(GetStatus());
}
DBusStatus Mpris1Player::GetStatus() const {
return GetStatus(player_->GetState());
}
DBusStatus Mpris1Player::GetStatus(Engine::State state) const {
DBusStatus status;
switch (state) {
case Engine::Empty:
case Engine::Idle:
status.play = DBusStatus::Mpris_Stopped;
break;
case Engine::Playing:
status.play = DBusStatus::Mpris_Playing;
break;
case Engine::Paused:
status.play = DBusStatus::Mpris_Paused;
break;
}
PlaylistManager* playlists_ = player_->playlists();
PlaylistSequence::RepeatMode repeat_mode = playlists_->sequence()->repeat_mode();
status.random = playlists_->sequence()->shuffle_mode() == PlaylistSequence::Shuffle_Off ? 0 : 1;
status.repeat = repeat_mode == PlaylistSequence::Repeat_Track ? 1 : 0;
status.repeat_playlist = (repeat_mode == PlaylistSequence::Repeat_Album ||
repeat_mode == PlaylistSequence::Repeat_Playlist ||
repeat_mode == PlaylistSequence::Repeat_Track) ? 1 : 0;
return status;
}
void Mpris1Player::VolumeSet(int volume) {
player_->SetVolume(volume);
}
int Mpris1Player::VolumeGet() const {
return player_->GetVolume();
}
void Mpris1Player::PositionSet(int pos) {
player_->Seek(pos/1000);
}
int Mpris1Player::PositionGet() const {
return player_->engine()->position();
}
QVariantMap Mpris1Player::GetMetadata() const {
return last_metadata_;
}
int Mpris1Player::GetCaps() const {
return GetCaps(player_->GetState());
}
int Mpris1Player::GetCaps(Engine::State state) const {
int caps = CAN_HAS_TRACKLIST;
PlaylistItemPtr current_item = player_->GetCurrentItem();
PlaylistManager* playlists = player_->playlists();
// play is disabled when playlist is empty or when last.fm stream is already playing
if (playlists->active()->rowCount() != 0
&& !(state == Engine::Playing && (player_->GetCurrentItem()->options() & PlaylistItem::LastFMControls))) {
caps |= CAN_PLAY;
}
if (current_item) {
caps |= CAN_PROVIDE_METADATA;
if (state == Engine::Playing && !(current_item->options() & PlaylistItem::PauseDisabled)) {
caps |= CAN_PAUSE;
}
if (state != Engine::Empty && current_item->Metadata().filetype() != Song::Type_Stream) {
caps |= CAN_SEEK;
}
}
if (playlists->active()->next_row() != -1 ||
playlists->active()->current_item_options() & PlaylistItem::ContainsMultipleTracks) {
caps |= CAN_GO_NEXT;
}
if (playlists->active()->previous_row() != -1) {
caps |= CAN_GO_PREV;
}
return caps;
}
void Mpris1Player::VolumeUp(int change) {
VolumeSet(VolumeGet() + change);
}
void Mpris1Player::VolumeDown(int change) {
VolumeSet(VolumeGet() - change);
}
void Mpris1Player::Mute() {
player_->Mute();
}
void Mpris1Player::ShowOSD() {
player_->ShowOSD();
}
int Mpris1TrackList::AddTrack(const QString& track, bool play) {
player_->playlists()->active()->InsertUrls(
QList<QUrl>() << QUrl(track), play);
return 0;
}
void Mpris1TrackList::DelTrack(int index) {
player_->playlists()->active()->removeRows(index, 1);
}
int Mpris1TrackList::GetCurrentTrack() const {
return player_->playlists()->active()->current_row();
}
int Mpris1TrackList::GetLength() const {
return player_->playlists()->active()->rowCount();
}
QVariantMap Mpris1TrackList::GetMetadata(int pos) const {
PlaylistItemPtr item = player_->GetItemAt(pos);
if (!item)
return QVariantMap();
return Mpris1::GetMetadata(item->Metadata());
}
void Mpris1TrackList::SetLoop(bool enable) {
player_->playlists()->active()->sequence()->SetRepeatMode(
enable ? PlaylistSequence::Repeat_Playlist : PlaylistSequence::Repeat_Off);
}
void Mpris1TrackList::SetRandom(bool enable) {
player_->playlists()->active()->sequence()->SetShuffleMode(
enable ? PlaylistSequence::Shuffle_All : PlaylistSequence::Shuffle_Off);
}
void Mpris1TrackList::PlayTrack(int index) {
player_->PlayAt(index, Engine::Manual, true);
}
QVariantMap Mpris1::GetMetadata(const Song& song) {
QVariantMap ret;
AddMetadata("location", song.filename(), &ret);
AddMetadata("title", song.PrettyTitle(), &ret);
AddMetadata("artist", song.artist(), &ret);
AddMetadata("album", song.album(), &ret);
AddMetadata("time", song.length(), &ret);
AddMetadata("mtime", song.length() * 1000, &ret);
AddMetadata("tracknumber", song.track(), &ret);
AddMetadata("year", song.year(), &ret);
AddMetadata("genre", song.genre(), &ret);
AddMetadata("disc", song.disc(), &ret);
AddMetadata("comment", song.comment(), &ret);
AddMetadata("audio-bitrate", song.bitrate(), &ret);
AddMetadata("audio-samplerate", song.samplerate(), &ret);
AddMetadata("bpm", song.bpm(), &ret);
AddMetadata("composer", song.composer(), &ret);
if (song.rating() != -1.0) {
AddMetadata("rating", song.rating() * 5, &ret);
}
return ret;
}
} // namespace mpris
QDBusArgument& operator<< (QDBusArgument& arg, const Version& version) {
arg.beginStructure();
arg << version.major << version.minor;
arg.endStructure();
return arg;
}
const QDBusArgument& operator>> (const QDBusArgument& arg, Version& version) {
arg.beginStructure();
arg >> version.major >> version.minor;
arg.endStructure();
return arg;
}
QDBusArgument& operator<< (QDBusArgument& arg, const DBusStatus& status) {
arg.beginStructure();
arg << status.play;
arg << status.random;
arg << status.repeat;
arg << status.repeat_playlist;
arg.endStructure();
return arg;
}
const QDBusArgument& operator>> (const QDBusArgument& arg, DBusStatus& status) {
arg.beginStructure();
arg >> status.play;
arg >> status.random;
arg >> status.repeat;
arg >> status.repeat_playlist;
arg.endStructure();
return arg;
}

195
src/core/mpris1.h Normal file
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@ -0,0 +1,195 @@
/* This file is part of Clementine.
Copyright 2010, David Sansome <me@davidsansome.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPRIS1_H
#define MPRIS1_H
#include "core/player.h"
#include <QDateTime>
#include <QDBusArgument>
#include <QObject>
class Player;
class Playlist;
struct DBusStatus { // From Amarok.
int play; // Playing = 0, Paused = 1, Stopped = 2
int random; // Linearly = 0, Randomly = 1
int repeat; // Go_To_Next = 0, Repeat_Current = 1
int repeat_playlist; // Stop_When_Finished = 0, Never_Give_Up_Playing = 1, Never_Let_You_Down = 42
enum MprisPlayState {
Mpris_Playing = 0,
Mpris_Paused = 1,
Mpris_Stopped = 2,
};
};
Q_DECLARE_METATYPE(DBusStatus);
QDBusArgument& operator <<(QDBusArgument& arg, const DBusStatus& status);
const QDBusArgument& operator >>(const QDBusArgument& arg, DBusStatus& status);
struct Version {
quint16 minor;
quint16 major;
};
Q_DECLARE_METATYPE(Version);
QDBusArgument& operator <<(QDBusArgument& arg, const Version& version);
const QDBusArgument& operator >>(const QDBusArgument& arg, Version& version);
namespace mpris {
enum DBusCaps {
NONE = 0,
CAN_GO_NEXT = 1 << 0,
CAN_GO_PREV = 1 << 1,
CAN_PAUSE = 1 << 2,
CAN_PLAY = 1 << 3,
CAN_SEEK = 1 << 4,
CAN_PROVIDE_METADATA = 1 << 5,
CAN_HAS_TRACKLIST = 1 << 6,
};
class ArtLoader;
class Mpris1Root;
class Mpris1Player;
class Mpris1TrackList;
class Mpris1 : public QObject {
Q_OBJECT
public:
Mpris1(Player* player, ArtLoader* art_loader, QObject* parent = 0);
static QVariantMap GetMetadata(const Song& song);
Mpris1Root* root() const { return root_; }
Mpris1Player* player() const { return player_; }
Mpris1TrackList* tracklist() const { return tracklist_; }
private:
Mpris1Root* root_;
Mpris1Player* player_;
Mpris1TrackList* tracklist_;
};
class Mpris1Root : public QObject {
Q_OBJECT
public:
Mpris1Root(Player* player, QObject* parent = 0);
QString Identity();
void Quit();
Version MprisVersion();
private:
Player* player_;
};
class Mpris1Player : public QObject {
Q_OBJECT
public:
Mpris1Player(Player* player, QObject* parent = 0);
void Pause();
void Stop();
void Prev();
void Play();
void Next();
void Repeat(bool);
// those methods will use engine's state obtained with player->GetState() method
DBusStatus GetStatus() const;
int GetCaps() const;
// those methods will use engine's state provided as an argument
DBusStatus GetStatus(Engine::State state) const;
int GetCaps(Engine::State state) const;
void VolumeSet(int volume);
int VolumeGet() const;
void PositionSet(int pos);
int PositionGet() const;
QVariantMap GetMetadata() const;
// Amarok extensions
void VolumeUp(int vol);
void VolumeDown(int vol);
void Mute();
void ShowOSD();
public slots:
void CurrentSongChanged(const Song& song, const QString& art_uri);
signals:
void CapsChange(int);
void TrackChange(const QVariantMap&);
void StatusChange(DBusStatus);
private slots:
void PlaylistManagerInitialized();
void EngineStateChanged(Engine::State state);
void ShuffleModeChanged();
void RepeatModeChanged();
private:
Player* player_;
QVariantMap last_metadata_;
};
class Mpris1TrackList : public QObject {
Q_OBJECT
public:
Mpris1TrackList(Player* player, QObject* parent = 0);
int AddTrack(const QString&, bool);
void DelTrack(int index);
int GetCurrentTrack() const;
int GetLength() const;
QVariantMap GetMetadata(int) const;
void SetLoop(bool enable);
void SetRandom(bool enable);
// Amarok extension
void PlayTrack(int index);
signals:
void TrackListChange(int i);
private slots:
void PlaylistChanged(Playlist* playlist);
private:
Player* player_;
};
} // namespace mpris
#endif // MPRIS1_H

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@ -17,7 +17,7 @@
#include "config.h"
#include "mpris_common.h"
#include "mpris.h"
#include "mpris1.h"
#include "mpris2.h"
#include "core/mpris2_player.h"
#include "core/mpris2_root.h"
@ -31,6 +31,7 @@
#include <QApplication>
#include <QDBusConnection>
#include <QtConcurrentRun>
#ifdef HAVE_LIBINDICATE
# include <qindicateserver.h>
@ -55,21 +56,23 @@ Mpris2::Mpris2(Player* player, ArtLoader* art_loader,
QDBusConnection::sessionBus().registerService(kServiceName);
QDBusConnection::sessionBus().registerObject(kMprisObjectPath, this);
#ifdef HAVE_LIBINDICATE
QIndicate::Server* indicate_server = QIndicate::Server::defaultInstance();
indicate_server->setType("music.clementine");
indicate_server->setDesktopFile(DesktopEntryAbsolutePath());
indicate_server->show();
#endif
connect(art_loader, SIGNAL(ArtLoaded(Song,QString)), SLOT(ArtLoaded(Song,QString)));
connect(player->engine(), SIGNAL(StateChanged(Engine::State)), SLOT(EngineStateChanged(Engine::State)));
connect(player, SIGNAL(VolumeChanged(int)), SLOT(VolumeChanged()));
connect(player, SIGNAL(Seeked(qlonglong)), SIGNAL(Seeked(qlonglong)));
connect(player_->playlists(), SIGNAL(PlaylistManagerInitialized()), SLOT(PlaylistManagerInitialized()));
connect(player_->playlists(), SIGNAL(CurrentSongChanged(Song)), SLOT(CurrentSongChanged(Song)));
connect(player->playlists(), SIGNAL(PlaylistManagerInitialized()), SLOT(PlaylistManagerInitialized()));
connect(player->playlists(), SIGNAL(CurrentSongChanged(Song)), SLOT(CurrentSongChanged(Song)));
}
void Mpris2::InitLibIndicate() {
#ifdef HAVE_LIBINDICATE
QIndicate::Server* indicate_server = QIndicate::Server::defaultInstance();
indicate_server->setType("music.clementine");
indicate_server->setDesktopFile(DesktopEntryAbsolutePath());
indicate_server->show();
#endif
}
// when PlaylistManager gets it ready, we connect PlaylistSequence with this

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@ -73,6 +73,9 @@ class Mpris2 : public QObject {
public:
Mpris2(Player* player, ArtLoader* art_loader, Mpris1* mpris1, QObject* parent = 0);
void InitLibIndicate();
// Root Properties
bool CanQuit() const;
bool CanRaise() const;

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@ -312,8 +312,7 @@ int main(int argc, char *argv[]) {
qDBusRegisterMetaType<TrackIds>();
mpris::ArtLoader art_loader;
mpris::Mpris1 mpris1(&player, &art_loader);
mpris::Mpris2 mpris2(&player, &art_loader, &mpris1);
mpris::Mpris mpris(&player, &art_loader);
QObject::connect(&playlists, SIGNAL(CurrentSongChanged(Song)), &art_loader, SLOT(LoadArt(Song)));
QObject::connect(&art_loader, SIGNAL(ThumbnailLoaded(Song, QString)),
@ -341,7 +340,7 @@ int main(int argc, char *argv[]) {
tray_icon.get(),
&osd);
#ifdef HAVE_DBUS
QObject::connect(&mpris2, SIGNAL(RaiseMainWindow()), &w, SLOT(Raise()));
QObject::connect(&mpris, SIGNAL(RaiseMainWindow()), &w, SLOT(Raise()));
#endif
QObject::connect(&a, SIGNAL(messageReceived(QByteArray)), &w, SLOT(CommandlineOptionsReceived(QByteArray)));
w.CommandlineOptionsReceived(options);