mpris2: emit CanSeek notification in EngineStateChanged

When the engine status is Playing must emit the notification CanSeek
This commit is contained in:
Victor Dodon 2016-03-10 21:29:09 +00:00
parent 5b066991ab
commit 91c144478b

View File

@ -134,6 +134,8 @@ void Mpris2::EngineStateChanged(Engine::State newState) {
}
EmitNotification("PlaybackStatus", PlaybackStatus(newState));
if (newState == Engine::Playing)
EmitNotification("CanSeek", CanSeek(newState));
}
void Mpris2::VolumeChanged() { EmitNotification("Volume"); }