mirror of
https://github.com/clementine-player/Clementine
synced 2025-01-31 11:35:24 +01:00
Cache the background pixmap, and add support for X without transparency
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parent
62e21d64f3
commit
6456665066
@ -1,11 +1,16 @@
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#include "tracksliderpopup.h"
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#include <QBitmap>
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#include <QCoreApplication>
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#include <QMouseEvent>
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#include <QPainter>
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#include <QTimer>
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#include <QtDebug>
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#ifdef Q_WS_X11
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# include <QX11Info>
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#endif
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const int TrackSliderPopup::kTextMargin = 4;
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const int TrackSliderPopup::kPointLength = 16;
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const int TrackSliderPopup::kPointWidth = 4;
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@ -16,7 +21,6 @@ void qt_blurImage(QPainter *p, QImage &blurImage, qreal radius, bool quality, bo
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TrackSliderPopup::TrackSliderPopup(QWidget* parent)
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: QWidget(parent),
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text_("Test text"),
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font_metrics_(fontMetrics()),
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mouse_over_slider_(false),
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mouse_over_popup_(false),
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@ -41,8 +45,13 @@ TrackSliderPopup::TrackSliderPopup(QWidget* parent)
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font_.setPointSizeF(7.5);
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font_.setBold(true);
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font_metrics_ = QFontMetrics(font_);
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}
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UpdatePixmap();
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bool TrackSliderPopup::IsTransparencyAvailable() {
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#ifdef Q_WS_X11
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return QX11Info::isCompositingManagerRunning();
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#endif
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return true;
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}
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void TrackSliderPopup::SetText(const QString& text) {
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@ -70,19 +79,81 @@ void TrackSliderPopup::UpdatePixmap() {
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total_rect.width() - kBlurRadius * 2,
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bubble_bottom - kBlurRadius);
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const QColor highlight(palette().color(QPalette::Active, QPalette::Highlight));
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const QColor bg_color_1(highlight.lighter(110));
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const QColor bg_color_2(highlight.darker(120));
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if (background_cache_.size() != total_rect.size()) {
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const QColor highlight(palette().color(QPalette::Active, QPalette::Highlight));
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const QColor bg_color_1(highlight.lighter(110));
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const QColor bg_color_2(highlight.darker(120));
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QPolygon pointy;
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pointy << QPoint(total_rect.width()/2 - kPointWidth, bubble_bottom)
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<< QPoint(total_rect.width()/2, total_rect.bottom() - kBlurRadius)
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<< QPoint(total_rect.width()/2 + kPointWidth, bubble_bottom);
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QPolygon pointy;
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pointy << QPoint(total_rect.width()/2 - kPointWidth, bubble_bottom)
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<< QPoint(total_rect.width()/2, total_rect.bottom() - kBlurRadius)
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<< QPoint(total_rect.width()/2 + kPointWidth, bubble_bottom);
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QPolygon inner_pointy;
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inner_pointy << QPoint(pointy[0].x() + 1, pointy[0].y() - 1)
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<< QPoint(pointy[1].x(), pointy[1].y() - 1)
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<< QPoint(pointy[2].x() - 1, pointy[2].y() - 1);
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QPolygon inner_pointy;
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inner_pointy << QPoint(pointy[0].x() + 1, pointy[0].y() - 1)
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<< QPoint(pointy[1].x(), pointy[1].y() - 1)
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<< QPoint(pointy[2].x() - 1, pointy[2].y() - 1);
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background_cache_ = QPixmap(total_rect.size());
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background_cache_.fill(IsTransparencyAvailable() ?
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Qt::transparent : bg_color_2);
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QPainter p(&background_cache_);
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p.setRenderHint(QPainter::Antialiasing);
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p.setRenderHint(QPainter::HighQualityAntialiasing);
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if (IsTransparencyAvailable()) {
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// Draw the shadow to a different image
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QImage blur_source(total_rect.size(), QImage::Format_ARGB32_Premultiplied);
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blur_source.fill(Qt::transparent);
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QPainter blur_painter(&blur_source);
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blur_painter.setRenderHint(QPainter::Antialiasing);
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blur_painter.setRenderHint(QPainter::HighQualityAntialiasing);
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blur_painter.setBrush(bg_color_2);
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blur_painter.drawRoundedRect(bubble_rect, kBorderRadius, kBorderRadius);
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blur_painter.drawPolygon(pointy);
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// Fade the shadow out towards the bottom
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QLinearGradient fade_gradient(QPoint(0, bubble_bottom),
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QPoint(0, bubble_bottom + kPointLength));
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fade_gradient.setColorAt(0.0, QColor(255, 0, 0, 0));
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fade_gradient.setColorAt(1.0, QColor(255, 0, 0, 255));
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blur_painter.setCompositionMode(QPainter::CompositionMode_DestinationOut);
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blur_painter.fillRect(total_rect, fade_gradient);
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blur_painter.end();
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p.save();
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qt_blurImage(&p, blur_source, kBlurRadius, true, false);
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p.restore();
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} else {
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QBitmap mask(total_rect.size());
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mask.clear();
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QPainter mask_painter(&mask);
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mask_painter.setBrush(Qt::color1);
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mask_painter.drawRoundedRect(bubble_rect, kBorderRadius, kBorderRadius);
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mask_painter.drawPolygon(pointy);
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mask_painter.end();
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setMask(mask);
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}
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// Outer bubble
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p.setPen(Qt::NoPen);
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p.setBrush(bg_color_2);
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p.drawRoundedRect(bubble_rect, kBorderRadius, kBorderRadius);
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// Outer pointy
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p.drawPolygon(pointy);
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// Inner bubble
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p.setBrush(bg_color_1);
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p.drawRoundedRect(bubble_rect.adjusted(1, 1, -1, -1),
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kBorderRadius, kBorderRadius);
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// Inner pointy
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p.drawPolygon(inner_pointy);
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}
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pixmap_ = QPixmap(total_rect.size());
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pixmap_.fill(Qt::transparent);
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@ -90,45 +161,8 @@ void TrackSliderPopup::UpdatePixmap() {
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p.setRenderHint(QPainter::Antialiasing);
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p.setRenderHint(QPainter::HighQualityAntialiasing);
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// Draw the shadow to a different image
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QImage blur_source(total_rect.size(), QImage::Format_ARGB32_Premultiplied);
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blur_source.fill(Qt::transparent);
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QPainter blur_painter(&blur_source);
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blur_painter.setRenderHint(QPainter::Antialiasing);
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blur_painter.setRenderHint(QPainter::HighQualityAntialiasing);
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blur_painter.setBrush(bg_color_2);
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blur_painter.drawRoundedRect(bubble_rect, kBorderRadius, kBorderRadius);
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blur_painter.drawPolygon(pointy);
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// Fade the shadow out towards the bottom
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QLinearGradient fade_gradient(QPoint(0, bubble_bottom),
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QPoint(0, bubble_bottom + kPointLength));
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fade_gradient.setColorAt(0.0, QColor(255, 0, 0, 0));
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fade_gradient.setColorAt(1.0, QColor(255, 0, 0, 255));
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blur_painter.setCompositionMode(QPainter::CompositionMode_DestinationOut);
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blur_painter.fillRect(total_rect, fade_gradient);
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blur_painter.end();
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p.save();
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qt_blurImage(&p, blur_source, kBlurRadius, true, false);
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p.restore();
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// Outer bubble
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p.setPen(Qt::NoPen);
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p.setBrush(bg_color_2);
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p.drawRoundedRect(bubble_rect, kBorderRadius, kBorderRadius);
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// Outer pointy
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p.drawPolygon(pointy);
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// Inner bubble
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p.setBrush(bg_color_1);
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p.drawRoundedRect(bubble_rect.adjusted(1, 1, -1, -1),
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kBorderRadius, kBorderRadius);
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// Inner pointy
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p.drawPolygon(inner_pointy);
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// Background
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p.drawPixmap(total_rect.topLeft(), background_cache_);
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// Text
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p.setPen(palette().color(QPalette::Text));
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@ -10,6 +10,8 @@ public:
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TrackSliderPopup(QWidget* parent);
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public slots:
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static bool IsTransparencyAvailable();
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void SetText(const QString& text);
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void SetPopupPosition(const QPoint& pos);
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@ -44,6 +46,7 @@ private:
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QFont font_;
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QFontMetrics font_metrics_;
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QPixmap pixmap_;
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QPixmap background_cache_;
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bool mouse_over_slider_;
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bool mouse_over_popup_;
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