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https://github.com/clementine-player/Clementine
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Make F2 edit the first playlist column again after the cursor has been moved. Fixes issue #939
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@ -164,6 +164,7 @@ void PlaylistContainer::SetViewModel(Playlist* playlist) {
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connect(view()->selectionModel(), SIGNAL(selectionChanged(QItemSelection,QItemSelection)),
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this, SLOT(SelectionChanged()));
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emit ViewSelectionModelChanged();
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// Update filter
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filter_->setText(playlist->proxy()->filterRegExp().pattern());
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@ -52,6 +52,7 @@ signals:
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void Remove(int id);
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void UndoRedoActionsChanged(QAction* undo, QAction* redo);
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void ViewSelectionModelChanged();
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protected:
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// QWidget
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@ -217,6 +217,7 @@ MainWindow::MainWindow(Engine::Type engine, QWidget *parent)
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library_sort_model_->setDynamicSortFilter(true);
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library_sort_model_->sort(0);
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connect(ui_->playlist, SIGNAL(ViewSelectionModelChanged()), SLOT(PlaylistViewSelectionModelChanged()));
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ui_->playlist->SetManager(playlists_);
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library_view_->view()->setModel(library_sort_model_);
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@ -1665,3 +1666,19 @@ void MainWindow::ConnectInfoView(SongInfoBase* view) {
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void MainWindow::ShowSongInfoConfig() {
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OpenSettingsDialogAtPage(SettingsDialog::Page_SongInformation);
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}
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void MainWindow::PlaylistViewSelectionModelChanged() {
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connect(ui_->playlist->view()->selectionModel(),
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SIGNAL(currentChanged(QModelIndex,QModelIndex)),
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SLOT(PlaylistCurrentChanged(QModelIndex)));
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}
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void MainWindow::PlaylistCurrentChanged(const QModelIndex& proxy_current) {
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const QModelIndex source_current =
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playlists_->current()->proxy()->mapToSource(proxy_current);
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// If the user moves the current index using the keyboard and then presses
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// F2, we don't want that editing the last column that was right clicked on.
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if (source_current != playlist_menu_index_)
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playlist_menu_index_ = QModelIndex();
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}
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@ -109,6 +109,8 @@ class MainWindow : public QMainWindow, public PlatformInterface {
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void ForceShowOSD(const Song& song);
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void PlaylistRightClick(const QPoint& global_pos, const QModelIndex& index);
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void PlaylistCurrentChanged(const QModelIndex& current);
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void PlaylistViewSelectionModelChanged();
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void PlaylistPlay();
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void PlaylistStopAfter();
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void PlaylistQueue();
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