Fix some warnings when compiling with mingw

This commit is contained in:
David Sansome 2010-06-07 11:11:17 +00:00
parent 77e6eb3d7e
commit 2fa612b157
3 changed files with 0 additions and 13 deletions

View File

@ -7,10 +7,6 @@ cmake_minimum_required(VERSION 2.4.0)
SET(MilkdropPresetFactory_SOURCES BuiltinFuncs.cpp Func.cpp MilkdropPreset.cpp Param.hpp PresetFrameIO.cpp CustomShape.cpp Eval.cpp MilkdropPresetFactory.cpp PerPixelEqn.cpp BuiltinParams.cpp InitCond.cpp Parser.cpp CustomWave.cpp Expr.cpp PerPointEqn.cpp Param.cpp PerFrameEqn.cpp IdlePreset.cpp)
IF(NOT MSVC)
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
ENDIF(NOT MSVC)
INCLUDE_DIRECTORIES(${projectM_SOURCE_DIR} ${Renderer_SOURCE_DIR})
LINK_DIRECTORIES(${projectM_BINARY_DIR} ${Renderer_BINARY_DIR})

View File

@ -7,10 +7,6 @@ cmake_minimum_required(VERSION 2.4.0)
SET(NativePresetFactory_SOURCES NativePresetFactory.cpp)
IF(NOT MSVC)
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
ENDIF(NOT MSVC)
if(MSVC)
SET (MATH_LIBRARIES )
else(MSVC)

View File

@ -11,11 +11,6 @@ SET(Renderer_SOURCES FBO.cpp MilkdropWaveform.cpp PerPixelMesh.cpp Pipeline.cpp
Filters.cpp PerlinNoise.cpp PipelineContext.cpp Renderable.cpp BeatDetect.cpp Shader.cpp TextureManager.cpp VideoEcho.cpp
RenderItemDistanceMetric.cpp RenderItemMatcher.cpp ${SOIL_SOURCES})
IF(NOT MSVC)
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
ENDIF(NOT MSVC)
if(MSVC)
SET (MATH_LIBRARIES )
else(MSVC)