CddaDevice: Preventing double read on disc change.

This commit is contained in:
Lukas Prediger 2021-08-01 14:39:42 +03:00 committed by John Maguire
parent 62b5a0e77b
commit 2936578fa4
2 changed files with 19 additions and 1 deletions

View File

@ -34,6 +34,8 @@ CddaDevice::CddaDevice(const QUrl& url, DeviceLister* lister,
cdda_song_loader_(url) {
connect(&cdda_song_loader_, SIGNAL(SongsUpdated(SongList)), this,
SLOT(SongsLoaded(SongList)));
connect(&cdda_song_loader_, SIGNAL(Finished()), this,
SLOT(SongsLoadingFinished()));
connect(this, SIGNAL(SongsDiscovered(SongList)), model_,
SLOT(SongsDiscovered(SongList)));
connect(&disc_changed_timer_, SIGNAL(timeout()), SLOT(CheckDiscChanged()));
@ -69,7 +71,10 @@ void CddaDevice::WatchForDiscChanges(bool watch) {
disc_changed_timer_.stop();
}
void CddaDevice::ForceLoadSongs() { cdda_song_loader_.LoadSongs(); }
void CddaDevice::ForceLoadSongs() {
cdda_song_loader_.LoadSongs();
disc_changed_timer_.stop();
}
void CddaDevice::LoadSongs() {
SongList songs = cdda_song_loader_.cached_tracks();
@ -80,8 +85,20 @@ void CddaDevice::SongsLoaded(const SongList& songs) {
model_->Reset();
song_count_ = songs.size();
emit SongsDiscovered(songs);
// When a disc is inserted, cdio_get_media_changed will
// return true for two times with a bit of delay in between
// (at least on linux).
// We clear cdio_get_media_changed after songs are
// loaded, so we don't potentially re-read the same disc.terminal
// There's a slight chance that this hides an actual
// media change, but this should be rare enough to not
// be a problem in practice and is easily rectified
// by user cycling the disc once more.
cdio_get_media_changed(cdio_);
}
void CddaDevice::SongsLoadingFinished() { disc_changed_timer_.start(); }
void CddaDevice::CheckDiscChanged() {
if (!cdio_) return; // do nothing if not initialized

View File

@ -75,6 +75,7 @@ class CddaDevice : public ConnectedDevice {
private slots:
void SongsLoaded(const SongList& songs);
void SongsLoadingFinished();
void CheckDiscChanged();
private: