Use QString fromLatin1 instead of fromAscii
Methods QString::fromAscii and QString::toAscii have been deprecated in Qt 5 (https://doc.qt.io/qt-5/qstring-obsolete.html). This commit replaces calls to QString::fromAscii by calls to QString::fromLatin1 and calls to QString::toAscii by calls to QString::toLatin1. This allows successful build when merging branch master into branch qt5.
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@ -33,7 +33,7 @@ void GME::SPC::Read(const QFileInfo& file_info,
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qLog(Debug) << "Reading tags from SPC file: " << file_info.fileName();
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// Check for header -- more reliable than file name alone.
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if (!file.read(33).startsWith(QString("SNES-SPC700").toAscii())) return;
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if (!file.read(33).startsWith(QString("SNES-SPC700").toLatin1())) return;
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/*
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* First order of business -- get any tag values that exist within the core
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@ -48,13 +48,13 @@ void GME::SPC::Read(const QFileInfo& file_info,
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bool has_id6 = (file.read(1)[0] == (char)xID6_STATUS::ON);
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file.seek(SONG_TITLE_OFFSET);
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song_info->set_title(QString::fromAscii(file.read(32)).toStdString());
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song_info->set_title(QString::fromLatin1(file.read(32)).toStdString());
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file.seek(GAME_TITLE_OFFSET);
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song_info->set_album(QString::fromAscii(file.read(32)).toStdString());
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song_info->set_album(QString::fromLatin1(file.read(32)).toStdString());
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file.seek(ARTIST_OFFSET);
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song_info->set_artist(QString::fromAscii(file.read(32)).toStdString());
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song_info->set_artist(QString::fromLatin1(file.read(32)).toStdString());
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file.seek(INTRO_LENGTH_OFFSET);
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QByteArray length_bytes = file.read(INTRO_LENGTH_SIZE);
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@ -90,7 +90,7 @@ void GME::SPC::Read(const QFileInfo& file_info,
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* in data from this is ideal before trying to rely on APETAG values. XID6
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* format follows EA's binary file format standard named "IFF" */
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file.seek(XID6_OFFSET);
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if (has_id6 && file.read(4) == QString("xid6").toAscii()) {
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if (has_id6 && file.read(4) == QString("xid6").toLatin1()) {
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QByteArray xid6_head_data = file.read(4);
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if (xid6_head_data.size() >= 4) {
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qint64 xid6_size = xid6_head_data[0] | (xid6_head_data[1] << 8) |
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@ -161,7 +161,7 @@ void GME::VGM::Read(const QFileInfo& file_info,
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qLog(Debug) << "Reading tags from VGM file: " << file_info.fileName();
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if (!file.read(4).startsWith(QString("Vgm ").toAscii())) return;
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if (!file.read(4).startsWith(QString("Vgm ").toLatin1())) return;
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file.seek(GD3_TAG_PTR);
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QByteArray gd3_head = file.read(4);
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