Clementine-audio-player-Mac.../3rdparty/google-breakpad/common/mac/SimpleStringDictionary.mm

134 lines
3.9 KiB
Plaintext
Raw Normal View History

// Copyright (c) 2007, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// SimpleStringDictionary.mm
// Simple string dictionary that does not allocate memory
//
#include <assert.h>
#import "SimpleStringDictionary.h"
namespace google_breakpad {
//==============================================================================
const KeyValueEntry *SimpleStringDictionary::GetEntry(int i) const {
return (i >= 0 && i < MAX_NUM_ENTRIES) ? &entries_[i] : NULL;
}
//==============================================================================
int SimpleStringDictionary::GetCount() const {
int count = 0;
for (int i = 0; i < MAX_NUM_ENTRIES; ++i) {
if (entries_[i].IsActive() ) {
++count;
}
}
return count;
}
//==============================================================================
const char *SimpleStringDictionary::GetValueForKey(const char *key) {
assert(key);
if (!key)
return NULL;
for (int i = 0; i < MAX_NUM_ENTRIES; ++i) {
KeyValueEntry &entry = entries_[i];
if (entry.IsActive() && !strcmp(entry.GetKey(), key)) {
return entry.GetValue();
}
}
return NULL;
}
//==============================================================================
void SimpleStringDictionary::SetKeyValue(const char *key,
const char *value) {
if (!value) {
RemoveKey(key);
return;
}
// key must not be NULL
assert(key);
if (!key)
return;
// key must not be empty string
assert(key[0] != '\0');
if (key[0] == '\0')
return;
int free_index = -1;
// check if key already exists
for (int i = 0; i < MAX_NUM_ENTRIES; ++i) {
KeyValueEntry &entry = entries_[i];
if (entry.IsActive()) {
if (!strcmp(entry.GetKey(), key)) {
entry.SetValue(value);
return;
}
} else {
// Make a note of an empty slot
if (free_index == -1) {
free_index = i;
}
}
}
// check if we've run out of space
assert(free_index != -1);
// Put new key into an empty slot (if found)
if (free_index != -1) {
entries_[free_index].SetKeyValue(key, value);
}
}
//==============================================================================
void SimpleStringDictionary::RemoveKey(const char *key) {
assert(key);
if (!key)
return;
for (int i = 0; i < MAX_NUM_ENTRIES; ++i) {
if (!strcmp(entries_[i].GetKey(), key)) {
entries_[i].Clear();
return;
}
}
}
} // namespace google_breakpad