1
0
mirror of https://github.com/clementine-player/Clementine synced 2024-12-23 00:09:14 +01:00
Clementine-audio-player-Mac.../tests/mock_player.h

67 lines
2.0 KiB
C
Raw Normal View History

/* This file is part of Clementine.
Copyright 2010, David Sansome <me@davidsansome.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MOCK_PLAYER_H
#define MOCK_PLAYER_H
#include "core/player.h"
#include "core/song.h"
#include "core/settingsprovider.h"
#include "library/sqlrow.h"
#include <gmock/gmock.h>
class MockPlayer : public PlayerInterface {
public:
MockPlayer() {}
MOCK_CONST_METHOD0(engine, EngineBase*());
MOCK_CONST_METHOD0(GetState, Engine::State());
MOCK_CONST_METHOD0(GetVolume, int());
MOCK_CONST_METHOD0(GetCurrentItem, PlaylistItemPtr());
MOCK_CONST_METHOD1(GetItemAt, PlaylistItemPtr(int));
MOCK_CONST_METHOD0(playlists, PlaylistManagerInterface*());
2011-04-28 19:51:09 +02:00
MOCK_METHOD1(RegisterUrlHandler, void(UrlHandler*));
MOCK_METHOD1(UnregisterUrlHandler, void(UrlHandler*));
MOCK_METHOD0(ReloadSettings, void());
2011-03-13 19:50:32 +01:00
MOCK_METHOD3(PlayAt, void(int, Engine::TrackChangeFlags, bool));
MOCK_METHOD0(PlayPause, void());
MOCK_METHOD0(Next, void());
MOCK_METHOD0(Previous, void());
MOCK_METHOD1(SetVolume, void(int));
MOCK_METHOD0(VolumeUp, void());
MOCK_METHOD0(VolumeDown, void());
MOCK_METHOD1(SeekTo, void(int));
MOCK_METHOD0(SeekForward, void());
MOCK_METHOD0(SeekBackward, void());
MOCK_METHOD1(CurrentMetadataChanged, void(const Song&));
MOCK_METHOD0(Mute, void());
MOCK_METHOD0(Pause, void());
MOCK_METHOD0(Stop, void());
MOCK_METHOD0(Play, void());
MOCK_METHOD0(ShowOSD, void());
};
#endif // MOCK_PLAYER_H