86 lines
2.3 KiB
Plaintext
86 lines
2.3 KiB
Plaintext
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[preset00]
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fRating=2.000000
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fGammaAdj=1.980000
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fDecay=1.000000
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fVideoEchoZoom=1.006596
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fVideoEchoAlpha=0.000000
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nVideoEchoOrientation=0
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nWaveMode=1
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bAdditiveWaves=0
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bWaveDots=0
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bWaveThick=1
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=0
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bTexWrap=0
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=4.099998
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fWaveScale=1.199252
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fWaveSmoothing=0.630000
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fWaveParam=0.300000
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fModWaveAlphaStart=0.710000
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fModWaveAlphaEnd=1.300000
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fWarpAnimSpeed=1.000000
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fWarpScale=1.331000
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fZoomExponent=1.000000
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fShader=0.000000
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zoom=1.000000
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000000
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dy=0.000000
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warp=0.010000
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sx=1.000000
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sy=1.000000
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wave_r=0.650000
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wave_g=0.650000
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wave_b=0.650000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.005000
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ob_r=0.000000
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ob_g=0.000000
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ob_b=0.000000
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ob_a=1.000000
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ib_size=0.005000
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ib_r=0.250000
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ib_g=0.250000
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ib_b=0.250000
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ib_a=1.000000
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nMotionVectorsX=64.000000
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nMotionVectorsY=48.000000
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=0.500000
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mv_r=0.350000
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mv_g=0.350000
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mv_b=0.350000
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mv_a=0.000000
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per_frame_1=warp=0;
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per_frame_2=q8 =oldq8+ 0.0003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
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per_frame_3=oldq8 = q8;
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per_frame_4=wave_r = 0.5+0.5*sin(1.123*q8);
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per_frame_5=wave_g = 0.5+0.5*sin(q8*1.576);
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per_frame_6=wave_b = 0.5+0.5*cos(q8*1.465);
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per_frame_7=ib_a =0.2*bass;
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per_frame_8=y_pos = (sin(q8)/2 + 0.5 - (sin(q8)/2 + 0.5)* q1);
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per_frame_9=x_pos = (sin(q8/3)/2 + 0.5 - (sin(q8/3)/2 +0.5)*q2);
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per_frame_10=q3 = y_pos;
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per_frame_11=q4 = x_pos;
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per_pixel_1=effect1 = dx+0.001*sin((y*2-1)*96)+0.01*sin((y*2-1)*128);
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per_pixel_2=effect2 = dx+0.008*sin((y*2-1)*48)+0.008*sin((y*2-1)*64);
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per_pixel_3=box_effect = if(above(y,q3),if(below(y,(q3+q1)), if(above(x,q4),if(below(x,(q4+q2)),effect1,effect2),effect2),effect2),effect2);
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per_pixel_4=dx= box_effect;
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per_pixel_5=effect3 = dy+0.001*cos((x*2-1)*128)+0.01*cos((x*2-1)*96);
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per_pixel_6=effect4 = dy+0.008*cos((x*2-1)*64)+0.008*cos((x*2-1)*48);
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per_pixel_7=box_effect2= if(above(y,q3),if(below(y,(q3+q1)), if(above(x,q4),if(below(x,(q4+q2)),effect3,effect4),effect4),effect4),effect4);
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per_pixel_8=dy= box_effect2;
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per_frame_init_1=q8=0;
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per_frame_init_2=q1 = 0.005*rand(60)+0.2;
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per_frame_init_3=q2 = 0.005*rand(60)+0.2;
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