Clementine-audio-player-Mac.../3rdparty/google-breakpad/google_breakpad/common/minidump_cpu_amd64.h

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/* Copyright (c) 2006, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */
/* minidump_format.h: A cross-platform reimplementation of minidump-related
* portions of DbgHelp.h from the Windows Platform SDK.
*
* (This is C99 source, please don't corrupt it with C++.)
*
* This file contains the necessary definitions to read minidump files
* produced on amd64. These files may be read on any platform provided
* that the alignments of these structures on the processing system are
* identical to the alignments of these structures on the producing system.
* For this reason, precise-sized types are used. The structures defined
* by this file have been laid out to minimize alignment problems by ensuring
* ensuring that all members are aligned on their natural boundaries. In
* In some cases, tail-padding may be significant when different ABIs specify
* different tail-padding behaviors. To avoid problems when reading or
* writing affected structures, MD_*_SIZE macros are provided where needed,
* containing the useful size of the structures without padding.
*
* Structures that are defined by Microsoft to contain a zero-length array
* are instead defined here to contain an array with one element, as
* zero-length arrays are forbidden by standard C and C++. In these cases,
* *_minsize constants are provided to be used in place of sizeof. For a
* cleaner interface to these sizes when using C++, see minidump_size.h.
*
* These structures are also sufficient to populate minidump files.
*
* These definitions may be extended to support handling minidump files
* for other CPUs and other operating systems.
*
* Because precise data type sizes are crucial for this implementation to
* function properly and portably in terms of interoperability with minidumps
* produced by DbgHelp on Windows, a set of primitive types with known sizes
* are used as the basis of each structure defined by this file. DbgHelp
* on Windows is assumed to be the reference implementation; this file
* seeks to provide a cross-platform compatible implementation. To avoid
* collisions with the types and values defined and used by DbgHelp in the
* event that this implementation is used on Windows, each type and value
* defined here is given a new name, beginning with "MD". Names of the
* equivalent types and values in the Windows Platform SDK are given in
* comments.
*
* Author: Mark Mentovai
* Change to split into its own file: Neal Sidhwaney */
#ifndef GOOGLE_BREAKPAD_COMMON_MINIDUMP_CPU_AMD64_H__
#define GOOGLE_BREAKPAD_COMMON_MINIDUMP_CPU_AMD64_H__
/*
* AMD64 support, see WINNT.H
*/
typedef struct {
u_int16_t control_word;
u_int16_t status_word;
u_int8_t tag_word;
u_int8_t reserved1;
u_int16_t error_opcode;
u_int32_t error_offset;
u_int16_t error_selector;
u_int16_t reserved2;
u_int32_t data_offset;
u_int16_t data_selector;
u_int16_t reserved3;
u_int32_t mx_csr;
u_int32_t mx_csr_mask;
u_int128_t float_registers[8];
u_int128_t xmm_registers[16];
u_int8_t reserved4[96];
} MDXmmSaveArea32AMD64; /* XMM_SAVE_AREA32 */
#define MD_CONTEXT_AMD64_VR_COUNT 26
typedef struct {
/*
* Register parameter home addresses.
*/
u_int64_t p1_home;
u_int64_t p2_home;
u_int64_t p3_home;
u_int64_t p4_home;
u_int64_t p5_home;
u_int64_t p6_home;
/* The next field determines the layout of the structure, and which parts
* of it are populated */
u_int32_t context_flags;
u_int32_t mx_csr;
/* The next register is included with MD_CONTEXT_AMD64_CONTROL */
u_int16_t cs;
/* The next 4 registers are included with MD_CONTEXT_AMD64_SEGMENTS */
u_int16_t ds;
u_int16_t es;
u_int16_t fs;
u_int16_t gs;
/* The next 2 registers are included with MD_CONTEXT_AMD64_CONTROL */
u_int16_t ss;
u_int32_t eflags;
/* The next 6 registers are included with MD_CONTEXT_AMD64_DEBUG_REGISTERS */
u_int64_t dr0;
u_int64_t dr1;
u_int64_t dr2;
u_int64_t dr3;
u_int64_t dr6;
u_int64_t dr7;
/* The next 4 registers are included with MD_CONTEXT_AMD64_INTEGER */
u_int64_t rax;
u_int64_t rcx;
u_int64_t rdx;
u_int64_t rbx;
/* The next register is included with MD_CONTEXT_AMD64_CONTROL */
u_int64_t rsp;
/* The next 11 registers are included with MD_CONTEXT_AMD64_INTEGER */
u_int64_t rbp;
u_int64_t rsi;
u_int64_t rdi;
u_int64_t r8;
u_int64_t r9;
u_int64_t r10;
u_int64_t r11;
u_int64_t r12;
u_int64_t r13;
u_int64_t r14;
u_int64_t r15;
/* The next register is included with MD_CONTEXT_AMD64_CONTROL */
u_int64_t rip;
/* The next set of registers are included with
* MD_CONTEXT_AMD64_FLOATING_POINT
*/
union {
MDXmmSaveArea32AMD64 flt_save;
struct {
u_int128_t header[2];
u_int128_t legacy[8];
u_int128_t xmm0;
u_int128_t xmm1;
u_int128_t xmm2;
u_int128_t xmm3;
u_int128_t xmm4;
u_int128_t xmm5;
u_int128_t xmm6;
u_int128_t xmm7;
u_int128_t xmm8;
u_int128_t xmm9;
u_int128_t xmm10;
u_int128_t xmm11;
u_int128_t xmm12;
u_int128_t xmm13;
u_int128_t xmm14;
u_int128_t xmm15;
} sse_registers;
};
u_int128_t vector_register[MD_CONTEXT_AMD64_VR_COUNT];
u_int64_t vector_control;
/* The next 5 registers are included with MD_CONTEXT_AMD64_DEBUG_REGISTERS */
u_int64_t debug_control;
u_int64_t last_branch_to_rip;
u_int64_t last_branch_from_rip;
u_int64_t last_exception_to_rip;
u_int64_t last_exception_from_rip;
} MDRawContextAMD64; /* CONTEXT */
/* For (MDRawContextAMD64).context_flags. These values indicate the type of
* context stored in the structure. The high 26 bits identify the CPU, the
* low 6 bits identify the type of context saved. */
#define MD_CONTEXT_AMD64_CONTROL (MD_CONTEXT_AMD64 | 0x00000001)
/* CONTEXT_CONTROL */
#define MD_CONTEXT_AMD64_INTEGER (MD_CONTEXT_AMD64 | 0x00000002)
/* CONTEXT_INTEGER */
#define MD_CONTEXT_AMD64_SEGMENTS (MD_CONTEXT_AMD64 | 0x00000004)
/* CONTEXT_SEGMENTS */
#define MD_CONTEXT_AMD64_FLOATING_POINT (MD_CONTEXT_AMD64 | 0x00000008)
/* CONTEXT_FLOATING_POINT */
#define MD_CONTEXT_AMD64_DEBUG_REGISTERS (MD_CONTEXT_AMD64 | 0x00000010)
/* CONTEXT_DEBUG_REGISTERS */
/* WinNT.h refers to CONTEXT_MMX_REGISTERS but doesn't appear to define it
* I think it really means CONTEXT_FLOATING_POINT.
*/
#define MD_CONTEXT_AMD64_FULL (MD_CONTEXT_AMD64_CONTROL | \
MD_CONTEXT_AMD64_INTEGER | \
MD_CONTEXT_AMD64_FLOATING_POINT)
/* CONTEXT_FULL */
#define MD_CONTEXT_AMD64_ALL (MD_CONTEXT_AMD64_FULL | \
MD_CONTEXT_AMD64_SEGMENTS | \
MD_CONTEXT_X86_DEBUG_REGISTERS)
/* CONTEXT_ALL */
#endif /* GOOGLE_BREAKPAD_COMMON_MINIDUMP_CPU_AMD64_H__ */