mirror of
https://github.com/clementine-player/Clementine
synced 2024-12-18 20:34:39 +01:00
81 lines
2.1 KiB
Plaintext
81 lines
2.1 KiB
Plaintext
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[preset00]
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fRating=2.000000
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fGammaAdj=1.000000
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fDecay=1.000000
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fVideoEchoZoom=2.448626
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fVideoEchoAlpha=0.000000
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nVideoEchoOrientation=0
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nWaveMode=7
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bAdditiveWaves=0
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bWaveDots=0
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bWaveThick=1
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=0
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bTexWrap=1
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=100.000000
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fWaveScale=1.310603
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fWaveSmoothing=0.900000
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fWaveParam=0.000000
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fModWaveAlphaStart=0.500000
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fModWaveAlphaEnd=1.000000
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fWarpAnimSpeed=1.000000
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fWarpScale=1.000000
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fZoomExponent=0.999900
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fShader=0.000000
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zoom=0.999999
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000010
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dy=0.000010
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warp=0.010000
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sx=1.000000
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sy=1.000000
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wave_r=0.500000
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wave_g=0.500000
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wave_b=0.500000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.005000
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ob_r=0.000000
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ob_g=0.000000
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ob_b=0.000000
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ob_a=1.000000
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ib_size=0.050000
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ib_r=0.000000
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ib_g=0.000000
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ib_b=0.000000
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ib_a=0.200000
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nMotionVectorsX=64.000000
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nMotionVectorsY=48.000000
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=0.000000
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mv_r=1.000000
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mv_g=0.600000
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mv_b=0.000000
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mv_a=0.000000
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per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
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per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
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per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
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per_frame_4=warp = 0;
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per_frame_5=ib_r =wave_r;
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per_frame_6=ib_g = wave_g;
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per_frame_7=ib_b = wave_b;
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per_frame_8=wave_mystery = wave_mystery + 0.3*time;
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per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
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per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
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per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
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per_pixel_4=
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per_pixel_5=zoom = zoom - 0.2*(1.5-rad)*sin(bass/2*treb_att)*(rad*2*(rad*abs(sin(9*ang))));
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per_pixel_6=rot = rot + dy_r*(2-zoom)*0.3*cos(bass)*20;
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per_pixel_7=rot = rot - 0.4*(rad*cos(abs(12*ang)))*below(rad,0.3+ 0.4*sin(bass));
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per_pixel_8=dx = dx + 0.5*abs(rad+x-0.5*(bass/y*0.2))*dx_r;
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per_pixel_9=dy = dy + 0.5*abs(rad+y-0.5*(treb/x*0.2))*dy_r;
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