Clementine-audio-player-Mac.../src/core/application.h

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/* This file is part of Clementine.
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Copyright 2012-2013, Andreas <asfa194@gmail.com>
Copyright 2012-2013, David Sansome <me@davidsansome.com>
Copyright 2013, Arnaud Bienner <arnaud.bienner@gmail.com>
Copyright 2014, Krzysztof Sobiecki <sobkas@gmail.com>
Copyright 2014, John Maguire <john.maguire@gmail.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
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#ifndef CORE_APPLICATION_H_
#define CORE_APPLICATION_H_
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#include <memory>
#include <QObject>
#include "ui/settingsdialog.h"
class AlbumCoverLoader;
class Appearance;
class ApplicationImpl;
class CoverProviders;
class CurrentArtLoader;
class Database;
class DeviceManager;
class GlobalSearch;
class GPodderSync;
class InternetModel;
class Library;
class LibraryBackend;
class LibraryModel;
class MoodbarController;
class MoodbarLoader;
class NetworkRemote;
class NetworkRemoteHelper;
class Player;
class PlaylistBackend;
class PlaylistManager;
class PodcastBackend;
class PodcastDeleter;
class PodcastDownloader;
class PodcastUpdater;
class Scrobbler;
class TagReaderClient;
class TaskManager;
class Application : public QObject {
Q_OBJECT
public:
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static bool kIsPortable;
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explicit Application(QObject* parent = nullptr);
~Application();
const QString& language_name() const { return language_name_; }
// Same as language_name, but remove the region code at the end if there is
// one
QString language_without_region() const;
void set_language_name(const QString& name) { language_name_ = name; }
AlbumCoverLoader* album_cover_loader() const;
Appearance* appearance() const;
CoverProviders* cover_providers() const;
CurrentArtLoader* current_art_loader() const;
Database* database() const;
DeviceManager* device_manager() const;
GlobalSearch* global_search() const;
GPodderSync* gpodder_sync() const;
InternetModel* internet_model() const;
Library* library() const;
LibraryBackend* library_backend() const;
LibraryModel* library_model() const;
MoodbarController* moodbar_controller() const;
MoodbarLoader* moodbar_loader() const;
NetworkRemoteHelper* network_remote_helper() const;
NetworkRemote* network_remote() const;
Player* player() const;
PlaylistBackend* playlist_backend() const;
PlaylistManager* playlist_manager() const;
PodcastBackend* podcast_backend() const;
PodcastDeleter* podcast_deleter() const;
PodcastDownloader* podcast_downloader() const;
PodcastUpdater* podcast_updater() const;
Scrobbler* scrobbler() const;
TagReaderClient* tag_reader_client() const;
TaskManager* task_manager() const;
void MoveToNewThread(QObject* object);
void MoveToThread(QObject* object, QThread* thread);
public slots:
void AddError(const QString& message);
void ReloadSettings();
void OpenSettingsDialogAtPage(SettingsDialog::Page page);
signals:
void ErrorAdded(const QString& message);
void SettingsChanged();
void SettingsDialogRequested(SettingsDialog::Page page);
private:
QString language_name_;
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std::unique_ptr<ApplicationImpl> p_;
QList<QThread*> threads_;
};
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#endif // CORE_APPLICATION_H_