81 lines
2.1 KiB
Plaintext
81 lines
2.1 KiB
Plaintext
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[preset00]
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fRating=3.000000
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fGammaAdj=1.993000
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fDecay=0.980000
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fVideoEchoZoom=2.000000
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fVideoEchoAlpha=0.000000
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nVideoEchoOrientation=0
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nWaveMode=0
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bAdditiveWaves=0
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bWaveDots=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=0
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bTexWrap=0
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=100.000000
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fWaveScale=0.010000
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fWaveSmoothing=0.700000
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fWaveParam=-0.400000
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fModWaveAlphaStart=0.750000
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fModWaveAlphaEnd=0.950000
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fWarpAnimSpeed=1.000000
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fWarpScale=1.331000
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fZoomExponent=1.000000
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fShader=0.000000
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zoom=1.004000
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000000
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dy=0.000000
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warp=0.197884
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sx=0.999667
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sy=0.999900
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wave_r=0.550000
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wave_g=0.550000
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wave_b=0.550000
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wave_x=0.500000
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wave_y=0.680000
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ob_size=0.010000
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ob_r=1.000000
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ob_g=0.000000
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ob_b=0.000000
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ob_a=0.700000
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ib_size=0.010000
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ib_r=0.000000
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ib_g=0.000000
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ib_b=0.000000
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ib_a=1.000000
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nMotionVectorsX=64.000000
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nMotionVectorsY=48.000000
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mv_l=0.000000
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mv_r=0.800000
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mv_g=0.800000
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mv_b=0.800000
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mv_a=1.000000
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per_frame_1=mv_r = mv_r + 0.2*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) );
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per_frame_2=mv_g = mv_g + 0.2*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) );
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per_frame_3=mv_b = mv_b + 0.2*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) );
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per_frame_4=q1 = (cx*2-1) + 0.6*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
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per_frame_5=q2 = (cy*2-1) + 0.6*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
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per_frame_6=ob_r = 1- 0.4*abs(q1);
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per_frame_7=ob_g = 0.3*abs(q2);
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per_frame_8=ob_b = 0.4*abs(q1);
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per_frame_9=wave_x = 1-abs(q2)-0.05;
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per_frame_10=wave_y = 1-abs(q1)-0.06;
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per_frame_11=wave_r = wave_r + 0.4*( 0.60*sin(0.514*time) + 0.40*sin(1.211*time) );
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per_frame_12=wave_b = wave_b + 0.4*( 0.60*sin(0.714*time) + 0.40*sin(q2) );
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per_frame_13=wave_g = wave_g + 0.4*( 0.60*sin(10*q1) + 0.40*sin(10*q2) );
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per_pixel_1=du = (x*2-1) - q1;
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per_pixel_2=dv = (y*2-1) - q2;
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per_pixel_3=dist = sqrt(du*du+dv*dv);
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per_pixel_4=ang2 = atan2(du,dv) + time*0.15;
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per_pixel_5=mult = 0.65*sin(dist*0.05);
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per_pixel_6=dx = mult*sin(ang2*2-1.5);
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per_pixel_7=dy = mult*cos(ang2*2-1.5);
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