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Clementine-audio-player-Mac.../3rdparty/qtsingleapplication/qtlocalpeer.cpp

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/****************************************************************************
**
** Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of a Qt Solutions component.
**
** Commercial Usage
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Solutions Commercial License Agreement provided
** with the Software or, alternatively, in accordance with the terms
** contained in a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** Please note Third Party Software included with Qt Solutions may impose
** additional restrictions and it is the user's responsibility to ensure
** that they have met the licensing requirements of the GPL, LGPL, or Qt
** Solutions Commercial license and the relevant license of the Third
** Party Software they are using.
**
** If you are unsure which license is appropriate for your use, please
** contact Nokia at qt-info@nokia.com.
**
****************************************************************************/
#include "qtlocalpeer.h"
#include <QtCore/QCoreApplication>
#include <QtCore/QTime>
#if defined(Q_OS_WIN)
#include <QtCore/QLibrary>
#include <QtCore/qt_windows.h>
typedef BOOL(WINAPI*PProcessIdToSessionId)(DWORD,DWORD*);
static PProcessIdToSessionId pProcessIdToSessionId = 0;
#endif
#if defined(Q_OS_UNIX)
#include <time.h>
#endif
namespace QtLP_Private {
#include "qtlockedfile.cpp"
#if defined(Q_OS_WIN)
#include "qtlockedfile_win.cpp"
#else
#include "qtlockedfile_unix.cpp"
#endif
}
const char* QtLocalPeer::ack = "ack";
QtLocalPeer::QtLocalPeer(QObject* parent, const QString &appId)
: QObject(parent), id(appId)
{
QString prefix = id;
if (id.isEmpty()) {
id = QCoreApplication::applicationFilePath();
#if defined(Q_OS_WIN)
id = id.toLower();
#endif
prefix = id.section(QLatin1Char('/'), -1);
}
prefix.remove(QRegExp("[^a-zA-Z]"));
prefix.truncate(6);
QByteArray idc = id.toUtf8();
quint16 idNum = qChecksum(idc.constData(), idc.size());
socketName = QLatin1String("qtsingleapp-") + prefix
+ QLatin1Char('-') + QString::number(idNum, 16);
#if defined(Q_OS_WIN)
if (!pProcessIdToSessionId) {
QLibrary lib("kernel32");
pProcessIdToSessionId = (PProcessIdToSessionId)lib.resolve("ProcessIdToSessionId");
}
if (pProcessIdToSessionId) {
DWORD sessionId = 0;
pProcessIdToSessionId(GetCurrentProcessId(), &sessionId);
socketName += QLatin1Char('-') + QString::number(sessionId, 16);
}
#else
socketName += QLatin1Char('-') + QString::number(::getuid(), 16);
#endif
server = new QLocalServer(this);
QString lockName = QDir(QDir::tempPath()).absolutePath()
+ QLatin1Char('/') + socketName
+ QLatin1String("-lockfile");
lockFile.setFileName(lockName);
lockFile.open(QIODevice::ReadWrite);
}
bool QtLocalPeer::isClient()
{
if (lockFile.isLocked())
return false;
if (!lockFile.lock(QtLP_Private::QtLockedFile::WriteLock, false))
return true;
bool res = server->listen(socketName);
#if defined(Q_OS_UNIX) && (QT_VERSION >= QT_VERSION_CHECK(4,5,0))
// ### Workaround
if (!res && server->serverError() == QAbstractSocket::AddressInUseError) {
QFile::remove(QDir::cleanPath(QDir::tempPath())+QLatin1Char('/')+socketName);
res = server->listen(socketName);
}
#endif
if (!res)
qWarning("QtSingleCoreApplication: listen on local socket failed, %s", qPrintable(server->errorString()));
QObject::connect(server, SIGNAL(newConnection()), SLOT(receiveConnection()));
return false;
}
bool QtLocalPeer::sendMessage(const QString &message, int timeout)
{
if (!isClient())
return false;
QLocalSocket socket;
bool connOk = false;
for(int i = 0; i < 2; i++) {
// Try twice, in case the other instance is just starting up
socket.connectToServer(socketName);
connOk = socket.waitForConnected(timeout/2);
if (connOk || i)
break;
int ms = 250;
#if defined(Q_OS_WIN)
Sleep(DWORD(ms));
#else
struct timespec ts = { ms / 1000, (ms % 1000) * 1000 * 1000 };
nanosleep(&ts, NULL);
#endif
}
if (!connOk)
return false;
QByteArray uMsg(message.toUtf8());
QDataStream ds(&socket);
ds.writeBytes(uMsg.constData(), uMsg.size());
bool res = socket.waitForBytesWritten(timeout);
res &= socket.waitForReadyRead(timeout); // wait for ack
res &= (socket.read(qstrlen(ack)) == ack);
return res;
}
void QtLocalPeer::receiveConnection()
{
QLocalSocket* socket = server->nextPendingConnection();
if (!socket)
return;
while (socket->bytesAvailable() < (int)sizeof(quint32))
socket->waitForReadyRead();
QDataStream ds(socket);
QByteArray uMsg;
quint32 remaining;
ds >> remaining;
uMsg.resize(remaining);
int got = 0;
char* uMsgBuf = uMsg.data();
do {
got = ds.readRawData(uMsgBuf, remaining);
remaining -= got;
uMsgBuf += got;
} while (remaining && got >= 0 && socket->waitForReadyRead(2000));
if (got < 0) {
qWarning() << "QtLocalPeer: Message reception failed" << socket->errorString();
delete socket;
return;
}
QString message(QString::fromUtf8(uMsg));
socket->write(ack, qstrlen(ack));
socket->waitForBytesWritten(1000);
delete socket;
emit messageReceived(message); //### (might take a long time to return)
}