Clementine-audio-player-Mac.../src/transcoder.h

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/* This file is part of Clementine.
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRANSCODER_H
#define TRANSCODER_H
#include <gst/gst.h>
#include <QObject>
#include <QStringList>
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#include <QEvent>
#include <QMetaType>
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#include <boost/shared_ptr.hpp>
#include <boost/scoped_ptr.hpp>
class Transcoder;
class TranscoderFormat {
friend class Transcoder;
public:
virtual ~TranscoderFormat() {}
virtual QString name() const = 0;
virtual QString file_extension() const = 0;
protected:
virtual GstElement* CreateEncodeBin() const = 0;
GstElement* CreateElement(const QString& factory_name, GstElement* bin = NULL,
const QString& name = QString()) const;
GstElement* CreateBin(const QStringList& elements) const;
};
Q_DECLARE_METATYPE(const TranscoderFormat*);
class Transcoder : public QObject {
Q_OBJECT
public:
Transcoder(QObject* parent = 0);
~Transcoder();
QList<const TranscoderFormat*> formats() const;
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int max_threads() const { return max_threads_; }
void set_max_threads(int count) { max_threads_ = count; }
void AddJob(const QString& input, const TranscoderFormat* output_format,
const QString& output = QString());
public slots:
void Start();
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void Cancel();
signals:
void JobComplete(const QString& filename, bool success);
void AllJobsComplete();
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protected:
bool event(QEvent* e);
private:
// The description of a file to transcode - lives in the main thread.
struct Job {
QString input;
QString output;
const TranscoderFormat* output_format;
};
// State held by a job and shared across gstreamer callbacks - lives in the
// job's thread.
struct JobState {
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JobState(const Job& job, Transcoder* parent)
: job_(job), parent_(parent), convert_element_(NULL) {}
void PostFinished(bool success);
Job job_;
Transcoder* parent_;
boost::shared_ptr<GstElement> pipeline_;
GstElement* convert_element_;
};
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// Event passed from a GStreamer callback to the Transcoder when a job
// finishes.
struct JobFinishedEvent : public QEvent {
JobFinishedEvent(JobState* state, bool success);
static int sEventType;
JobState* state_;
bool success_;
};
enum StartJobStatus {
StartedSuccessfully,
FailedToStart,
NoMoreJobs,
AllThreadsBusy,
};
StartJobStatus MaybeStartNextJob();
bool StartJob(const Job& job);
static void NewPadCallback(GstElement*, GstPad* pad, gboolean, gpointer data);
static gboolean BusCallback(GstBus*, GstMessage* msg, gpointer data);
static GstBusSyncReply BusCallbackSync(GstBus*, GstMessage* msg, gpointer data);
private:
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typedef QList<boost::shared_ptr<JobState> > JobStateList;
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int max_threads_;
QList<TranscoderFormat*> formats_;
QList<Job> queued_jobs_;
JobStateList current_jobs_;
};
#endif // TRANSCODER_H