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Clementine-audio-player-Mac.../3rdparty/libprojectm/presets/Aderrasi - Arise! (Padded Mix).milk

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2010-06-07 12:09:30 +02:00
[preset00]
fRating=2.000000
fGammaAdj=1.350000
fDecay=1.000000
fVideoEchoZoom=1.503739
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=6
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=2.905225
fWaveSmoothing=0.360000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=0.408391
fShader=1.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
per_frame_4=warp = 0;
per_frame_5=//decay = 0.995 + 0.004*sin(0.5*time);
per_frame_6=wave_x = 0.01;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=
per_pixel_5=dy = dy - 0.025*(1-y)*above(y,0.95);
per_pixel_6=dy = dy - 0.025*(y)*below(y,0.94);
per_pixel_7=
per_pixel_8=warp = warp + 0.25*(bass-treb)*above(y,0.9);
per_pixel_9=zoom = zoom - 0.02*(rad)*(above(y,0.9));
per_pixel_10=sx = sx - above(x, 0.35 + 0.35*sin(time))*below(x,0.65 + 0.35*sin(time))*
per_pixel_11=above(y,0.8)*0.008*sin(time);